Lohikar
465b982eeb
Printing Fixes ( #1476 )
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Refactors machines to use /obj/machinery/proc/print() to print things to reduce redundant code.
Fixes #1433 .
Fixes #1454 .
2017-01-09 00:44:42 +02:00
Alberyk
0c8bf6d1b1
Central command fixes and grenade addition to the uplink ( #1336 )
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-fixed some mapping issues with the central command level, such as wrong windows, missing playing cards and messed up health scanners
-added a module computer for the cccia at central command
-added frag grenades to the traitor uplink
-fixes #1328
-fixed some missings computer sprites and the fucked up account terminal
2016-12-29 02:18:28 +02:00
skull132
e9b688e1f6
Merge branch 'development-2' into development
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Christ on a stick. SO MANY ERRORS. REEE.
# Conflicts:
# baystation12.dme
# code/_helpers/lists.dm
# code/_helpers/logging.dm
# code/_helpers/text.dm
# code/_onclick/click.dm
# code/controllers/configuration.dm
# code/controllers/master_controller.dm
# code/datums/supplypacks.dm
# code/game/antagonist/antagonist.dm
# code/game/antagonist/antagonist_print.dm
# code/game/antagonist/outsider/commando.dm
# code/game/antagonist/outsider/ninja.dm
# code/game/area/areas.dm
# code/game/gamemodes/cult/cult_items.dm
# code/game/gamemodes/game_mode.dm
# code/game/jobs/access.dm
# code/game/machinery/atmoalter/canister.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/airlock.dm
# code/game/machinery/recharger.dm
# code/game/machinery/suit_storage_unit.dm
# code/game/mecha/mech_fabricator.dm
# code/game/mecha/mecha.dm
# code/game/objects/effects/spiders.dm
# code/game/objects/items.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/flash.dm
# code/game/objects/items/devices/lightreplacer.dm
# code/game/objects/items/devices/paicard.dm
# code/game/objects/items/devices/scanners.dm
# code/game/objects/items/devices/suit_cooling.dm
# code/game/objects/items/devices/uplink.dm
# code/game/objects/items/robot/robot_upgrades.dm
# code/game/objects/items/toys.dm
# code/game/objects/items/weapons/cards_ids.dm
# code/game/objects/items/weapons/handcuffs.dm
# code/game/objects/items/weapons/manuals.dm
# code/game/objects/items/weapons/material/kitchen.dm
# code/game/objects/items/weapons/material/misc.dm
# code/game/objects/items/weapons/material/swords.dm
# code/game/objects/items/weapons/melee/energy.dm
# code/game/objects/items/weapons/melee/misc.dm
# code/game/objects/items/weapons/scrolls.dm
# code/game/objects/items/weapons/storage/belt.dm
# code/game/objects/items/weapons/stunbaton.dm
# code/game/objects/items/weapons/tools.dm
# code/game/objects/objs.dm
# code/game/objects/structures/crates_lockers/closets.dm
# code/game/objects/structures/crates_lockers/closets/secure/security.dm
# code/game/objects/structures/janicart.dm
# code/game/sound.dm
# code/game/turfs/simulated.dm
# code/game/verbs/ooc.dm
# code/global.dm
# code/modules/admin/verbs/debug.dm
# code/modules/admin/verbs/modifyvariables.dm
# code/modules/client/client procs.dm
# code/modules/client/preferences.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/head/hardhat.dm
# code/modules/clothing/head/helmet.dm
# code/modules/clothing/head/jobs.dm
# code/modules/clothing/head/misc_special.dm
# code/modules/clothing/shoes/jobs.dm
# code/modules/clothing/spacesuits/alien.dm
# code/modules/clothing/spacesuits/captain.dm
# code/modules/clothing/spacesuits/miscellaneous.dm
# code/modules/clothing/spacesuits/rig/rig_pieces.dm
# code/modules/clothing/spacesuits/rig/suits/alien.dm
# code/modules/clothing/spacesuits/spacesuits.dm
# code/modules/clothing/spacesuits/void/merc.dm
# code/modules/clothing/spacesuits/void/void.dm
# code/modules/clothing/suits/armor.dm
# code/modules/clothing/suits/jobs.dm
# code/modules/clothing/suits/storage.dm
# code/modules/clothing/suits/utility.dm
