Commit Graph

14717 Commits

Author SHA1 Message Date
Walter0o
c0b6f82ad0 emergency HTML/JS injection fix MK2, the underping.
fixes a minor oversight in proc order after i shuffled them around.
2014-08-27 15:42:59 +02:00
Walter0o
89d2c956ca emergency HTML/JS injection fix.
sanitation of status display input was missing everywhere.
2014-08-27 14:42:58 +02:00
Zuhayr
7b366f092d Fixes some issues with new Hydro. 2014-08-27 22:04:19 +09:30
Zuhayr
772715f2da Merged dev-freeze into master. Two map conflicts, used dev-freeze map. 2014-08-27 20:46:04 +09:30
Chinsky
ac6ffacec8 Merge pull request #6182 from PsiOmegaDelta/HoloAI
AI camera/holopad fix
2014-08-27 14:35:34 +04:00
Kilakk
0aa11b16bb Merge remote-tracking branch 'upstream/master' 2014-08-26 21:08:13 -04:00
Kilakk
fa9d9062bd Fixes #6163
* Rounded res.amount to keep the fabricator from dispensing non-integer numbers of stacks
* Added a check to prevent stacks of < 1 from being put into the fabricator
2014-08-26 21:02:06 -04:00
Chinsky
471be0eab7 Merge pull request #6171 from mwerezak/gas-entropy
Fixes gas entropy calculation + engine pump/injector flow imbalance issue
2014-08-27 04:24:14 +04:00
Chinsky
0d6b1aede7 Merge pull request #6170 from mwerezak/shuttle-fixes
Fixes shuttle ETA being given before arrive_time is set
2014-08-27 04:24:03 +04:00
Chinsky
50d7e98eb2 Merge pull request #6175 from mwerezak/master-fixes
Fixes #6118
2014-08-27 01:33:39 +04:00
PsiOmega
0090efb210 Fixes an issue where toggling camera lights would disconnect the AI from an active holopad while keeping the pad online. 2014-08-26 16:38:44 +02:00
mwerezak
cd661d9280 Adds ChessPiece's species hardsuit sprites
Adds ChessPiece's onmob and inventory sprites for unathi and skrell hardsuits, as well as nicer tajaran hardsuit inventory sprites to replace the current placeholder ones. Adds hardsuit spritesheet entries for unathi (skrell will come later).
2014-08-25 21:57:56 -04:00
mwerezak
9859fc0b00 Fixes #6118 2014-08-25 21:02:57 -04:00
mwerezak
54d11506d0 Allows power to be read by examining the collectors 2014-08-25 20:57:32 -04:00
GinjaNinja32
778a0fc608 Removed debug statements 2014-08-26 01:43:54 +01:00
mwerezak
9fea39dea2 Quick fix for engine core flow imbalance
A more thorough fix should probably involve providing a way for players
to control the flow rate.

