Commit Graph

14 Commits

Author SHA1 Message Date
Geeves
052b65ae0d Material Deconstruction (#9377) 2020-08-25 11:52:35 +02:00
Geeves
443f1f47f2 Multi-Z Warehouse (#9181)
Added another level to the cargo warehouse.
2020-06-23 16:16:29 +03:00
fernerr
afc0b4b3b3 Station Facelift (#8431)
Adds some new turf sprites to replace ones in common use across the station, ports the reinforced floor from bay.
Adds new vent, scrubber, sprites for many wall-mounted objects and holopad sprites that fit in better with the changed floors.
Remaps a ton of areas visually to make better use of these changed sprites.
2020-03-27 23:27:06 +02:00
Matt Atlas
82437acd43 Materials subsystem, material defines instead of strings, structure materials. (#8447)
The shitcode crusade begins.
2020-03-18 20:19:11 +01:00
fernerr
d13a6058ec Remaps the Srom, adds a bunch of map assets that were used during the skrell arc (#8175) 2020-02-10 17:43:54 +01:00
Werner
cb4a712851 Enforces Lineendings and adds Editorconfig (#7657) 2019-12-21 16:19:24 +01:00
Alberyk
d86ef70028 fixes #4202 (#4773) 2018-05-20 18:14:55 +03:00
chaoko99
10b0930832 Converts tables to absolute pathing (#3805)
Also repaths and cleans them up a bit.
2017-11-08 22:23:27 -06:00
HarpyEagle
fc7e89380e More material renames
Gives several materials shorter and easier to type names, updating the
display_name where applicable. Also fixed a slightly mismatched variable
type.
2015-08-07 17:10:35 -04:00
mwerezak
0d6dfd899a Makes standard tables plastic
Makes standard tables plastic, readds steel tables to various places,
mainly around engineering and maintenance. Makes shuttle tables
reinforced.
2015-06-14 13:38:56 -04:00
Zuhayr
a540e97e1b Stool and table tweaks, adjusted tables on the map. 2015-05-17 13:41:22 +09:30
GinjaNinja32
63f28ee0e0 Fixes
- Material comparisons done by name rather than reference equality
- get_material_by_name proc that ensures the material list is initialised, initialising it if neccessary
- holographic materials moved into main material list
- table frames are not a source of infinite metal, and can be deconstructed correctly
- gambling table icons are no longer E-W flipped
2015-05-14 22:26:19 +01:00
GinjaNinja32
5f65565f45 Bugfixes, removing the remnants of table_parts, changelog. 2015-05-13 20:40:00 +01:00
GinjaNinja32
4b87799072 New tables, code section. Changelog entry soon. 2015-05-13 19:08:39 +01:00