Commit Graph

1779 Commits

Author SHA1 Message Date
Doxxmedearly
d85dcb1e8d Saner Saline Plus (#10932) 2021-01-11 09:36:34 +01:00
sadkermit
a186f4211e Hyperzine OD Tweak (#10897)
Having hyperzine and 5 units of adrenaline in your system will no longer fast track you to an overdose that is constant until all hyperzine exits your system. Instead it reduces the amount of hyperzine required to OD from 15u to 10u, with the overdose only lasting while you have a volume of 10u hyperzine in your blood or larger. While managing smaller doses is still important during combat, it should be a lot less risky to use and less punishing should you be overdosed.
2021-01-10 12:58:36 +02:00
Werner
b1e6c42c62 Removes Liver Damage from Synap (#10925) 2021-01-07 10:03:09 +01:00
Sparky
9362636121 Fixes Fisanduhian Coffee missing a sprite (#10874)
Fixes #10868
2021-01-01 14:13:51 +02:00
MarinaGryphon
0e974c601c Makes chemmasters use spritesheets. (#10816) 2020-12-28 12:29:44 +02:00
Geeves
ae2a3b4171 Coagzolug (#10604)
Added Coagzolug, a blood coagulation chemical created by mixing tricordrazine and cough syrup. It will slow bleeding, even arterial, while in the bloodstream.
    Added Coagzolug autoinjectors to mining brute packs and the EMT stabilization kit locker.
2020-12-26 12:19:48 +02:00
Geeves
3b3f0da414 Sensical Emergency Lockers (#10749) 2020-12-22 15:31:57 +01:00
Geeves
6ff5d78786 Cultist Memory (#10622) 2020-12-22 15:25:30 +01:00
MarinaGryphon
7d84318e14 VueUI Chemical Dispenser (#10799) 2020-12-17 14:07:02 +01:00
Geeves
f89337159b Useful Toxin (#10771)
Toxin now does damage to any egg clusters that a nurse spider injected into someone.
    The amount of toxin bottles in medical vendors have been lowered to 1, down from 4.
2020-12-16 23:22:16 +02:00
ChevyChevron
e8047d5071 13 New Drinks + 1 Recipe Tweak (#10792) 2020-12-16 14:45:26 -03:00
Geeves
e3ad2d6549 Cognac Fix (#10783) 2020-12-15 18:23:02 -03:00
Geeves
d3196306f8 Pineapple Pizza (#10768) 2020-12-13 12:35:45 +02:00
Sparky
cec75fd60d Chopsticks (For Rice Tubs and the Kitchen) (#10744) 2020-12-11 13:26:13 -03:00
Geeves
cabd9bb859 Industrial Jugs (#10672) 2020-12-09 11:01:40 +01:00
Wowzewow (Wezzy)
f4956185cd Refactors Glass Jars (#10703) 2020-12-09 10:10:59 +01:00
Wildkins
63c6cd2158 Bugfix Shotgun (#10732)
* Bugfix Shotgun

* fix changelog
2020-12-08 11:43:09 +01:00
Sparky
40e8c9446d Goggles/Dropper Fix (#10728)
Same as before. Goggles on your forehead don't block droppers.
2020-12-06 14:47:18 +02:00
TheStryker
dae63753bc Changes water bottle description. (#10691) 2020-12-03 15:20:37 +01:00
Geeves
0ab5ccac23 Injection QoL (#10634) 2020-11-26 11:25:23 +01:00
sadkermit
983614c8c3 Thetamycin Tweaks (#10620) 2020-11-25 13:56:14 +01:00
Wowzewow (Wezzy)
e8945fa626 Scrubs all mentions of Vox from the code ( I suck at Git edition ) (#10423) 2020-11-22 11:34:04 +01:00
Matt Atlas
f00539f6f1 Removes the toxic hivebot beacon due to balance issues. (#10592)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2020-11-21 18:12:24 +01:00
Hockaa
63314ff058 ChemMasters now eject beakers and pill bottles to the user's hand (#10569) 2020-11-19 23:00:26 +01:00
Geeves
ae46ed4a04 Zombie Stuff (#10499) 2020-11-17 10:15:09 +01:00
Wowzewow (Wezzy)
5b49121203 Water tanks now transfer its max volume by default. This is mainly for backpack water tanks. (#10543) 2020-11-17 10:08:04 +01:00
Matt Atlas
537419aae9 Fixes several runtimes. (#10551) 2020-11-14 16:36:18 +01:00
Geeves
07b9c0e39f Energy Drink Yokes (#10230)
* Energy Drink Yokes

* yoke icon

* some improvements
2020-11-14 12:11:11 +01:00
Geeves
b3891901ea Radiojammer Stationbound Blocking (#10246)
* AI Firedoor Rebalance