# code/modules/clothing/suits/wiz_robe.dm
# code/modules/clothing/under/jobs/security.dm
# code/modules/economy/Events.dm
# code/modules/economy/Events_Mundane.dm
# code/modules/economy/economy_misc.dm
# code/modules/events/blob.dm
# code/modules/events/event.dm
# code/modules/events/event_container.dm
# code/modules/events/event_manager.dm
# code/modules/events/money_lotto.dm
# code/modules/events/prison_break.dm
# code/modules/events/spacevine.dm
# code/modules/hydroponics/trays/tray.dm
# code/modules/mob/dead/observer/observer.dm
# code/modules/mob/emote.dm
# code/modules/mob/holder.dm
# code/modules/mob/language/station.dm
# code/modules/mob/living/bot/cleanbot.dm
# code/modules/mob/living/carbon/alien/diona/diona.dm
# code/modules/mob/living/carbon/alien/diona/diona_attacks.dm
# code/modules/mob/living/carbon/give.dm
# code/modules/mob/living/carbon/human/emote.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/inventory.dm
# code/modules/mob/living/carbon/human/life.dm
# code/modules/mob/living/carbon/human/species/outsider/vox.dm
# code/modules/mob/living/carbon/human/species/station/golem.dm
# code/modules/mob/living/carbon/human/species/station/station.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/mob/living/carbon/metroid/metroid.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/living_defense.dm
# code/modules/mob/living/living_defines.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/admin.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/drone/drone.dm
# code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
# code/modules/mob/living/silicon/robot/emote.dm
# code/modules/mob/living/silicon/robot/robot_items.dm
# code/modules/mob/living/silicon/robot/robot_modules.dm
# code/modules/mob/living/silicon/silicon.dm
# code/modules/mob/living/simple_animal/bees.dm
# code/modules/mob/living/simple_animal/friendly/cat.dm
# code/modules/mob/living/simple_animal/friendly/corgi.dm
# code/modules/mob/living/simple_animal/friendly/farm_animals.dm
# code/modules/mob/living/simple_animal/friendly/mouse.dm
# code/modules/mob/living/simple_animal/friendly/spiderbot.dm
# code/modules/mob/living/simple_animal/hostile/hostile.dm
# code/modules/mob/living/simple_animal/simple_animal.dm
# code/modules/mob/logout.dm
# code/modules/mob/mob.dm
# code/modules/mob/mob_grab_specials.dm
# code/modules/mob/mob_helpers.dm
# code/modules/mob/new_player/sprite_accessories.dm
# code/modules/organs/organ.dm
# code/modules/organs/organ_alien.dm
# code/modules/organs/organ_external.dm
# code/modules/paperwork/faxmachine.dm
# code/modules/projectiles/ammunition/boxes.dm
# code/modules/projectiles/ammunition/bullets.dm
# code/modules/projectiles/guns/energy/nuclear.dm
# code/modules/projectiles/guns/energy/rifle.dm
# code/modules/projectiles/guns/energy/special.dm
# code/modules/projectiles/guns/projectile.dm
# code/modules/projectiles/guns/projectile/automatic.dm
# code/modules/projectiles/guns/projectile/pistol.dm
# code/modules/projectiles/guns/projectile/revolver.dm
# code/modules/projectiles/guns/projectile/shotgun.dm
# code/modules/projectiles/projectile/bullets.dm
# code/modules/projectiles/projectile/special.dm
# code/modules/reagents/reagent_containers.dm
# code/modules/reagents/reagent_containers/food/drinks.dm
# code/modules/research/designs.dm
# code/modules/research/destructive_analyzer.dm
# code/modules/research/rdconsole.dm
# code/modules/spells/artifacts.dm
# code/modules/spells/spellbook.dm
# code/modules/tables/tables.dm
# code/world.dm
# config/example/config.txt
# icons/mob/items_lefthand.dmi
# icons/mob/items_righthand.dmi
# icons/obj/lighting.dmi
2016-10-31 00:01:52 +02:00
skull132
87e041aa75
Merge remote-tracking branch 'bay12-upstream/master' into development
2016-10-07 00:58:39 +03:00
NanakoAC
67f7584cf9
Altclick useability tweaks ( #936 )
...
Adds pointing at things with alt+rightclick uasing some hacky code wizardry, thanks to kaiochao on the byond forums.