Also tweaks emitters and allows collectors to be read using a multitool.
2014-08-25 20:37:07 -04:00
mwerezak
82a862e07e Fixes entropy calculation
Fixed the entropy calculation so that it is easier to remove gas from a
hot gas mix, not harder. Added comments explaining the entropy
calculation. Also returns pump and filter efficiency to previous values.
2014-08-25 15:49:39 -04:00
Chinsky
b05f9a16ac Merge pull request #6155 from LightningIron/master
Changes some messages to make more sense
2014-08-25 22:18:49 +04:00
mwerezak
f1a1162c3f Fixes shuttle ETA given before arrive_time is set 2014-08-24 22:43:19 -04:00
GinjaNinja32
4a484d4207 Various grammar and spelling fixes in ion laws 2014-08-24 23:40:25 +01:00
LightningIron
7de4825a87 Changes some messages to make more sense 2014-08-24 14:09:39 -05:00
Chinsky
5924670ca4 Merge pull request #6148 from LightningIron/master
Fix for #6131.
2014-08-24 21:46:03 +04:00
Chinsky
5fa876d9f5 Merge pull request #6144 from PsiOmegaDelta/Cryo
Improved cryo object-recovery
2014-08-24 21:44:45 +04:00
Ccomp5950
1cd87c0eb9 Merge pull request #6138 from mwerezak/dev-freeze-fixes
Dev-Freeze fixes: Heaters, Freezers, Supermatter
2014-08-24 12:37:40 -05:00
Ccomp5950
fd37cf44e3 Merge pull request #6104 from mwerezak/power-net
Fixes for APCs (from dev), fix for solars area, and simple APC load balancing
2014-08-24 12:26:29 -05:00
Chinsky
12d3dadc5f Merge pull request #6112 from PsiOmegaDelta/med
Fixes #6106
2014-08-24 01:58:53 +04:00
Chinsky
2c73f3b2d5 Merge pull request #6107 from mwerezak/dev-fixes
Fixes rad suits not completely protecting against radiation
2014-08-24 01:58:26 +04:00
Chinsky
60d3dc5178 Merge pull request #6117 from PsiOmegaDelta/Camera
Camera names are now sanitized
2014-08-24 01:57:23 +04:00
LightningIron
89c160dfd6 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2014-08-23 13:21:06 -05:00
mwerezak
bad772d9c5 Adjusts the supermatter reaction parameters 2014-08-23 12:35:12 -04:00
LightningIron
39182f0c8f Fix for #6131. 2014-08-23 11:19:15 -05:00
mwerezak
3cd0cdf27f Fixes freezers never quite reaching their thermostat temperature 2014-08-23 10:52:57 -04:00
PsiOmega
f8aebd6853 Improved cryo object-recovery.
Cryo object-recovery now offers a list of items to recover, when one wish to recover a single object, instead of directly disgorging the first item it finds.
2014-08-23 15:38:31 +02:00
mwerezak
aa97002e88 Removes comment, adjusts rel_sizes 2014-08-22 22:09:23 -04:00
mwerezak
025838532a Adjusts SM charging and output 2014-08-22 21:43:03 -04:00
mwerezak
88a2c21764 Fixes #6123 2014-08-22 21:38:53 -04:00
Hubblenaut
f6e8594a65 Hostile mobs break windows in reasonable order 2014-08-23 01:59:35 +02:00
Hubblenaut
640144a6e7 Space carp inflict damage to obstacles every 14 seconds 2014-08-23 01:59:35 +02:00
mwerezak
56068092d0 Merge remote-tracking branch 'upstream/dev-freeze' into power-net 2014-08-22 17:41:12 -04:00
PsiOmega
98cbc8f220 Camera names are now sanitized.
When assembled camera no longer default to names such as "The mproper Central Primary Hallway (632)" but instead "Central Primary Hallway (632)".
2014-08-22 14:16:46 +02:00
PsiOmega
6fa9ebddc2 Fixes #6106 and prevents placing a mountain of humans on the same op-table. 2014-08-22 12:14:01 +02:00
Ccomp5950
722e100195 Merge pull request #6109 from Kelenius/OfEyesAndLazers
Fixes wizard's mutate lazers not working
2014-08-22 05:05:33 -05:00
Ccomp5950
1a51e72c1a Merge pull request #6103 from Walter0o/water_fix
should fix #6099
2014-08-22 05:04:18 -05:00
Ccomp5950
5a0abbaee4 Merge pull request #6098 from PsiOmegaDelta/Pref
Fixes #6038
2014-08-22 05:03:47 -05:00
Ccomp5950
d636136e61 Merge pull request #6092 from comma/master
Optimized pulse reagent checking a little.
2014-08-22 05:01:41 -05:00
Kelenius
d8b35de058 Fixes wizard's mutate lazers not working 2014-08-22 10:16:00 +04:00
mwerezak
ababfc1d0c Merge remote-tracking branch 'upstream/dev-freeze' into dev-fixes
Conflicts:
	code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm
2014-08-22 01:24:34 -04:00
mwerezak
c8f2d040a1 Fix for rad suits not protecting against radiation
Rad suits were not providing complete protection from radiation. This is
probably not the best solution. Better solutions would be to either add
the HANDS and FEET coverage flags as done here in addition to updating
the sprite to reflect the additional coverage, or to add radiation proof
gloves and boots as part of the radiation suit set (potentially
problematic for taj and unathi engineers).
2014-08-22 01:15:17 -04:00
mwerezak
ec52bf830d Fixes human armor value for full body effects not being weighted by body part
This was an issue because it meant that not having hand or feet
protection reduced the player's protection from full body effects much
more than it should have, and meant that not having your hands protected
was just as bad as not having your chest protected.
2014-08-22 01:12:07 -04:00
mwerezak
1477fe17ab Fixes apply_effect() used without armour checks 2014-08-22 00:02:50 -04:00