Commit Graph

861 Commits

Author SHA1 Message Date
Alberyk
68c9a53148 Adds new three dishes (#5907)
This pr adds three new dishes, and two recipes, at the request of a player that made those sprites.
2019-01-07 20:45:20 +02:00
Conspiir
f8bc8c0c61 Adds Steamed Crab Legs (#5869)
Allows chefs to make "steamed crab legs" which is just plain tasty.

Crabs drop crab legs when butchered (testing shows they drop 3 from the gibber).
10u water, 1 spread, 1u salt, 1 crab legs makes steamed crab legs

I made a box of 5 crab legs (in a similar fashion to the clams) that are meant to be orderable from cargo. Crabs aren't exactly common on Aurora, after all.

Sprites for the legs and the dish are thanks to Meowy with minor photoshop editing from myself.
2019-01-02 19:11:22 +01:00
Conspiir
4f3be8d5d4 Various Cooking Recipe Fixes (#5859)
* candles can go in the oven

* spaghetti and meatball ampersand removed

* Pancake description update

* Cheese toast accepts nutrispread

* Fixes birthday cake, truffle, and pancake recipes

* changelog
2018-12-29 02:37:20 +01:00
BurgerLUA
28fd492ac5 Added (#5750) 2018-12-15 00:57:28 +01:00
BurgerLUA
b934e1a5f0 Chemistry Map + Equipment Improvements (#5633)
Remapped Chemistry a bit to include more missing equipment, as well as to make it more spacious and less compact. AutoInhalers and autoinjectors were added to the chemistry locker. Most of stuff found in chemistry was added to the chemistry locker for space reasons. Medical belts can now store inhalers and inhaler cartridges. Same with the smartfridge.
2018-12-10 23:34:29 +01:00
Kaedwuff
4778c04dff Bugfixes for Pumpkin Spice Items (#5626)
-Added prices
-Added the pumpkin spice donut's sprite I somehow overlooked adding, and also made it contain actual food instead of nothing.
2018-11-19 23:55:59 +02:00
Alberyk
9e9ce75d75 Fixes some food recipes (#5595)
-fixes the carrot cake recipe
-fixes the vegetable soup recipe
-fixes the icecream sandwhich creating virus food when cooked
2018-11-12 01:09:10 +01:00
BurgerLUA
575372ea6b Fixes Phoron Salts Again (#5585)
Because I'm an idiot I realised that phoron salt bombs are actually impossible because water turns to ice when frozen, and you need frozen water in order to make a working bomb.

I also fixed a few bugs regarding cryo/pyro mixes in reagents. It only took me 5 hours to figure out.

I also made Phoron Salts containers spawn with a stable temperature so admins don't blow up when they mess around with it.

I adjusted the explosion size of phoron salts so that absolute best case scenario, you can make a bomb that has the destructive radius of a screen.
2018-11-10 22:29:40 +01:00
BurgerLUA
5b71440cdc Temperature + Reagent Fixes (#5535)
Fixes #5530
Fixes #5533

Also reduces the burn damage from hot reagents by 90%.
2018-11-05 07:11:02 +02:00
BurgerLUA
e551dc6577 Fixes #5510 (#5521) 2018-11-04 23:09:20 +02:00
BurgerLUA
1b10bb1fe5 Temperature Reagent System (#5423)
Overview
This is the github WIP PR for the reagent system project. This is for other developers and users to track progress of the code if they're curious about it, as well as to show that it actually works.
2018-11-04 00:17:40 +02:00
Kaedwuff
7a44ce7e44 Pumpkin Spice! (#5408)
Makes pumpkins have 'pumpkin pulp' inside of them (a child of nutriment), which can be used with space spice to make pumpkin spice.

This can be used for several drinks, along with the new pumpkin pie recipe, that no longer requires a whole pumpkin be shoved in the oven.

Additionally, added a temporary limited edition seasonal drink and donuts to the vending machines. It's Autumnlicious™!
2018-10-27 21:25:41 +02:00
BurgerLUA
847ba919e3 Hydration/Nutrition Tweaks (#5439) 2018-10-23 15:30:33 +02:00
BurgerLUA
fd57a05ef0 Renames the owo daddy bar (#5447) 2018-10-21 12:20:36 +03:00
BurgerLUA
8f07c52778 Fixes #5392 + Blood Nutrition Tweaks (#5393)
* Added

* arrow requested changes
2018-10-09 19:59:56 +02:00
skull132
16eae6c246 Merge branch 'master' into development
# Conflicts:
#	html/changelogs/.all_changelog.yml
#	maps/aurora/aurora-4_mainlevel.dmm
#	maps/aurora/aurora-7_roof.dmm
2018-10-07 01:33:20 +03:00
BurgerLUA
4319c45133 Thirst Mechanics (#5255)
Overview
Adds thirst mechanics. Thirst mechanics work exactly like hunger mechanics where if you don't drink enough liquid, you become thirsty and move slower. Several other mechanics involving drinks were also changed.