Also adds simple spam control to pointing, and changes the point verbs from using View, to Range, which is mildly faster
Also adds the ability to alt+click to eject your ID from PDAs and many computers. Anything to save on laggy rightclicks
2016-09-17 18:01:19 +03:00
Alberyk
cac92dfcc9
No more narsie over the news, and some minor fixes ( #866 )
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no more cult of nar'sie over the news
no more yelling over breaking cuffs
ninjas should start with a contract uplink now
fixing a missing bluesec sprite
Removing vox from the species you can select at character creation
Fixed the L6 SAW using the wrong ammo type when reloading
2016-09-10 22:37:55 +03:00
skull132
2a188ea03f
Merge branch 'master' into development
2016-08-31 14:58:09 -04:00
Bedshaped
fe530f9ef0
Fixes #832 + PR#783 ( #847 )
...
This includes: #783 , a Hotfix for #832 and a fix for ATMs being usable while not Adjacent.
2016-08-31 21:55:45 +02:00
Alberyk
3e6fc26ecc
Replacing nyx references with tau ceti ( #818 )
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What it says in the title, removing all references of nyx and replacing them with the canon system, tau ceti.
2016-08-27 18:24:59 +02:00
LordFowl
a6c1085e37
Fowl's Bugfixes 1 ( #521 )
2016-07-10 01:13:29 +03:00
PsiOmegaDelta
b08533b500
Species economy modifier now defaults to human if missing.
...
Fixes #11891 .
2016-01-04 09:38:31 +01:00
PsiOmega
e722da01f6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
2015-09-12 13:10:29 +02:00
PsiOmega
834d93df00
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-09-12 12:51:22 +02:00
SomeoneElse
7e4191d212
[minor] Fix ATM transfer code, remove badly placed 'break'.
...
code/modules/economy/Accounts.dm:
remove break from charge_to_account()
2015-09-11 16:44:00 +06:00
Zuhayr
3bfa541612
Adds variables for CentComm, NanoTrasen and the station name.
2015-08-22 02:10:11 +09:30
PsiOmegaDelta
c63f4c62b5
Merge remote-tracking branch 'upstream/dev' into 150702-MoneyMoneyMoney
...
Conflicts:
code/__defines/mobs.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job_controller.dm
2015-08-13 08:06:11 +02:00
PsiOmegaDelta
4bb6749f24
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-11 08:34:46 +02:00
PsiOmegaDelta
e1aff6a668
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Conflicts:
code/game/machinery/doors/door.dm
code/game/machinery/portable_turret.dm
2015-08-11 08:21:06 +02:00
PsiOmega
e0525bec35
Fixes #10447 .
...
Corrects Icarus' designation.
2015-08-09 12:21:52 +02:00
PsiOmegaDelta
8b731feb8b
Economic strength now depends on race and job.
...
The amount of money a crew member can start with is now affected by race and species.
Also fixes #8546 .
2015-07-02 20:14:35 +02:00
PsiOmegaDelta
405131a54e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/projectiles/guns/energy/stun.dm
code/modules/projectiles/guns/projectile/pistol.dm
code/modules/projectiles/guns/projectile/revolver.dm
2015-06-20 20:40:06 +02:00
Zuhayr
56b68b9abe
Fixes #9847
2015-06-20 22:15:38 +09:30
PsiOmegaDelta
cc7c502fb8
Updates emag attackby usages to emag_act where it's not too much of a headache.
2015-06-16 09:34:13 +02:00
PsiOmegaDelta
6c903907c0
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-06-04 08:10:49 +02:00
GinjaNinja32
5a2933bb4f
Fixes #9645
2015-06-02 20:39:03 +01:00
PsiOmega
be91976e30
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-05-09 11:13:05 +02:00
PsiOmega
72dc583ef5
Fixes #9139 .
...
Arranges the order at which starting funds is set and account creation is done.
2015-05-07 19:23:56 +02:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
...
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega
71a8ddf50e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/game/gamemodes/cult/runes.dm
code/modules/paperwork/paper.dm
code/modules/projectiles/projectile.dm
2015-04-08 10:55:26 +02:00
RavingManiac
6482dfb374
EFTPOS scanners now work with IDs in PDAs and wallets
...
