Matt Atlas
3ba9ddb8e0
You now only shout if you use !! instead of ! + apostrophe autopunctuation. ( #9609 )
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* And I'm living one, big nightmare...
* We upload our status and beg for attention while they're all eating Cake in Capitol Hill...
* whisper fix
* SIGN
* Update code/modules/mob/language/language.dm
Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com >
Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com >
2020-08-07 11:59:29 +02:00
Alberyk
7fbdeb2a02
Adds an accent system ( #9196 )
2020-07-03 21:36:08 +03:00
Matt Atlas
4b97822bb4
Bump dreamchecker version to 1.4 ( #8711 )
2020-04-28 15:41:32 +02:00
Geeves
03694576c2
improves partial understanding code ( #7050 )
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As the title says. This improves partial understanding code somewhat.
Ports Baystation12/Baystation12#24192
It prevents the ends of words from getting cut off, and gets rid of repeating ?? and !!.
2019-09-29 21:04:12 +03:00
LordFowl
8d436c4a03
Converts all necessary << outputs into the to_chat() macro. ( #6076 )
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This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;
All << is converted into to_chat().
2019-03-10 23:39:03 +02:00
Alberyk
b067cf2b4e
Fixes recorders translating mice and cult speak ( #5955 )
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This fixes recorders being able to translate languages like cult, neither translate simple animals message, with some exceptions.
2019-01-26 18:14:18 +02:00
Alberyk
bc0e06bfe4
Fixes whispering verbs ( #5894 )
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This should fix the bug that caused whispering messages to be improperly formatted.
2019-01-02 21:00:38 +02:00
Alberyk
b9f6deb229
Adds the ability to partially understand other languages and a bit more ( #4625 )
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Ports the feature added in Baystation12/Baystation12#19868 , it allows people that knows a certain language to understand some words from another language, without needing to have it. It is used in all tajaran and unathi languages for now, Already consulted the lore team and it seems this is all they want so far.
Also, it adds Delvahhi, a zhan language.
2018-05-01 23:27:55 +03:00
Lohikar
0abc1d2a65
Repath a bunch of things to /mob/abstract childtypes ( #4111 )
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* Repaths eyes, observers, dview, and new_players to /mob/abstract subtypes.
* Adds /mob/abstract, a base type for 'abstract' mobs that aren't meant to be directly affected by the game world.
2018-01-24 11:27:14 +01:00
skull132
c95cca4cd8
/tg/ style observer follow links ( #2534 )
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Adopts the /tg/ style of ghost follow links. This is to make clicking them a less of a PITA when you're a ghost. All links tested as functional and properly formatted.
2017-05-29 23:03:19 +03:00
Werner
59e7377798
UDP Logging ( #1997 )
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This implements UDP Logging with GELF.
It will allow full text search over all the logs and attributes sent over GELF to the log server.
2017-04-01 23:47:00 +03:00
skull132
e9b688e1f6
Merge branch 'development-2' into development
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Christ on a stick. SO MANY ERRORS. REEE.
# Conflicts:
# baystation12.dme
# code/_helpers/lists.dm
# code/_helpers/logging.dm
# code/_helpers/text.dm
# code/_onclick/click.dm
# code/controllers/configuration.dm
# code/controllers/master_controller.dm
# code/datums/supplypacks.dm
# code/game/antagonist/antagonist.dm
# code/game/antagonist/antagonist_print.dm
# code/game/antagonist/outsider/commando.dm
# code/game/antagonist/outsider/ninja.dm
# code/game/area/areas.dm
# code/game/gamemodes/cult/cult_items.dm
# code/game/gamemodes/game_mode.dm
# code/game/jobs/access.dm
# code/game/machinery/atmoalter/canister.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/airlock.dm
# code/game/machinery/recharger.dm
# code/game/machinery/suit_storage_unit.dm
# code/game/mecha/mech_fabricator.dm
# code/game/mecha/mecha.dm
# code/game/objects/effects/spiders.dm
# code/game/objects/items.