Chinsky
5df915b638
Merge pull request #11534 from PsiOmegaDelta/151129-GeneralTasks
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Adds a process for general tasks
2015-12-04 11:26:00 +03:00
PsiOmegaDelta
cc72f82371
Backports NanoUI fixes from dev.
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Fixes #11579 .
2015-12-03 21:50:24 +01:00
PsiOmegaDelta
ad67887706
Adds a remote interaction state for NanoUI.
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This state has two checks:
A preliminary check of the remote target, ensuring it's powered, etc. If the remote target is fully disabled, it closes the window and conducts no further checks.
It then makes a full check, ensuring that the mob is capable, within range of the source remoting to the remote target, etc.
Unlike most other static interaction states, whoever initializes the remote state is responsible for deleting it properly.
2015-12-03 10:15:11 +01:00
PsiOmegaDelta
c30a518221
Merge remote-tracking branch 'upstream/dev' into 151117-MultitoolPower
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Conflicts:
code/modules/mob/living/silicon/ai/ai.dm
2015-12-02 09:18:07 +01:00
PsiOmegaDelta
88de024ad6
Relables alarm (un)registration to (un)register_alarm.
2015-11-29 12:32:19 +01:00
PsiOmegaDelta
50fb4a8de7
Merge remote-tracking branch 'upstream/dev' into 151117-MultitoolPower
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Conflicts:
code/game/objects/items/devices/multitool.dm
2015-11-23 08:57:12 +01:00
PsiOmegaDelta
11db663fac
Ghosts can now view any object with a NanoUI interface.
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However, ghosts can now also only view objects in range to ensure that the NanoUI window count is kept low.
Admins do not suffer this restriction and may also interact with these windows.
2015-11-22 12:21:41 +01:00
PsiOmegaDelta
79016f6d44
It is now possible to use a multitool to configure alert console circuits, and the available alarm sources.
2015-11-21 15:10:29 +01:00
PsiOmegaDelta
446356510a
Engineering alarm monitors now include camera alarms.
2015-11-21 11:52:10 +01:00
PsiOmegaDelta
47ece50813
Allows the AI to utilize its multitool where applicable.
2015-11-18 11:01:08 +01:00
Chinsky
5acf5f1b7b
Merge pull request #11177 from PsiOmegaDelta/150923-FlexibleSetup
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Character setup refactor.
2015-10-26 05:44:13 +03:00
PsiOmegaDelta
e116721977
Character setup refactoring.
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Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
2015-10-18 17:34:35 +02:00
PsiOmegaDelta
357c716a2b
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-09-29 11:52:48 +02:00
PsiOmegaDelta
86223d65bf
TODO done.
2015-09-29 11:28:31 +02:00
PsiOmegaDelta
597631687b
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-09-29 11:26:42 +02:00
PsiOmegaDelta
d77bcd7937
The silicon law manager now only requires the host to be conscious.
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This should mean that the law manager is available even for carded AIs, even with the wireless interface disabled. Fixes #11139 .
2015-09-28 21:23:10 +02:00
PsiOmegaDelta
7ce27f76fd
Macro refactoring.
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Turns several of the is* procs into istype defines.
2015-09-16 12:57:14 +02:00
PsiOmegaDelta
94b4c483ba
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-09-08 08:22:37 +02:00
PsiOmegaDelta
2f183e1cee
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/devices/uplink.dm
code/modules/nano/modules/human_appearance.dm
2015-09-08 07:58:25 +02:00
Zuhayr
c2908bfc50
Fixes #10951
2015-09-07 14:43:12 +09:30
PsiOmega
93a8a3a13f
Observers can now view radio settings, admins can alter them.
2015-09-04 10:07:41 +02:00
Zuhayr
9f54a71c2c
Limbs now copy hair data from their owner and may have optional body hair icons blended into them.
2015-08-31 16:34:13 +09:30
PsiOmegaDelta
bf3040cc2d
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-27 09:01:50 +02:00
PsiOmegaDelta
d293b9ea25
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/ZAS/Controller.dm
code/modules/admin/verbs/adminsay.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/stripping.dm
code/modules/mob/living/carbon/human/update_icons.dm
2015-08-27 08:53:22 +02:00
Atlantis
46280123ee
First implementation of NTNet Software Downloads, Fixes
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- As usual, fixes various issues through the code, but likely creates more as this is still WIP project.
- Most importantly, NTNet software downloader program now exists and more or less works.
- Your device's connectivity has effect on how quickly you can download. Right now, things with wired connection (consoles) download at 0,5GQ/s, mobile devices on station where signal is good at 0,1GQ/s and mobile devices off station where signal is bad are limited to 0,025GQ/s. This is all controlled by three defines.
2015-08-27 07:09:04 +02:00
GinjaNinja32
c1ff84dd97
properly fix #7884
2015-08-25 09:11:23 +01:00
GinjaNinja32
ec043ea392
Revert "Revert "Fixes #7884 , should fix #10859 ""
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This reverts commit c1dc9d3f7e .
