skull132
3e8ac5ee39
Vampire Re-write: Block 1
...
The largest chunk of this rewrite.
Reworks the vampire powers, and makes them completely modular, as with changeling. Also adds a few powers, and so on.
A massive list of TO-DOs remains.
2016-04-26 20:29:14 +03:00
skull132
8b5c7bc2c5
Conflict resolution
...
Merge remote-tracking branch 'Aurorastation/development'
# Conflicts:
# config/example/config.txt
2016-03-25 22:25:41 +02:00
skull132
17938853d5
Of Helper Procs & Dumbs
...
Makes a mob/proc/can_use_hand(), which determines whether or not a mob can use a given hand.
Redefined in human.dm to check a hand's status and usability.
2016-03-25 20:33:10 +02:00
skull132
3d3dbcb8f0
JMP logs for days
...
Adds JMP messages to most forms of physical attacks.
2016-03-25 18:27:37 +02:00
skull132
3d90716324
Reworking hand usability checks; Fixes #200
...
Hand usability checks are moved into `mob/living/carbon/human/put_in_l_hand()` and `put_in_r_hand()` respectively. This changes how `obj/item/attack_hand()` functions slightly.
2016-03-25 17:32:49 +02:00
skull132
0a93920b54
Fixes #199
...
No more cuffing people from tiles away.
2016-03-25 01:56:29 +02:00
skull132
71b7758248
Merge pull request #228 from skull132/webinterface-integration
...
Webinterface integration
2016-03-24 20:49:18 +02:00
skull132
899f8cdbec
contract_uplink device & data parsing fix
...
A contract_uplink device has been added, for rounds where no TCs are to be given to antags, but access to the database is neat. Namely: heist.
The blacklist was removed, the issue proved to be carriage return characters breaking nanoUI. They are now removed.
2016-03-24 01:26:36 +02:00
skull132
7e266649ea
Syndicate Contracts - Initial Implementation
...
Adds SQL database based syndicate contracts to be viewed from any uplink. These can be used as IC traitor objectives, but hopefully with more RP and stuff.
2016-03-21 23:07:04 +02:00
Lord Lag
cc9079a69d
Return of borers
...
Borers brought up to spec.
2016-02-27 15:55:52 +00:00
Lord Lag
1106cd7c1f
Fixes #124
...
Vaurca use name instead of a flag for mechanics.
2016-02-15 16:14:33 +00:00
skull132
39303fbcec
Merge pull request #113 from skull132/master
...
Hotfix Roundup
2016-02-11 21:17:52 +02:00
skull132
4fd56183fc
Can Pick Vox
2016-02-11 20:54:00 +02:00
skull132
860ac3b19f
Merge pull request #80 from FelisCorax/empty_in_sink
...
Empty in sink
2016-02-11 18:45:26 +02:00
FelisCorax
5e4e000a28
emptying reagent containers in sink
...
filling/emptying syringes from sink
2016-02-08 21:39:08 -05:00
skull132
36dbadc106
Del() -> Qdel()
2016-02-07 14:59:21 +02:00
Ryan784
1e4745d2a8
Merge pull request #1 from skull132/master
...
Dev Flags
2016-02-03 16:10:07 -05:00
skull132
7be87fce5d
Baton Buff
...
Should near-insta stun normal people now.
2016-02-02 14:56:01 +02:00
skull132
b8d5c57d79
Merge pull request #35 from skull132/master
...
Changelogs & Quick Tweaks
2016-02-01 19:06:36 +02:00
skull132
69e355fe9f
Sec Related Tweaks
...
* Tasers are projectiles once more.
* Handcuffs don't need level 2 grab to work.
2016-02-01 18:59:02 +02:00
skull132
0b85a4321f
Porting Zuhayr's Fixes For Forensics
2016-02-01 17:31:29 +02:00
skull132
fe48f26d71
Porting forensics from Aurora.
2016-02-01 17:08:47 +02:00
skull132
205ed7ed42
Merge remote-tracking branch 'origin/just-in-case'
...
# Conflicts:
# code/game/objects/items/weapons/weaponry.dm
Conflict clearance for vampire.
2016-01-28 01:32:20 +02:00
skull132
912fe7356e
Merge remote-tracking branch 'Aurorastation/development' into new-engine
...
# Conflicts:
# code/__HELPERS/unsorted.dm
2016-01-24 23:25:08 +02:00
skull132
c83e8374d3
Merge pull request #23 from Ryan784/step-sounds
...
