Kelenius
bed03443d1
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/ZAS/Airflow.dm
code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
Chinsky
317eaf4771
Merge pull request #10101 from mwerezak/shards
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Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
Ccomp5950
11eefbc4c9
Merge pull request #9856 from Hubblenaut/dev
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Beret Resprites
2015-08-19 17:56:37 -04:00
GinjaNinja32
a9773207b2
Merge remote-tracking branch 'upstream/dev' into client_dir
2015-08-19 09:42:48 +01:00
HarpyEagle
8a9caac7cc
Splits species flags
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Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
PsiOmega
e92e819bd9
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-18 18:29:01 +02:00
PsiOmega
75c7313c46
On merge changes and map conflict fixes.
2015-08-18 18:19:51 +02:00
PsiOmegaDelta
1ce65e0aa8
Post-merge decal cleanup.
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Misc decal additions and merge fixes on most Z-levels.
Crescent windows were all kinds of a mess for some reason. Replaced instances with a spawner instead.
Asteroid solars were all cramped with solid walls. Gave them more space to allow for at least some power production.
Fixes warning stripe corners on all Z-levels. To correct the following search replace can be used:
/obj/effect/floor_decal/industrial/warning/corner{dir = 8} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 5}
/obj/effect/floor_decal/industrial/warning/corner{dir = 1} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 8}
/obj/effect/floor_decal/industrial/warning/corner{dir = 5} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 1}
2015-08-18 12:33:49 +02:00
GinjaNinja32
5a5eb31e99
Barsigns now rotate correctly with client.dir, improved the code a bit
2015-08-18 07:18:13 +01:00
Zuhayr
a8dc3a282b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into turfs
2015-08-18 12:06:53 -07:00
PsiOmegaDelta
74b8f6c3be
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
html/changelogs/.all_changelog.yml
2015-08-17 09:44:21 +02:00
PsiOmegaDelta
55bc41241f
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/setup.dm
2015-08-17 09:37:49 +02:00
Zuhayr
3b712adb5f
Removed intact var in favour of is_plating() proc, fixed issues with invisible initialized pipes.
2015-08-16 17:51:19 -07:00
mwerezak
f09b754a19
Fixes #10636
2015-08-16 15:20:59 -04:00
mwerezak
887a515483
Fixes #10659
2015-08-16 14:58:50 -04:00
Hubblenaut
d2e2574f07
Merge remote-tracking branch 'upstream/dev' into dev
2015-08-16 20:39:50 +02:00
PsiOmegaDelta
5846de37be
Fewer decal icon states, shower curtains.
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Someone had added shower curtains to the map. Creates proper definitions to avoid colors being lost on cleaning.
Floor corner decals now all utilize a white base state and simply apply a color.
2015-08-16 06:09:16 -07:00
Zuhayr
c8baafed2a
Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
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construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
PsiOmega
c81ad0964e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/reagents/reagent_containers/food/drinks/bottle.dm
2015-08-15 11:06:03 +02:00
PsiOmega
3a08e2884a
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/structures/crates_lockers/largecrate.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/research/circuitprinter.dm
2015-08-15 10:52:17 +02:00
Null Snapshot
0255b79114
Fixes a problem with crates containing animals not spitting out their mobs.
2015-08-14 22:47:53 -07:00
Kelenius
18358936ee
Merge branch 'dev' into ofSleepersAndNano
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Conflicts:
maps/exodus-1.dmm
maps/exodus-2.dmm
maps/exodus-5.dmm
2015-08-14 16:50:44 +03:00
Chinsky
94f0ceffe1
Merge pull request #10200 from mwerezak/gun-desc
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Renames of various firearms (squashed version)
2015-08-14 03:55:43 +03:00
mwerezak
7dcd599a37
Allows bedsheets to be cut up into rags
2015-08-13 18:37:18 -04:00
mwerezak
b5425e0bd9
Makes beer and ale bottles into actual bottles, adjusts bottle smashing
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Generalizes opening drink containers, makes beer and ale bottles a subtype of bottle instead of can
Adjusts bottle smashing, duration, damage, and reliability.
2015-08-13 18:37:13 -04:00
mwerezak
7198f98058
Improves support for rags as reagent containers
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Rags now hold just under half a glass worth of reagents.
Fixes rags wiping down a mob while smothering them.
Rags can now be wrung out over a container or the floor, emptying it's
contents.
