Commit Graph

1315 Commits

Author SHA1 Message Date
musketstgstation@gmail.com
ea9cc90bab DENIED stamp and chief medical officer stamp added.
DENIED stamp spawns in QM office.  CMO stamp spawns in CMO office.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@466 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-19 23:10:25 +00:00
crazyclonetheninja
696a29a40d Added a way to teleport using obj/item/weapon/data/clown to the beach. Use on the teleporter computer for instant travel.
Minor map changes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@451 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-19 00:11:07 +00:00
noisomehollow@lycos.com
99d99b53b4 Added an APC to Quartermaster foyer.
New computer sprite by Deuryn.
Added back RD cameras in Toxins.
Some minor changes for easier break ins.
Air monitors added to a few more areas.
AI Satellite has been enhanced. Mal AIs now get the normal allotment of comm ports as well as a few more defensive measures.
Return of a previously featured surprise.
A few misc graphical fixes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@449 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-18 22:07:09 +00:00
crazyclonetheninja
c53d46ac1f AI Liquid Dispensers have been added to the map. Currently use Turret Control sprites. Have twenty bursts of cleaning foam each with a ten second cooldown in between uses.
Clown stamp added to clown's backpack.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@441 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-17 22:48:59 +00:00
crazyclonetheninja
72e10ff6a0 Prison Teleporter is now in the game. Can only teleport to Courtroom and does so 100% of the time.
Fixed a small redundancy in the AI Slipper.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@438 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-17 19:10:36 +00:00
noisomehollow@lycos.com
1394170ed0 Fixes:
Wiring and APCs should work properly now. 
The SMES batteries are also properly connected to the power grid thanks to Muskets. Engine should stay contained.
The crew cabins were made larger and reduced in number to a total of 8. 
The Prison shuttle now works thanks to Callagan.
Robotics is now the man-cave once again.
Virology airlock should be working and Med Bay features anesthetic as before.
There are more comm radios around that station.
Atmos is now color-coded on top of walls as requested in the forum.
Beepsky should patrol normally now.
Other fixes.

Issues:

Toilets will still likely lack air until they are properly coded.
The crew cabins are not ID locked until they are coded.
The brig does not feature a button for prisoners to leave until coded.
Showers are missing until coded.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@430 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-16 20:43:57 +00:00
morikou@gmail.com
284c0c80b6 Food/Drink Overhaul Phase 1: Vast majority of the changes are transparent to players.
- Healing on all food items have been adjusted. This means food heals for more generally (also because the old code always healed 1 damage regardless of what the food was designed to do). The strength of secondary effects (such as heat from chilis or the extra healing from donuts) has generally changed (donk pockets currently only heal their basic amount, I think).
- Poisonous shrooms are still potentially lethal but you'll have time to respond to their effect.
- Redundancies removed from all over the place.
- New reagents: Nutriment, Ketchup, Soy Sauce, Salt, Pepper, Capsaicin Oil, Frost Oil, Amatoxin, Psilocybin, Sprinkles
- Preparation for condiments
- Fixed Gulp_Size related stuff.
- New Food Item: Chaos Donut: 1 Hot Sauce + 1 Cold Sauce + 1 Flour + 1 Egg. Has a variable effect. NOT DEADLY (usually).
- New Drug: Ethylredoxrazine: Carbon + Oxygen + Anti-Toxin. Binds strongly with Ethanol *HINT*
- Changelog updated.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@423 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-15 02:22:21 +00:00
musketstgstation@gmail.com
9ad14e6859 The CMO now has his own more distinctive labcoat to aid recognition.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@422 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-15 00:59:20 +00:00
musketstgstation@gmail.com
09c7d3da5e Added gimmick clothing: Soviet uniforms and ushankas. Sprites by Deuryn.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@421 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-15 00:39:44 +00:00
uporotiy
b84b3c24f6 - Added ladders with godawful sprites. Started work on elevators with, you guessed it, godawful sprites.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@408 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-11 16:48:38 +00:00
uporotiy
be044b18c8 -Finished work on the "cult" gamemode. I'll still add features to it later, but it is safe to be put on secret rotation now.
-Added an energy cutlass and made a pirate version of the space suit in preparation for a later nuke update.
-Changeling now ends 15 minutes after changeling death, unless he's ressurected.
-Further fixing of wizarditis teleporting into space.
-Fixed the wise beard sprite.
-Fixed missing sprite for monkeyburgers.
-Fixed Beepsky automatically adding 2 treason points to EVERYONE.
I believe that's everything.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@365 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-02 19:13:32 +00:00
panurgomatic
18e52e6a09 - Made facehugger ignore mobs disease.
- Added disease longevity
- Added magboots. They prevent slipping. In space or on wet floors. Found in EVA.
- Small meteor fixes.
- Some comments and general faggotry.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@364 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-02 06:44:11 +00:00
musketstgstation@gmail.com
aff76097dc Added rubber stamps specific to each head of staff, these don't spawn yet. Added extra paper iconstates for the different stamp colours. Added a constant to the supply shuttle file in preparation for QM paperwork expansion.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@358 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-27 21:32:51 +00:00
morikou@gmail.com
8371d8bfa4 More Cooking Stuff:
- Messed around with how microwave handles certain ingredients.
- Changed Carrot Cake Recipe to 3 Flour, 3 egg, 1 milk, and Carrots.
- Added Regular Cake (3 flour, 3 egg, 1 milk), Cheese Cake (3 flour, 3 egg, 1 milk), Meat Pies (1 meat of any kind, 2 flour), Wing Fang Chu (1 soysauce, 1 xeno meat), and Human and Monkey Kabob (2 human or monkey meat, metal rods).
- Re-did berry jam icon. The old one just didn't look right and seemed too big to me.
- Deleted mburger icon, it was identical to hburger icon.
- Assburger and various pizza icons moved to old_or_unused.dmi file, assburger code commented out.
- Moved icons for drinks and hydroponics food to their won DMIs. The food DMI was getting too crowded.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@353 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-26 05:10:23 +00:00
morikou@gmail.com
d88a396ff5 git-svn-id: http://tgstation13.googlecode.com/svn/trunk@350 316c924e-a436-60f5-8080-3fe189b3f50e 2010-10-24 04:01:18 +00:00
panurgomatic
c0c940db6a - Slightly rewrote the diseases. Spreading, stage updates, etc. Check the diffs if you want details.
- Fixed wizarditis teleport lagggggg