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/flash.dm
# code/game/objects/items/devices/lightreplacer.dm
# code/game/objects/items/devices/paicard.dm
# code/game/objects/items/devices/scanners.dm
# code/game/objects/items/devices/suit_cooling.dm
# code/game/objects/items/devices/uplink.dm
# code/game/objects/items/robot/robot_upgrades.dm
# code/game/objects/items/toys.dm
# code/game/objects/items/weapons/cards_ids.dm
# code/game/objects/items/weapons/handcuffs.dm
# code/game/objects/items/weapons/manuals.dm
# code/game/objects/items/weapons/material/kitchen.dm
# code/game/objects/items/weapons/material/misc.dm
# code/game/objects/items/weapons/material/swords.dm
# code/game/objects/items/weapons/melee/energy.dm
# code/game/objects/items/weapons/melee/misc.dm
# code/game/objects/items/weapons/scrolls.dm
# code/game/objects/items/weapons/storage/belt.dm
# code/game/objects/items/weapons/stunbaton.dm
# code/game/objects/items/weapons/tools.dm
# code/game/objects/objs.dm
# code/game/objects/structures/crates_lockers/closets.dm
# code/game/objects/structures/crates_lockers/closets/secure/security.dm
# code/game/objects/structures/janicart.dm
# code/game/sound.dm
# code/game/turfs/simulated.dm
# code/game/verbs/ooc.dm
# code/global.dm
# code/modules/admin/verbs/debug.dm
# code/modules/admin/verbs/modifyvariables.dm
# code/modules/client/client procs.dm
# code/modules/client/preferences.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/head/hardhat.dm
# code/modules/clothing/head/helmet.dm
# code/modules/clothing/head/jobs.dm
# code/modules/clothing/head/misc_special.dm
# code/modules/clothing/shoes/jobs.dm
# code/modules/clothing/spacesuits/alien.dm
# code/modules/clothing/spacesuits/captain.dm
# code/modules/clothing/spacesuits/miscellaneous.dm
# code/modules/clothing/spacesuits/rig/rig_pieces.dm
# code/modules/clothing/spacesuits/rig/suits/alien.dm
# code/modules/clothing/spacesuits/spacesuits.dm
# code/modules/clothing/spacesuits/void/merc.dm
# code/modules/clothing/spacesuits/void/void.dm
# code/modules/clothing/suits/armor.dm
# code/modules/clothing/suits/jobs.dm
# code/modules/clothing/suits/storage.dm
# code/modules/clothing/suits/utility.dm
# code/modules/clothing/suits/wiz_robe.dm
# code/modules/clothing/under/jobs/security.dm
# code/modules/economy/Events.dm
# code/modules/economy/Events_Mundane.dm
# code/modules/economy/economy_misc.dm
# code/modules/events/blob.dm
# code/modules/events/event.dm
# code/modules/events/event_container.dm
# code/modules/events/event_manager.dm
# code/modules/events/money_lotto.dm
# code/modules/events/prison_break.dm
# code/modules/events/spacevine.dm
# code/modules/hydroponics/trays/tray.dm
# code/modules/mob/dead/observer/observer.dm
# code/modules/mob/emote.dm
# code/modules/mob/holder.dm
# code/modules/mob/language/station.dm
# code/modules/mob/living/bot/cleanbot.dm
# code/modules/mob/living/carbon/alien/diona/diona.dm
# code/modules/mob/living/carbon/alien/diona/diona_attacks.dm
# code/modules/mob/living/carbon/give.dm
# code/modules/mob/living/carbon/human/emote.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/inventory.dm
# code/modules/mob/living/carbon/human/life.dm
# code/modules/mob/living/carbon/human/species/outsider/vox.dm
# code/modules/mob/living/carbon/human/species/station/golem.dm
# code/modules/mob/living/carbon/human/species/station/station.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/mob/living/carbon/metroid/metroid.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/living_defense.dm
# code/modules/mob/living/living_defines.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/admin.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/drone/drone.dm
# code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
# code/modules/mob/living/silicon/robot/emote.dm
# code/modules/mob/living/silicon/robot/robot_items.dm
# code/modules/mob/living/silicon/robot/robot_modules.dm
# code/modules/mob/living/silicon/silicon.dm
# code/modules/mob/living/simple_animal/bees.dm
# code/modules/mob/living/simple_animal/friendly/cat.dm
# code/modules/mob/living/simple_animal/friendly/corgi.dm
# code/modules/mob/living/simple_animal/friendly/farm_animals.dm
# code/modules/mob/living/simple_animal/friendly/mouse.dm
# code/modules/mob/living/simple_animal/friendly/spiderbot.dm
# code/modules/mob/living/simple_animal/hostile/hostile.dm
# code/modules/mob/living/simple_animal/simple_animal.dm
# code/modules/mob/logout.dm
# code/modules/mob/mob.dm
# code/modules/mob/mob_grab_specials.dm
# code/modules/mob/mob_helpers.dm
# code/modules/mob/new_player/sprite_accessories.dm
# code/modules/organs/organ.dm
# code/modules/organs/organ_alien.dm
# code/modules/organs/organ_external.dm
# code/modules/paperwork/faxmachine.dm
# code/modules/projectiles/ammunition/boxes.dm
# code/modules/projectiles/ammunition/bullets.dm