When wiping down stuff, a small amount of the rag's contents are
splashed onto the atom.
2015-08-13 18:32:51 -04:00
Kelenius
3b1b8a33c6
Merge branch 'dev' into ofSleepersAndNano
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Conflicts:
maps/exodus-1.dmm
maps/exodus-2.dmm
maps/exodus-3.dmm
2015-08-13 09:49:34 +03:00
Kelenius
d8d94b9d64
Merge branch 'dev' into ofSleepersAndNano
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Conflicts:
code/game/machinery/Sleeper.dm
maps/exodus-1.dmm
2015-08-13 09:20:51 +03:00
Kelenius
60196df634
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/modules/projectiles/gun.dm
2015-08-13 08:40:31 +03:00
GinjaNinja32
477a9b8dba
Merge remote-tracking branch 'upstream/dev' into client_dir
2015-08-13 05:55:05 +01:00
Chinsky
2b965d7cd7
Merge pull request #9907 from Zuhayr/windowspawner
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Ported window spawner, tyvm WrongEnd
2015-08-13 07:22:58 +03:00
Hubblenaut
3fb52ab4d5
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
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Conflicts:
icons/mob/head.dmi
icons/obj/clothing/hats.dmi
2015-08-11 00:51:18 +02:00
PsiOmega
e875a7ce48
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/computer3/buildandrepair.dm
code/game/objects/items/devices/lightreplacer.dm
code/modules/research/circuitprinter.dm
code/modules/research/protolathe.dm
2015-08-08 15:34:51 +02:00
PsiOmegaDelta
c560bd8d79
Merge pull request #10404 from mwerezak/stack-fix
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Material stack related fixes
2015-08-08 09:56:25 +02:00
PsiOmegaDelta
a6d9002806
Merge pull request #10442 from Baystation12/dev-freeze
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Dev freeze
2015-08-07 10:37:47 +02:00
PsiOmegaDelta
8ca5d01dcf
Crematorium Destroy()
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Adds a missing Destroy() for the crematorium tray.
Changes X.loc = loc into X.forceMove(loc).
2015-08-06 08:39:24 +02:00
PsiOmegaDelta
4d57f5ef66
Uses raised TM symbol in the mirror name.
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Now uses the HTML code for the trademark symbol.
2015-08-04 10:41:28 +02:00
mwerezak
d1bd146b1a
Changes reinforced glass material name
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Gives the reinforced glass material a name that is easier to verify for
correctness.
2015-08-03 23:01:34 -04:00
GinjaNinja32
e9ff87fbd6
Lattices, shuttle windows, and shuttle engines now rotate correctly with client.dir
2015-08-02 20:50:47 +01:00
GinjaNinja32
16bcc04c83
Windows now rotate correctly with client.dir
2015-08-02 18:06:02 +01:00
mwerezak
0ceb0e291d
Fixes #10314
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Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
mwerezak
e3609bac94
Adds common proc to obtain the material of an object
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Adds a common get_material() proc to objects, and implements overrides
where applicable
2015-08-01 23:03:21 -04:00
PsiOmegaDelta
93e914f021
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/setup.dm
2015-07-30 10:49:37 +02:00
Kelenius
f948932bee
Updates sleepers
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WIP
2015-07-29 11:17:15 +03:00
mwerezak
6df770cab3
Fixes projectiles being able to hit humans in organs they do not have.
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Will also prevent body shields blocking bullets with non-existant limbs. Expands on the special return values for bullet_act(), adds defines for them.
2015-07-28 20:23:26 -04:00
PsiOmegaDelta
f3c9a7224b
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/game/objects/items/weapons/storage/storage.dm
code/modules/reagents/reagent_containers/borghydro.dm
2015-07-24 10:53:57 +02:00
PsiOmegaDelta
9b0497e01e
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-24 10:46:32 +02:00
Kelenius
d509bdbbfe
Uses capitalize()
2015-07-21 11:58:39 +03:00
Kelenius
6b2daae752
Fixes #6264 - labeling janicart messes its ui
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Janicart now uses nanoui and is immune to labeling screwing up its
interface
I've even resisted making pointless spacing changes this time!
2015-07-20 16:27:58 +03:00
GinjaNinja32
0c1aee8074
Fixes <span class='class>, makes Travis check it
2015-07-18 21:13:32 +01:00