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@339 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-21 03:23:10 +00:00
uhangi@gmail.com
c5d8c60097 some shit hornygranny wanted me to commit, preparation for me making the shuttle fly, combat shotgun fix YEAHHHH
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@331 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-20 03:19:43 +00:00
bizarre.babel@gmail.com
9d8040fb83 If space suit is going to be too bulky for the bag, (I can see the reasoning) the firesuit definitely shouldn't be. There's no reason for it!
also, hand fixes

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@330 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-19 21:35:32 +00:00
uporotiy
b7e22cc56b Commented out the lagspike wizarditis bit of code (too derpy atm to actually fix it).
Added suspenders for mime.
Changed the virus crate so that it is a secure crate now.
Added the ability for admins to choose which virus to spread when triggering an outbreak.
Changed the dorf mode secret to be more manly.
Made clown's mask a gas one.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@328 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-19 19:36:10 +00:00
uporotiy
61ea7b328b Fixed the food processor. It also can't be abused to make tons of food now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@322 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-19 10:08:06 +00:00
panurgomatic
5360dc1ac5 - Changed the contract_disease proc clothing checks with respect to permeability_coefficient.
- Spaceacillin no longer heals all viruses.
- Some diseases must be cured with two or more chemicals simultaneously.
- Tweaked magnitis disease (now affects cyborgs).
- Added wizarditis disease.
- Tweaked some item properties.
- Added leather gloves for the Botanists.
- Some suits cannot be placed into backpack.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@321 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-19 07:46:50 +00:00
uporotiy
5490a3e40e Changed a lot of things, too lazy to recall them atm. Attempted a shotgun-on-back fix, but didn't work.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@305 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-17 14:27:57 +00:00
musketstgstation@gmail.com
acc14f9c05 Map updates to Urist's adminshuttle. Tacticool turtleneck added for future arcade prize use.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@300 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-16 22:11:01 +00:00
uporotiy
d981500978 Half-finished mime job (yes, I like releasing raw things).
Cuban Pete Time button for admins.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@293 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-16 20:16:52 +00:00
n3ophyt3@gmail.com
208091d903 Added a second computer to the AI upload chamber. Its purpose is to modify the laws of cyborgs that do not get their laws from an existing AI.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@279 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-14 21:41:37 +00:00
musketstgstation@gmail.com
8e9b68f682 Fixed an important metagame-related bug in Nuke mode.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@270 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-12 23:25:10 +00:00
musketstgstation@gmail.com
ac039bdc56 Added boxes of pill bottles to the Chemistry Locker.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@257 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-09 00:28:13 +00:00
uporotiy
139e7fd7e3 Library computer now has two additional functions, one of them only available via emag.
Added a new emote per request.
Added a description for the cap's antique laser gun.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@256 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-08 18:49:51 +00:00
musketstgstation@gmail.com
b63e6a0980 Fixed the Librarian suit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@247 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-05 01:58:36 +00:00
musketstgstation@gmail.com
79e4626b0a Moved some gimmick clothes to a different object path. Upgraded the chameleon jumpsuit to be actually useful. Changelog updated.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@246 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-05 00:55:05 +00:00
uhangi@gmail.com
be00348fef Adding zlevel 8, for a game/rp element/admindickery thing.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@243 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-04 04:07:38 +00:00
uporotiy
c4dcced352 HoS got an armored greatcoat instead of what he's got before.
Further tweaking of magma.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@235 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-01 18:22:07 +00:00
polyxenitopalidou
756dc7dc06 •Barman update. See soon-to-be-created wiki article for cocktail and drink additions
•Various icon fixes and missing icon_state fixes
•Messed with shotgun sprite a bit. I mean, come on, it was hideous.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@218 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-29 13:12:45 +00:00
uhangi@gmail.com
55147059c1 Combat shotguns, for admindickery.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@216 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-29 04:03:52 +00:00
uhangi@gmail.com
e700403b99 git-svn-id: http://tgstation13.googlecode.com/svn/trunk@214 316c924e-a436-60f5-8080-3fe189b3f50e 2010-09-29 02:41:02 +00:00
n3ophyt3@gmail.com
31914a2704 Cleaned up toy.dm a bit.
Cyborgs now give "has been hit by the foam dart" messages when hit.