* Update geeves-because-the-question-is-incorrect.yml

* improve the implementation considerably

* Update geeves-because-the-question-is-incorrect.yml

* put this back

* jammer UI
2020-11-14 12:10:35 +01:00
mikomyazaki
1c9b55b6ba Borg hyposprays can now inject people in spacesuits (#10523) 2020-11-12 13:08:46 -03:00
ChevyChevron
b75f18cb69 Rum and Coked Out (#10463)
Adds Rum and Cola which uses the existing Cuba Libre recipe. Gives the Cuba Libre a new recipe using Rum and Cola mixed with lime juice to better reflect reality.
2020-11-10 08:14:06 +02:00
Geeves
e40e9f0a5f Chem Effects Tweak (#10454)
Perconol, mortaphenyl, and oxycomorphine now metabolize three times faster.
    Alkysine can now be used to counteract confused moving chem side effects, while oculine can be used to counteract eyeblur chem side effects.
    Synaptizine no longer wildly damages all organs, instead having a chance each time it metabolizes to damage the liver, which is fine, unless the liver has been damaged already, or is taking damage from multiple sources.
2020-11-10 08:13:44 +02:00
Jiří Barouš
591f9d3942 Makes buckets, sinks and tanks transfer more by default and adds info about changing the transfer amount (#10467) 2020-11-09 10:07:27 +01:00
Jiří Barouš
105e000227 Fixes messages for tank inlet wrenching (#10468) 2020-11-07 19:28:00 +01:00
Hockaa
c745a6f6b5 Adds improvised shrapnel grenades (#10392) 2020-11-04 11:17:37 +01:00
Chada-1
7323f67759 Rescue Module update + other changes (#10418) 2020-11-03 11:53:48 +01:00
Alberyk
036f45ac3e Cyanide pills are no longer named cyanide pills (#10394) 2020-11-01 11:44:22 +02:00
Geeves
d826425fbe Diona Suck (#9965) 2020-10-31 15:42:45 +01:00
Jiří Barouš
524bf9c417 Mitigates (autolathe) recycling exploits by minimizing what can be recycled, adding unit tests and fixing the recipes (#10375)
* Mitigates research recycling exploits by minimizing what can be recycled

* Moves the research design check into a new unit test

* Adds unit test for stack material recipes costs and fixes these costs

* Instead of changing recipes the resulting materials are worth less

* Crap fix
2020-10-30 12:20:59 +01:00
Nerrathiel
76d89060de Uranium Solidification (#10344)
Adds Uranium Solidification. This recipe is pretty much only useful for Xenobotanists, and could help them be a bit more involved with rest of the station. [By for example allowing RnD to get some advanced things done despite not having miners or allowing alternative engine set ups when there are no engineers]
2020-10-28 19:45:04 +02:00
Geeves
4ad11716e8 Three Towns Cider (#10273) 2020-10-20 08:45:26 +02:00
Alberyk
100534dd97 Tajaran Consular Officer Updates: Diplomatic Incident Edition (#10228) 2020-10-14 17:40:36 -03:00
Geeves
4aa4f9a60a Morph Gore (#10186) 2020-10-12 19:26:38 +02:00
Geeves
bd8d269c7b Emergency Grill Things (#10212) 2020-10-10 00:54:32 +02:00
fernerr
e6fbd667a1 Fixes Ives being spawned from gold slime reactions (#10217) 2020-10-09 10:55:32 -03:00
Geeves
d155132fa1 Aquaponics and Molluscs (#10067) 2020-10-03 13:48:29 +02:00
Matt Atlas
556f1aa86f Fullscreen overlay rework, full-black unconsciousness overlay, overlay fadeout animations + more. (#10053)
Ported the clickcatcher from tg/bay. You can now click black spots to turn. Isn't that handy, especially with vision cones.

    Reworked fullscreen overlays into an easier and better system, courtesy of PsiOmegaDelta.

    Similiarly, added fadeout animations to all pain overlays, plus unconsciousness.

    Fixed the vampire frenzy overlay never showing.

    Unconsciousness is now FULL darkness.

    Flashing mobs is now an inbuilt proc.
2020-10-02 08:53:14 +03:00
Geeves
aff14775b5 Sleeper UI and Stuff (#10113) 2020-10-01 19:48:35 +02:00
Alberyk
85f875d5c2 Changes some antag items names and descriptions (#10099) 2020-10-01 18:12:37 +02:00
sadkermit
d8e7edc931 Chemistry Update Tweaks/Fixes (very overdue, sorry) (#10102) 2020-10-01 01:45:23 -03:00