# code/modules/projectiles/guns/energy/nuclear.dm
# code/modules/projectiles/guns/energy/rifle.dm
# code/modules/projectiles/guns/energy/special.dm
# code/modules/projectiles/guns/projectile.dm
# code/modules/projectiles/guns/projectile/automatic.dm
# code/modules/projectiles/guns/projectile/pistol.dm
# code/modules/projectiles/guns/projectile/revolver.dm
# code/modules/projectiles/guns/projectile/shotgun.dm
# code/modules/projectiles/projectile/bullets.dm
# code/modules/projectiles/projectile/special.dm
# code/modules/reagents/reagent_containers.dm
# code/modules/reagents/reagent_containers/food/drinks.dm
# code/modules/research/designs.dm
# code/modules/research/destructive_analyzer.dm
# code/modules/research/rdconsole.dm
# code/modules/spells/artifacts.dm
# code/modules/spells/spellbook.dm
# code/modules/tables/tables.dm
# code/world.dm
# config/example/config.txt
# icons/mob/items_lefthand.dmi
# icons/mob/items_righthand.dmi
# icons/obj/lighting.dmi
2016-10-31 00:01:52 +02:00
NanakoAC
958d95af06
Nanako Dev Fixes 15SEP2016 ( #926 )
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Fixes #894
Fixes #896
Fixes #920
Fixes #892
Fixes #922
Fixes #919
2016-09-15 12:21:09 +03:00
Zuhayr
d9a27133bd
Fixes #260
2016-01-14 08:36:42 +01:00
PsiOmegaDelta
b1fe5e3eab
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/antagonist/outsider/ert.dm
2015-11-06 17:50:34 +01:00
PsiOmegaDelta
e81f42840a
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/species/station/station.dm
2015-11-06 17:43:05 +01:00
PsiOmegaDelta
73f99a4c01
Secondary diona nymphs now get non-restricted/whitelisted languages on split.
2015-11-05 10:04:00 +01:00
PsiOmegaDelta
daa9b0e0bc
When a diona splits, the main nymph inherits all known languages.
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Fixes #11401 .
2015-11-04 17:50:51 +01:00
PsiOmegaDelta
aaba2c5c8c
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/silicon/robot/robot_modules.dm
2015-10-07 08:14:30 +02:00
PsiOmegaDelta
c5d8fbfd57
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/antagonist/alien/borer.dm
code/modules/mob/living/living_defense.dm
2015-10-07 08:07:23 +02:00
PsiOmegaDelta
bbcadcc080
Makes silicon language handling more robust.
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Also fixes an issue with lists being targets for qdel(). Fixes #11221 .
2015-10-05 11:21:09 +02:00
GinjaNinja32
a1b9dc2b4a
Resomi language tweaks, fixes every species' names being generated in Galcom
2015-09-06 22:10:39 +01:00
PsiOmega
5873026915
Adds missing message assignment. Removes now unnecessary message formatting.
2015-08-27 19:35:44 +02:00
PsiOmegaDelta
85f32efa7a
Players can now select their own language shortcut keys.
2015-08-26 15:15:54 +02:00
PsiOmegaDelta
798b060254
Fixes bug with hivemind languages being broken for non-observers.
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Also includes some formatting improvements.
2015-08-26 13:55:16 +02:00
PsiOmegaDelta
5962656c1e
Languages now use alternative prefix keys.
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Makes radio and language key overlaps possible.
It is possible to configure the default language keys server side.
Pending: The possibility for players to configure their own language keys.
2015-08-26 13:17:57 +02:00
PsiOmega
3a08e2884a
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/structures/crates_lockers/largecrate.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/research/circuitprinter.dm
2015-08-15 10:52:17 +02:00
GinjaNinja32
2847c08b77
Fix not being able to select Siik'tajr or Sinta'unathi as default via Check-Known-Languages
2015-08-14 21:30:09 +01:00
PsiOmega
57f0a3535c
Observers can now only follow hivespeech as long as the speaker uses its real identity or antagHUD is enabled.
2015-06-12 17:19:29 +02:00
PsiOmegaDelta
8c7cbeb093
Ghosts can now follow hivemind speech.
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Ghosts can now follow hivemind speech with the same targets as for normal speech (separate links for mob and eye if any, etc.).
2015-06-12 15:00:53 +02:00
GinjaNinja32
6699cab7bf
Adds selectable default languages to all mobs which can speak
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Set-Default-Language verb to set, Check-Default-Language verb to check
There are also links to set and reset in Check-Known-Languages
2015-04-08 15:18:59 +01:00
Zuhayr
b3bae8a509
Split language.dm across multiple files.
2015-03-01 02:01:43 +10:30
Zuhayr
e2f69bd6cd
Moves language.dm into its own folder.
2015-03-01 02:01:37 +10:30