Commit Graph

839 Commits

Author SHA1 Message Date
Kelenius
bed03443d1 Merge branch 'dev' into ofClicksAndCooldowns
Conflicts:
	code/ZAS/Airflow.dm
	code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
Chinsky
317eaf4771 Merge pull request #10101 from mwerezak/shards
Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
Ccomp5950
11eefbc4c9 Merge pull request #9856 from Hubblenaut/dev
Beret Resprites
2015-08-19 17:56:37 -04:00
GinjaNinja32
a9773207b2 Merge remote-tracking branch 'upstream/dev' into client_dir 2015-08-19 09:42:48 +01:00
HarpyEagle
8a9caac7cc Splits species flags
Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
PsiOmega
e92e819bd9 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-08-18 18:29:01 +02:00
PsiOmega
75c7313c46 On merge changes and map conflict fixes. 2015-08-18 18:19:51 +02:00
PsiOmegaDelta
1ce65e0aa8 Post-merge decal cleanup.
Misc decal additions and merge fixes on most Z-levels.
Crescent windows were all kinds of a mess for some reason. Replaced instances with a spawner instead.
Asteroid solars were all cramped with solid walls. Gave them more space to allow for at least some power production.

Fixes warning stripe corners on all Z-levels. To correct the following search replace can be used:
/obj/effect/floor_decal/industrial/warning/corner{dir = 8} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 5}
/obj/effect/floor_decal/industrial/warning/corner{dir = 1} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 8}
/obj/effect/floor_decal/industrial/warning/corner{dir = 5} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 1}
2015-08-18 12:33:49 +02:00
GinjaNinja32
5a5eb31e99 Barsigns now rotate correctly with client.dir, improved the code a bit 2015-08-18 07:18:13 +01:00
Zuhayr
a8dc3a282b Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into turfs 2015-08-18 12:06:53 -07:00
PsiOmegaDelta
74b8f6c3be Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	html/changelogs/.all_changelog.yml
2015-08-17 09:44:21 +02:00
PsiOmegaDelta
55bc41241f Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/setup.dm
2015-08-17 09:37:49 +02:00
Zuhayr
3b712adb5f Removed intact var in favour of is_plating() proc, fixed issues with invisible initialized pipes. 2015-08-16 17:51:19 -07:00
mwerezak
f09b754a19 Fixes #10636 2015-08-16 15:20:59 -04:00
mwerezak
887a515483 Fixes #10659 2015-08-16 14:58:50 -04:00
Hubblenaut
d2e2574f07 Merge remote-tracking branch 'upstream/dev' into dev 2015-08-16 20:39:50 +02:00
PsiOmegaDelta
5846de37be Fewer decal icon states, shower curtains.
Someone had added shower curtains to the map. Creates proper definitions to avoid colors being lost on cleaning.
Floor corner decals now all utilize a white base state and simply apply a color.
2015-08-16 06:09:16 -07:00
Zuhayr
c8baafed2a Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
PsiOmega
c81ad0964e Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/reagents/reagent_containers/food/drinks/bottle.dm
2015-08-15 11:06:03 +02:00
PsiOmega
3a08e2884a Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/structures/crates_lockers/largecrate.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/research/circuitprinter.dm
2015-08-15 10:52:17 +02:00
Null Snapshot
0255b79114 Fixes a problem with crates containing animals not spitting out their mobs. 2015-08-14 22:47:53 -07:00
Kelenius
18358936ee Merge branch 'dev' into ofSleepersAndNano
Conflicts:
	maps/exodus-1.dmm
	maps/exodus-2.dmm
	maps/exodus-5.dmm
2015-08-14 16:50:44 +03:00
Chinsky
94f0ceffe1 Merge pull request #10200 from mwerezak/gun-desc
Renames of various firearms (squashed version)
2015-08-14 03:55:43 +03:00
mwerezak
7dcd599a37 Allows bedsheets to be cut up into rags 2015-08-13 18:37:18 -04:00
mwerezak
b5425e0bd9 Makes beer and ale bottles into actual bottles, adjusts bottle smashing
Generalizes opening drink containers, makes beer and ale bottles a subtype of bottle instead of can
