Commit Graph

17 Commits

Author SHA1 Message Date
Alberyk
9fe91df7ca Fixes consular officer and corporate liaison not having the proper Tajara restrictions (#10145) 2020-10-01 18:59:09 +02:00
Geeves
b433b66a8a Consular and Representative Split (#9954) 2020-09-19 12:11:57 +02:00
Geeves
5e7f1d31cf Vaurca Consular Mask Fix (#9784) 2020-09-15 11:41:13 +02:00
fernerr
285d9800a0 Stamp Bonanza (#9790) 2020-08-29 16:24:25 +02:00
Cyantime
1a8940bbd8 Adds defines for species and bodytypes (#9707) 2020-08-24 13:59:24 +02:00
Aboshedab
4a5a1a6e46 IPC - Citizenship and accents for IPC's (#9445) 2020-07-27 17:02:44 -03:00
Geeves
6f4d6ab535 Unathi Consular Weapon Tweaks (#8152)
Replaced the Izweski Hegemony Consular's Chinese Dao with a standard Hegemony Energy Pistol.
2020-02-04 15:34:02 -03:00
Alberyk
1910c1defb Mandatory yearly gun pr: 2020 edition (#8001)
-adds the harpoon gun, to the merchant list and as a raider weapon
-adds the foldable shotgun, to merchant list and as a raider weapon
-adds a new sprite and firing sound for the silenced pistol, giving it to the dpra consular as well
-makes harpoons better as a throwing weapon
-tweaks some guns' names
2020-01-15 17:51:36 -03:00
Lady Fowl
5343e5ae6f Changes Frontier Alliance naming, Removes ATLAS (#7770) 2019-12-26 01:15:02 +01:00
Alberyk
038a4ac86b Tajaran update: the war to end all wars edition (#7638)
-changes how the tajara species handles citizenship in game: you now have to pick one of the three factions, this also enables consular officers for them
-adds a new var to the species: default_citizenship, which citizenship should be the default one for that species, so you can have species that can't get biesel citizenship as their main one
-adds a bunch of loadout options to the tajaran section
-restricts tajara from being necropolis contractors
2019-12-21 12:58:34 +02:00
Werner
af16a489a6 Removes Weapons (#7415)
* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
2019-11-16 18:36:13 +01:00
Erki
ff41b92e97 Langserver fixes, vol 2 (#7401) 2019-11-15 22:42:25 +01:00
Alberyk
07d3c25ca8 Adds an unique gun to the pra consular officer (#6992)
What it says in the title. It also changes some items to be more lore friendly and have new description_fluff.
2019-09-17 21:56:06 +03:00
Alberyk
199da5f41c Adds more skrell stuff (#6991)
-adds some skrell items to the loadout
-adds an unique jumpsuit to the jargon consular officer
-adds some new skrell markings
-adds a new sprite for a skrell holy book
-adds a new skrell plant
-adds some new skrell related drinks
2019-09-17 21:53:51 +03:00
Panter
a97fb5a9db Fixed Vaurca Consular Officers not getting their mission fax. (#6901)
As reported here (fixes #6895) the Vaurca Consular Officer didn't get a mission fax, as (from what I understand) their custom post_equip function overwrites the one that sends the fax. The custom function now also sends this fax message.
2019-08-24 14:47:38 +03:00
Erki
e2104d886a Fixes #6875 (#6878) 2019-08-18 00:15:42 +03:00
Alberyk
2824a51cf0 Adds more depth to citizenship and religion choices at the character setup (#6785)
This pr adds some depth to the citizenship and religion choices at the character setup.
Citizenship will now affect your loadout and mission as a consular officer.
Religion will now affect your chaplain's religion name, bible name and sprite.
Selecting any option will bring a small lore pop up for citizenship and religion choices.
2019-08-16 19:16:20 +03:00