The toy sword and blink toy are now separate items instead of renamed/re-iconed teleport beacons/cardboard tubes.

The toy sword now acts more like a real sword in terms of its blade.

The blink toy still does nothing.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@212 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-29 01:48:01 +00:00
n3ophyt3@gmail.com
2aeff0b79e Fixed a bug with the foam dart crossbow.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@202 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-28 04:04:57 +00:00
n3ophyt3@gmail.com
9ea60e6533 Added another new prize to the arcade machine.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@201 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-28 01:40:46 +00:00
uhangi@gmail.com
5510426a47 no more shotguns on belt
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@199 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-28 00:56:19 +00:00
uhangi@gmail.com
f14e6b1d7b Barman's shotgun update.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@195 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-28 00:18:56 +00:00
n3ophyt3@gmail.com
12a1259eac Fixed the new arcade prize's missing item_state.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@193 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-27 23:48:27 +00:00
n3ophyt3@gmail.com
f163f6d332 Added a new and exciting prize to the arcade machines.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@186 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-27 07:31:19 +00:00
uhangi@gmail.com
15118fb23b Added riot shields. Block bullets a large percent of the time, and blunt objects just as much as armor does. Also readded riot crate in QM. I did the inhand sprites, yay.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@183 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-27 03:13:49 +00:00
n3ophyt3@gmail.com
705debd161 The AI upload module now requires you to select an AI to upload to (for if/when multiple AIs happen)
Robots now select an AI to sync laws with at creation (for if/when multiple AIs happen)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@161 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-24 00:23:50 +00:00
polyxenitopalidou
74d5c6ea9e derp, forgot cloth entities :3
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@159 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-23 22:01:35 +00:00
Skiedrake
d98a8b57c0 Added:
Numbers' hydroponics syringe injections:
Now you can put chemical solutions into hydrotrays and plants will react accordingly.
Minihoe for uprooting weeds safely. Added to hydroponics trays.

Changed:
Advanced ProcCall proc, now actually somewhat useful.
Blob expands faster again.
Slight Plant-b-Gone buff against alien weeds.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@125 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-21 02:55:21 +00:00
musketstgstation@gmail.com
1f5c203155 Added pirate outfits to gimmick.dm by popular demand, since we had the sprites. Also, Botanists now spawn with an apron.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@123 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-20 21:59:45 +00:00
Skiedrake
9eb0e80ae7 New:
Aliens now bleed green when you hit them. The green blood can be mopped and cleaned.
Hurt people and bodies leave behind blood when you drag them.
Monkeys now also bleed when struck with items.
Added variable "update_icon" for mobs. Basically you can now change the icon on aliens and monkeys as an admin and it will not change back when you move around.
You can spawn monkey and alien "RolePlay" bodies which have update_icon = 0 at start.

Fixed:
Monkeys not slipping on wet floor and causing runtime errors.
Monkeys and Aliens not being able to speak on station bounced radios or intercoms and causing runtime errors.
Anything else than humans not being able to attack humans with items (did no damage).
Food sometimes dealing damage when you eat it (such as chips).

Changed:
Alien weeds and the blob now spread at a reasonable pace.
Removed some redundant code, such as what was left of poo and urine.
Removed nutrient.dm again, someone brought it back at some point, it's redundant.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@118 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-19 22:19:32 +00:00
Skiedrake
6d2be2604f Seeds and nutrients can now be pocketed.
Plant-b-gone a bit more effective (range increased to 3)
Added some more nutrients into the vending machine, for now.
Added new announcer sounds for remaining command reports/alerts and adjusted existing ones.
You can now sometimes hear ghosts groan at you.
Removed some goon authentication stuff from the game launch phase.
Made harvested nettle icons a bit smaller so you can see other stuff as well.
Removed unused files, merged some defines, moved files to places they belong.
Updated changelog.html

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@98 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-13 18:18:07 +00:00
Skiedrake
54ce9c57c2 Made nettles less lethal. Now death nettles don't stun always, but on 20% chance, as it was supposed to be.
Improved plant analyzer, now you can also analyze harvested plants with it.
Modified hydroponics layout: added a blue toolkit, anti-toxins kit and changed floor textures some.
Added more drug effects to max potency drugs. This required a minor hud modification. (overlay effect scaling)
Made foods heal less, as eating almost anything instahealed you before.
Fixed minor hydroponics issue with plant-b-gone and adjusted some mutation/growth rates.
Mushrooms will now yield minimum one mushroom always when harvested. (sensible!)
Made the Hydroponics instructions paper a bit better.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@83 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-08 19:03:08 +00:00