2015-08-25 09:10:11 +01:00
Atlantis
01c5de790f
Configuration Utility + Fixes
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- Adds a computer configuration utility program, that is pre-installed on each computer. This program shows detailed component information and offers component toggling possibility.
- Bandaid fix for NanoUI runtimes which seem to be caused by nanoUIs sometimes being somehow opened on null object. Such UI is force-deleted if this happens.
- Programs now have properly defined usage_flags (Note to self: AND is not OR!)
- Minor visual adjustment to buttons in UIs.
2015-08-25 05:26:27 +02:00
Atlantis
e6cbd7866d
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into NTOSv2
2015-08-25 02:39:23 +02:00
Chinsky
c1dc9d3f7e
Revert "Fixes #7884 , should fix #10859 "
2015-08-25 03:35:19 +03:00
GinjaNinja32
a2c121ed50
Fixes #7884 , should fix #10859
2015-08-24 21:59:12 +01:00
Zuhayr
23564bda0c
Merge pull request #10694 from PsiOmegaDelta/150817-SynthAccess
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Synths now relies on access permissions as well.
2015-08-24 17:45:10 +09:30
Chinsky
317eaf4771
Merge pull request #10101 from mwerezak/shards
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Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
PsiOmegaDelta
c346b99371
Merge remote-tracking branch 'upstream/dev' into 150817-SynthAccess
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Conflicts:
code/game/objects/items/weapons/cards_ids.dm
2015-08-20 12:42:51 +02:00
PsiOmegaDelta
c2e2252342
Synth access and icon update changes.
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Refactors how synthetics set their modules. On login, if appearance selection was initiated but not finalized, the selection options popup again. Fixes a long-standing issue of borgs being able to look like the standard module by loging out.
Ensures the syndicate agent IDs and syndicate borgs will always have the same initial access permissions.
Removes now unnecessary syndicate snowflake code from NanoUI.
Synths now utilize actual ids.
2015-08-20 12:40:08 +02:00
Zuhayr
c8b6813426
Merge pull request #10005 from PsiOmegaDelta/150703-Uplinkery
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Uplink Items - Part III
2015-08-20 19:19:12 +09:30
HarpyEagle
8a9caac7cc
Splits species flags
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Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
PsiOmega
c51e208094
One can now greatly customize syndicate ids. Partially based on https://github.com/ParadiseSS13/Paradise/pull/1686 .
2015-08-15 15:22:37 +02:00
Kelenius
d8d94b9d64
Merge branch 'dev' into ofSleepersAndNano
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Conflicts:
code/game/machinery/Sleeper.dm
maps/exodus-1.dmm
2015-08-13 09:20:51 +03:00
PsiOmega
ba240cb768
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/antagonist/station/rogue_ai.dm
code/game/machinery/atmoalter/portable_atmospherics.dm
code/game/machinery/spaceheater.dm
code/modules/clothing/head/soft_caps.dm
maps/exodus-5.dmm
2015-08-12 21:18:18 +02:00
PsiOmegaDelta
3e4ec4d7b7
NanoUI windows now close on Destroy(), preventing all sorts of qdel issues.
2015-08-12 09:41:22 +02:00
GinjaNinja32
41965d93ef
Mirrors no longer check the user's gender when finding the list of valid hairstyles
2015-08-12 01:00:43 +01:00
GinjaNinja32
ea76feb3cd
Compile fix
2015-08-11 18:47:25 +01:00
GinjaNinja32
631ff21980
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/game/objects/items/weapons/implants/implantcase.dm
code/game/objects/items/weapons/melee/energy.dm
code/modules/mob/living/carbon/human/emote.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/silicon/robot/drone/drone.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/nano/modules/crew_monitor.dm
code/modules/organs/organ_internal.dm
2015-08-11 18:47:05 +01:00
PsiOmegaDelta
211a427d65
Crew monitor balance and lag fixes.
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Creates a central repository for crew data. This repository only updates data as necessary and only every 5th second, no matter how many times it is requested.
Reduces any lag caused by having multiple crew monitor windows open and as a bonus gives antags a larger window of opportunity for disabling sensors before detection of harm.
2015-08-11 09:27:18 +02:00
PsiOmegaDelta
3e266ab377
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-05 09:25:53 +02:00
PsiOmegaDelta
6b01a67c50
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/admin/admin_verbs.dm
code/modules/nano/interaction/default.dm
2015-08-05 09:16:50 +02:00
GinjaNinja32
595b58197d
fix pAI radios not working
2015-08-05 00:49:28 +01:00
Kelenius
f948932bee
Updates sleepers
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WIP
2015-07-29 11:17:15 +03:00
PsiOmega
9c4a0a91c0
Fixes crew monitor runtime and removes dead code.
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The crew monitor used src instead of nano_host(). Also removes unneeded Topic() href.
2015-07-28 21:33:14 +02:00