Vending machine code revised slightly
"\the" added to visible messages where applicable
2015-04-07 22:09:11 +10:00
volas
2622d2dbfc
sanitize() refactor: fourth pass
2015-04-03 00:40:57 +03:00
volas
5fee41d4ba
sanitize() refactor: third pass (misc)
2015-03-25 01:05:21 +03:00
Zuhayr
64b33c43db
Refactors some job variables from the Economy file (what the fuck) and swaps created types for lists in bot access assignment.
2015-02-28 20:20:19 +10:30
Zuhayr
61d35bd474
Merge resolution.
2015-01-12 07:17:02 +10:30
Loganbacca
bc57c8b55d
Made thaler bundle merging code more sane
...
Both bundles are dropped, then the merged one is put in the users hands
2015-01-11 21:44:12 +13:00
PsiOmega
f5602de811
Fixes #7427 .
...
Station funds can no longer go into the negative from creating a new account.
Limits how much/little money a single account is allowed.
2014-12-12 15:43:29 +01:00
PsiOmega
23bb747364
Merge remote-tracking branch 'upstream/master' into dev
2014-11-26 22:10:09 +01:00
GinjaNinja32
a543d557b9
Fix sub-1 thaler piles being invisible, disallow subdivision below 0.01
2014-11-24 18:56:41 +00:00
GinjaNinja32
20779aac33
Fix ultra-rich people crashing the server
2014-11-24 18:11:09 +00:00
PsiOmega
7bb5b51954
Merge commit 'ddc1a617d071362add9eb6e4faee2d5da0da8df7' into Event
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Conflicts:
code/modules/events/event_manager.dm
2014-11-12 10:18:45 +01:00
PsiOmega
bd885164f1
Merge remote-tracking branch 'upstream/dev' into TheGreatEvents
...
Conflicts:
code/global.dm
2014-11-08 10:26:45 +01:00
PsiOmega
77c52f48a8
Newscaster and photo cleanup
...
Synthetics can no longer magically print color images on a black-and-white photocopier.
No longer possible for organics to acquire a synth-image by un-attaching it from a newscaster.
News articles now come with a timestamp and photo captions, if anything was penned on an attached photo.
Reception-checks no longer unconditionally sleeps the thread. Was causing havoc with NanoUI.
Misc. code refactoring.
2014-11-06 13:28:17 +01:00
PsiOmega
bc438e21ad
All the relevant examine changes.
2014-11-05 12:44:23 +01:00
PsiOmega
ff14da90b3
Random Event Overhaul
...
Alters the event controller based on http://baystation12.net/forums/viewtopic.php?f=5&t=10706 .
Exception is that there is always some start time variance to prevent metagaming.
Mundane, moderate, and major events run on their own timers and start and run independantly of each other.
Multiple events of the same severity degree can run at the same time. However, currently only one instance of the same event can be active at a time.
2014-11-03 09:22:37 +01:00
PsiOmega
9c41148a08
PDA newscaster
...
One can one access and view newsfeeds from the comfort of one's PDA.
Possible to change and disable the newsmessage beep.
Known issues:
Unlike browse() NanoUI does not appear to wait for browse_rsc(), the method which to transfers image to the client's cache, to finish.
This often results in newsfeeds not always displaying their images the first time they are viewed.
2014-10-28 17:10:35 +01:00
Zuhayr
99ff852e46
Removes references to the Syndicate and renames nuclear emergency mode.
2014-10-19 16:05:40 +10:30
Zuhayr
00871b5207
Fixes #6724
2014-10-16 14:47:09 +10:30
Hubblenaut
c783549015
Option to withdraw chargecard or cash at ATM
2014-09-28 21:53:19 +02:00
Hubblenaut
e7620cd81a
Spacecash is now stackable and called 'Thalers'
2014-09-28 21:52:56 +02:00
PsiOmega
68bf885e6b
Announcement system refactoring.
...
Turns announcements into a datum based system to allow a variety of configurations.
Current configuration options include:
Admin logging
Which sound that should play when announced, if any
If the announcement should be stored as a newscast
Request console/standard announcements currently match priority announcements, but have a smaller style/footprint.
Player announcements now include the assignment and name of the person (or the id rather) who made it.
Have currently only updated the request console and all announcements which previously used captain_announce().
Affected automated announcements, such as shuttle messages, should be exactly the same as before.
2014-08-21 06:34:41 +02:00