For organic races, you gain hydration by consuming beverages and water. Water is the most effective way of hydrating yourself. IPCs are not affected by hydration and do not have to worry about it. If you overeat or overdrink, your nutrition decreases faster until you are of normal hunger and thirst levels.

Penalties for not eating or drinking are now more severe. If you refuse to drink or eat all shift, you will be up to 33% slower and take twice as much pain damage. The amount scales based on your hunger or thirst levels. If you are considered hungry or thirsty, it starts scaling until you're starving or seriously dehydrated. If you overeat and overdrink as well, you get a ~5% reduced movement and pain tolerance with each mechanic.

The icons for hunger have been updated to be more specific, and they match the new thirst indicators as well. https://i.imgur.com/QQbWxYI.png

You can now also inject beverages into your blood for x4 effectiveness. Before, IV dripping yourself with vodka did nothing but give you a small amount of toxins, but now it should be a hell of a party.

Dionaea can now be affected by beverages with respect to nutrition gains and temperature changes. Dionaea cannot be affected by some effects, such as stuttering and intoxication, still.

Healing effects for certain beverages (tea, milk) were removed. This a HRP server, milk shouldn't heal you.
2018-10-07 00:14:47 +03:00
BurgerLUA
ab3400e5ef Adds 10 Chocolate Bars (#5347) 2018-10-04 23:36:55 +03:00
Alberyk
28c6a2749f Fixes fingerless gloves and bacon burger (#5339)
* Fixes the bacon burger.

* Fixes the fingerless gloves.

* Fixes the chocolate box too.
2018-09-30 20:12:38 +02:00
Werner
ddf56c1765 Added vkrexi cube boxes. (#5297)
As requested here https://forums.aurorastation.org/viewtopic.php?f=18&t=9245
2018-09-21 19:20:06 +02:00
Alberyk
41f6f5113c Tweaks and fixes some recipes and vaurca related drinks (#5223)
-fixes the pancake and adhomian bread recipes once for all
-adds the icecream sandwhich recipe, so you can complete that bounty
-fixes some messages when you open/shake a can
-tweaks the vaurca drinks, since they are already considerated caffeine, giving them a chem boost is kinda pointless, also removes some extra vars that did not have any use
2018-09-03 07:09:20 +03:00
BurgerLUA
6ba6055cd3 The Final* Foodcode Fix (#5211)
Foodcode was improved. Previously it was fucking garbage for using snowflake code but now it works as it should.

Fixes #5205
Fixes #5195
2018-09-03 07:08:54 +03:00
ParadoxSpace
b975cb3155 Adds Zo'ra Soda (#5160)
Adds a few drinks and four vendors to the station.
Zo'ra Soda contains VAAM (V'krexi vomit) which is similar to nicotine. The drinks themselves are energy drinks, particularly High Octane Zorane Might. C'thur Rockin' Raspberry and Royal Jelly (it gets you high) are available as contraband in the vendor.
2018-09-02 22:45:38 +03:00
Alberyk
df226aabf3 Reduces the meat requirement in the burrito's recipe (#5184)
-adds the following suggestion: https://forums.aurorastation.org/viewtopic.php?f=18&t=11810
-changes the vegan burrito sprite
-reduces the total protein of the burrito
2018-09-02 14:12:13 +02:00
Werner
6fdd325736 Merge branch 'upstream-master' into development-upstream 2018-09-01 22:45:34 +02:00
Alberyk
58e12bbaf6 Couple of fixes. (#5206)
-fixes changeling rejecting their own organs after transformation
-fixes eating having the wrong sound
2018-09-01 20:54:57 +03:00
BurgerLUA
9fdb93d160 Adds the ability to rename food (#5174) 2018-08-27 22:38:27 +03:00
BurgerLUA
9bbd0ab9ce Fixes drinking food (#5187) 2018-08-27 21:25:40 +03:00
BurgerLUA
99576e822c Added (#5186) 2018-08-27 00:58:22 +02:00
BurgerLUA
abec2948c9 Additional Reagent Fixes (#5170)
Fixes #5162
Fixes food unable to be placed specifically. Applied the specific placing code to all reagent containers, except for syringes, hypospray, and inhalers.
Fixes missing Kelotane reagent for borg hypospray.
2018-08-25 14:52:11 +03:00
MarinaGryphon
3a43596eb9 Fixes #5133 (#5152) 2018-08-16 22:14:04 +03:00
Werner
2cea96f0ea Fixes #5149 for injectors (#5154) 2018-08-16 22:13:41 +03:00
Werner
10594a803f Hypo Changes (#5150)
Fixes #5149
2018-08-13 23:25:49 +02:00
BurgerLUA
cf3bf81185 Fixes #5142 (#5143) 2018-08-13 23:41:41 +03:00
skull132
a910ded29b Merge branch 'master' into development 2018-08-11 21:41:05 +03:00
BurgerLUA
bba8870b72 Fixes #5125 (#5131) 2018-08-11 13:49:52 +03:00
BurgerLUA
672d2c2bf4 Fixes Food For Real Now (#5111) 2018-08-08 07:41:56 +03:00
ben10083
2bbf46cdee Service borg synthesizer upgrade (#5070)
Added coffee and espresso to service borg drink synthesizer
2018-08-07 21:25:19 +02:00
BurgerLUA
c31bcd2d72 Additional August Fixes (#5104)
Fixes #5101
Fixes plants/food being able to be poured into reagent containers.
Fixes server hanging during backpressure surge.
2018-08-07 22:09:30 +03:00
BurgerLua
afb9755a03 One more 2018-08-05 19:23:08 -07:00
BurgerLua
af04daa17b Added 2018-08-05 17:11:48 -07:00
skull132
b6e8ae4d53 Merge branch 'master' into development
# Conflicts:
#	code/modules/reagents/reagent_containers/inhaler.dm
2018-08-05 20:29:03 +03:00
BurgerLUA
1620d81661 Extinguisher + Container Reworks (#4793)
Reworked how slipping on tiles work. If there is too much lube/water on one tile, it will spread to all adjacent tiles.