Adjusts bottle smashing, duration, damage, and reliability.
2015-08-13 18:37:13 -04:00
mwerezak
7198f98058 Improves support for rags as reagent containers
Rags now hold just under half a glass worth of reagents.
Fixes rags wiping down a mob while smothering them.
Rags can now be wrung out over a container or the floor, emptying it's
contents.
When wiping down stuff, a small amount of the rag's contents are
splashed onto the atom.
2015-08-13 18:32:51 -04:00
Kelenius
3b1b8a33c6 Merge branch 'dev' into ofSleepersAndNano
Conflicts:
	maps/exodus-1.dmm
	maps/exodus-2.dmm
	maps/exodus-3.dmm
2015-08-13 09:49:34 +03:00
Kelenius
d8d94b9d64 Merge branch 'dev' into ofSleepersAndNano
Conflicts:
	code/game/machinery/Sleeper.dm
	maps/exodus-1.dmm
2015-08-13 09:20:51 +03:00
Kelenius
60196df634 Merge branch 'dev' into ofClicksAndCooldowns
Conflicts:
	code/modules/projectiles/gun.dm
2015-08-13 08:40:31 +03:00
GinjaNinja32
477a9b8dba Merge remote-tracking branch 'upstream/dev' into client_dir 2015-08-13 05:55:05 +01:00
Chinsky
2b965d7cd7 Merge pull request #9907 from Zuhayr/windowspawner
Ported window spawner, tyvm WrongEnd
2015-08-13 07:22:58 +03:00
Hubblenaut
3fb52ab4d5 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	icons/mob/head.dmi
	icons/obj/clothing/hats.dmi
2015-08-11 00:51:18 +02:00
PsiOmega
e875a7ce48 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/machinery/computer3/buildandrepair.dm
	code/game/objects/items/devices/lightreplacer.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/protolathe.dm
2015-08-08 15:34:51 +02:00
PsiOmegaDelta
c560bd8d79 Merge pull request #10404 from mwerezak/stack-fix
Material stack related fixes
2015-08-08 09:56:25 +02:00
PsiOmegaDelta
a6d9002806 Merge pull request #10442 from Baystation12/dev-freeze
Dev freeze
2015-08-07 10:37:47 +02:00
PsiOmegaDelta
8ca5d01dcf Crematorium Destroy()
Adds a missing Destroy() for the crematorium tray.
Changes X.loc = loc into X.forceMove(loc).
2015-08-06 08:39:24 +02:00
PsiOmegaDelta
4d57f5ef66 Uses raised TM symbol in the mirror name.
Now uses the HTML code for the trademark symbol.
2015-08-04 10:41:28 +02:00
mwerezak
d1bd146b1a Changes reinforced glass material name
Gives the reinforced glass material a name that is easier to verify for
correctness.
2015-08-03 23:01:34 -04:00
GinjaNinja32
e9ff87fbd6 Lattices, shuttle windows, and shuttle engines now rotate correctly with client.dir 2015-08-02 20:50:47 +01:00
GinjaNinja32
16bcc04c83 Windows now rotate correctly with client.dir 2015-08-02 18:06:02 +01:00
mwerezak
0ceb0e291d Fixes #10314
Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
mwerezak
e3609bac94 Adds common proc to obtain the material of an object
Adds a common get_material() proc to objects, and implements overrides
where applicable
2015-08-01 23:03:21 -04:00
PsiOmegaDelta
93e914f021 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/setup.dm
2015-07-30 10:49:37 +02:00
Kelenius
f948932bee Updates sleepers
WIP
2015-07-29 11:17:15 +03:00
mwerezak
6df770cab3 Fixes projectiles being able to hit humans in organs they do not have.
Will also prevent body shields blocking bullets with non-existant limbs. Expands on the special return values for bullet_act(), adds defines for them.
2015-07-28 20:23:26 -04:00
PsiOmegaDelta
f3c9a7224b Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/weapons/storage/storage.dm
	code/modules/reagents/reagent_containers/borghydro.dm
2015-07-24 10:53:57 +02:00
PsiOmegaDelta
9b0497e01e Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-07-24 10:46:32 +02:00
Kelenius
d509bdbbfe Uses capitalize() 2015-07-21 11:58:39 +03:00
Kelenius
6b2daae752 Fixes #6264 - labeling janicart messes its ui
Janicart now uses nanoui and is immune to labeling screwing up its
interface
I've even resisted making pointless spacing changes this time!
2015-07-20 16:27:58 +03:00
GinjaNinja32
0c1aee8074 Fixes <span class='class>, makes Travis check it 2015-07-18 21:13:32 +01:00