Step sounds
2016-01-24 23:12:50 +02:00
skull132
4c0867c922
Merge pull request #22 from Ryan784/Lawgiver-1.0
...
Lawgiver
2016-01-24 23:12:44 +02:00
skull132
ed5ecab289
Merge pull request #16 from Mahzel/development
...
MagLock integration + Prisoner suit management
2016-01-24 23:12:03 +02:00
skull132
2bded92969
Merge pull request #10 from Ryan784/Welder-Bomb-Delay
...
Welder bomb delay
2016-01-24 23:11:41 +02:00
skull132
de8728986a
Merge pull request #8 from Ryan784/Null-Rod-Conversion
...
Null rod conversion
2016-01-24 23:11:36 +02:00
skull132
df009a3307
Merge pull request #3 from skull132/telescience-import
...
Telescience import
2016-01-24 23:11:09 +02:00
Ryan784
5f655dbbdb
Vampire Gamemode Developement Test
...
The Vampire gamemode, as ported right now. The gamemode is in, as well
as creating a vampire through the traitor panel. All abilities seem to
function, unable to test enthrall however (though I have a feeling it
will have to be redone). Enthralling someone without a CKey will give
you the correct response, however.
Any abilities having to do with lums will need to be redone. Vamphud as
well.
If looking over this and pointing out errors/fixing is faster than
simply porting it yourself, then feel free to do so!
2016-01-20 22:14:21 -05:00
Lord Lag
ee583b913d
Vaurca Update
...
Vaurca for ne code, now with better sprites
2016-01-20 19:50:19 +00:00
Ryan784
1072aa68d9
Footstep Sounds + ASFX Tab
...
Footstep sounds and the ASFX Tab is back! You can not only hear
footsteps once again, but enable/disable the voting sound.
2016-01-14 18:28:09 -05:00
Ryan784
92c1ab268c
Lawgiver reinstated
...
Adds back in Lawgiver, the lawgiver lockbox and the ability to create
them in research.
2016-01-14 16:54:26 -05:00
Mahzel
d5e2689336
MagLock integration
2016-01-13 22:57:13 +01:00
Ryan784
10765a4fad
Welder Bomb delay 2.0
...
This time without message_mods!
2016-01-13 09:39:53 -05:00
skull132
5de3f05ae1
Initial Commit
2016-01-13 14:25:06 +02:00
Ryan784
f1e8e45777
Welder Bomb Delay
...
Adds a delay to welder-bombing, and alerts mods/admins.
2016-01-12 22:48:18 -05:00
Ryan784
5d6afbf749
Null Rod Conversion
...
Null Rod conversion is no longer instantaneous, just like with
conversion a Cult Member will have the option to resist.
2016-01-12 18:48:47 -05:00
Sebastian Broberg
90f27ca42c
Fixes chemgrenades
...
Fixes #11686
2015-12-23 23:46:53 +01:00
ccomp5950
fe62634775
Stumpy hands and arms can no longer pull stuff out of bags and such.
...
Resolves #11404
2015-12-21 17:56:30 -05:00
Chinsky
4a0d121f25
Merge pull request #11702 from PsiOmegaDelta/151217-PolarFixesMaster
...
No verbose cantouch check when not climbable
2015-12-19 03:13:45 +03:00
Loganbacca
07e81c059c
Fixed bullets traveling diagonally through windows
...
- Fixes #11465
2015-12-18 20:12:46 +13:00
Hubblenaut
dc2ad43dc5
No verbose cantouch check when not climbable
2015-12-17 17:44:04 +01:00
Spamcat
905070bc96
\the
2015-12-16 20:30:26 +03:00
Spamcat
8df6ee3318
\red >> styles
2015-12-16 20:21:10 +03:00
Spamcat
485a2fdd45
Made kitchen utensils less dangerous.
...
#11370
2015-12-16 20:07:35 +03:00
Spamcat
f2ac9a023b
pAIs no longer see custom emotes twice.
...
fuck i spent way too much time on a single line fix
2015-12-16 19:36:14 +03:00
SkyMarshal
415f78ee18
Chem grenades are no longer melted by acid.
...
Fixes #10478
2015-12-12 16:29:05 -07:00
Zuhayr
f1630108db
Fixes #10915
2015-12-10 10:32:35 +10:30