Fixed a potential bug where spilling copious amounts of water on a tile will turn it to ice.

Containers are much more saner now. They all share a standard system, unless specified.

You can drink from any open holdable container using help intent. You can splash the contents of the container on anything via harm intent.

Sinks are more saner, you can refill or empty them easier with various refill amounts.

Removed silly exclusive cyborg limb checking for hyposprays.

Added a new chemsprayer, the "Xenoblaster" which is a significantly weaker chem sprayer. Two can be found in xenobiology.

Large reagent containers (beer kegs, water tanks, fuel tanks) now share a system together. Both can leak their reagents via harm intent with a wrench, and bother can accept any sort of reagent, with exception to the fuel tank.

Large reagent container leaking happens over time as opposed to just leaking every time it moves.

New chemical, Monoammonium phosphate. Monoammonium phosphate is a fertilizer and also a potent fire extinguishing and preventing chemical. It can be made with 1 part ammonia, 1 part sulfuric acid, 1 part sodium, 1 part phosphorus.

All extinguishers now have monoammonium phosphate in them instead of water.

Extinguishers can hold any reagent, however they must be filled using an extinguisher refiller cartridge. These can be ordered or found in atmospherics.

Nerfed the extinguisher range so it only sprays in a 3x3 radius.

Mini-extinguishers spray in a 1x1 radius.

Adds Monoammonium phosphate containers across the station.

Most watertanks are replaced with Monoammonium phosphate containers.
2018-08-05 20:14:00 +03:00
Werner
f1c7c4e091 Ports TGs System of Cargo Rewards and Bounties (#4998)
This Ports TGs System of Cargo Rewards and Bounties.
It also changes the paths of some of the foods (to be easier to use with the bounites)
It integrates the bounty application into the cargo control app
The cargo control app can now print invoices for orders and shipments
https://forums.aurorastation.org/viewtopic.php?f=21&t=11529
2018-08-04 21:34:18 +02:00
BurgerLUA
8519dcc393 .loc = to forceMove() (#4937)
As requested, this PR is changed to only include all .loc = to forceMove() changes.
2018-08-04 01:48:58 +03:00
Fire-and-Glory
2c5458f705 Changing vending machine K'ois description (#5069)
* Changed vendor-kois description
2018-08-02 01:25:31 +02:00
Alberyk
eb63c1d178 Food and seed update: the tobacco fixing (#5020)
-adds tobacco, peppercorn, onion and garlic seeds
-adds new cooking recipes, sprites from baystation and polaris
2018-08-02 01:10:25 +02:00
Erki
dd4ef4b3c3 Update, 22JUL2018
Episode VI, The Return of the Maymay.
2018-07-22 22:14:03 +03:00
BurgerLUA
9a0a82fc04 measure once, cut 10 times (#5014) 2018-07-19 21:44:00 +02:00
Erki
1e9dc76ab5 Fixes compile for dev (#4991) 2018-07-15 00:44:30 +02:00