Commit Graph

4520 Commits

Author SHA1 Message Date
musketstgstation@gmail.com
32f63d98b9 Put the trays back in Hydroponics. What the hell?
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@110 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-18 11:56:15 +00:00
datdoodlemaster@gmail.com
bb5c5752c3 New Thunderdome design added onto X-level 7.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@109 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-18 05:33:06 +00:00
musketstgstation@gmail.com
1bcb5f95c9 Missed that the cargo bay lobby was missing an APC too. Fixed.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@107 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-18 00:07:23 +00:00
musketstgstation@gmail.com
24c4bc5130 Added APCs to the captain's quarters and the HoP/RD office.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@106 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-17 23:53:17 +00:00
musketstgstation@gmail.com
5db12a69b2 Added the Lawyer office. Added accesslevel 38, access_lawyer. Gave Robotics an APC. Made Toxins mixing room into a separate area, as it already had its own APC and having two APCs in the Toxin Lab area was causing weirdness. Changelog updated.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@105 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-17 22:07:27 +00:00
musketstgstation@gmail.com
01c87ae3c1 Lawyer added. Fixed some jobs not having items spawn in their backpack which were supposed to.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@103 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-16 19:15:37 +00:00
n3ophyt3@gmail.com
e8b5a09a55 Modified the traitor objective code such that people in the Thunderdome are counted as dead for assassination.
Modified the Thunderdome to allow the above change to work.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@101 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-16 00:51:18 +00:00
polyxenitopalidou
b4fbde3723 •Reworked the kitchen a bit. The chef now has a door and a small hall accessing the main kitchen area, without having to run all the way around
•Replaced the kitchen telescreens with a better sprite, and positioned them in the walls
I MADE THAT GODDAMN SPRITE
35 BLOODY FRAMES


But yeah. Feel free to revert this if there's many people that dislike it. I just thought it'd be nice.
Also, revision 99~

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@99 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-14 12:41:25 +00:00
datdoodlemaster@gmail.com
8e771b5c1f Thunderdome edit included on Z-level 7.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@94 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-13 03:06:22 +00:00
uhangi@gmail.com
064ed39d19 Adding telescreens to bar, so you don't have to yell "TELEPORT ME" over adminelp to see the thunderdome.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@92 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-12 23:23:55 +00:00
uhangi@gmail.com
a23350fbab Thunderdome stuff.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@90 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-12 23:10:43 +00:00
polyxenitopalidou
2b165d7b40 •added cigarette directions east-west-north
•Bar now requires barman access in order to get behind the tap and in the freezer
•Preparing the ground for dat barman overhaul (SPRITE ME SOME GODDAMN BOTTLES)
•Piano sprite switch. It might just be me but the old one is goddamn horrible. Found it on the forums. If you think it sucks, feel free to revert.

Also, don't mind the change in kitchen.dmi and food.dmi, I took the glass sprites from one and placed them in the other.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@88 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-12 21:15:21 +00:00
uhangi@gmail.com
50b3c92ddc New thunderdome, as per requests.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@86 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-12 06:44:54 +00:00
Skiedrake
54ce9c57c2 Made nettles less lethal. Now death nettles don't stun always, but on 20% chance, as it was supposed to be.
Improved plant analyzer, now you can also analyze harvested plants with it.
Modified hydroponics layout: added a blue toolkit, anti-toxins kit and changed floor textures some.
Added more drug effects to max potency drugs. This required a minor hud modification. (overlay effect scaling)
Made foods heal less, as eating almost anything instahealed you before.
Fixed minor hydroponics issue with plant-b-gone and adjusted some mutation/growth rates.
Mushrooms will now yield minimum one mushroom always when harvested. (sensible!)
Made the Hydroponics instructions paper a bit better.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@83 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-08 19:03:08 +00:00
Skiedrake
78fc52ef11 Merge to main from the hydroponics branch r57_skie_1.
Hydroponics update + bugfixes.
Consists of revisions: 
R58, R60, R67, R68, R73.


Combined changelog (from oldest rev to newest):

Put all hydroponics defines into one .dm file
Added functionality for nettles and made all currently growable plantlife work
Changed hydroponics layout
Added Hydroponics Supply crates and added weed/pest sprays into the current ones
at hydro
Fixed nettle hold graphics
Fixed vending machines showing hidden items.
Added Research Director hydroponics access and botanists tox access (already had
chem access, but no tox).
Hydroponics in great shape. Spank Numbers for final modifications before merging
to trunk. (weedkillers, pestkillers)
Added a seed vending machine.
Amanitas now poison, and the poison is nasty. Added a poison() proc to all
foods.
Added graphics for vertical and horizontal one-tile-wide tables. Put one inside
hydroponics.
New 'blur' texture when your vision goes blurry.
Fixed a typo in hydroponics code.
Added a disposal unit in hydroponics.
Added a how-to instructions paper in hydroponics.
Hydroponics in working order. Extra features still in developement.
Fixed weedspray and pestspray entries.
Removed chaplains random probability to have see_invisible 15 at start, because
it's reset to 0 right next world tick anyways.
Added burn() and drug() procs to foodstuffs.
Added drug effects to some mushrooms. Have a nice trip.
Made chilis heat you up and ice peppers freeze you down.
Fixed carrot's harvest icon (it didn't exist)


To-do: Mutagens and vitamins for hydroponics plants.
New mutations, recipes for cook, extracting stuff from plants.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@74 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-07 19:33:23 +00:00
musketstgstation@gmail.com
59f144ebb5 Fixed the miswired Kitchen APC - it now starts properly connected.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@52 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-03 00:09:18 +00:00
Skiedrake
456a9d6da6 Added hydroponics crates, graphics and crates themselves into the code.
Added Weed-B-Gone into crates at hydro, also Weed-B-Gone functionality. 
Changed map accordingly. 
Added weedbgone as a reagent and a recipe for it.
Added new spray sound effects and updated/changed those that were used before for fire extinguisher, refueling/refilling, using cleaner and using weed-b-gone.
Removed thumbs.db added by TLE as I saw it unnecessary.
Added buzzing sound to be used later with Fly Amanitas.
Changed some fertilizer graphics in chemical.dmi to be prettier.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@42 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-01 17:54:19 +00:00
musketstgstation@gmail.com
84d7c5f797 Personal Lockers are now once more available in the locker room.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@26 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-30 01:10:39 +00:00
datdoodlemaster@gmail.com
92e2fedd2b Edits the Assistant Storage vendor into a separate object. Adds hidden item amount variable.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@11 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-29 02:13:44 +00:00
only.lurking
662c08272a git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e 2010-08-23 14:29:20 +00:00