Commit Graph

8314 Commits

Author SHA1 Message Date
Geeves
cbbb185d42 Blood Overlay Fixes (#10633) 2020-11-23 11:17:43 +01:00
Wowzewow (Wezzy)
c4ce4dd232 Choose type of headset from loadout (#10540)
Choose type of headset from loadout
2020-11-22 13:45:26 +02:00
Wowzewow (Wezzy)
e8945fa626 Scrubs all mentions of Vox from the code ( I suck at Git edition ) (#10423) 2020-11-22 11:34:04 +01:00
Geeves
b2ce742e9f pAI Radio Fixes and Oversights (#10616) 2020-11-22 11:33:32 +01:00
Matt Atlas
f00539f6f1 Removes the toxic hivebot beacon due to balance issues. (#10592)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2020-11-21 18:12:24 +01:00
mikomyazaki
21bdd5b97e Prevents some artifacts spawning mobs within objs. (#10615) 2020-11-20 22:43:23 -03:00
Wowzewow (Wezzy)
88319d8a8b Face direction verb now behaves like the pre-vision cone version. (#10558) 2020-11-18 18:20:12 +01:00
mikomyazaki
bd651305f3 Can now whisper while restrained (#10591) 2020-11-18 13:06:21 -03:00
Hockaa
864f7555f0 Hydrogen Port 2: Electric Boogaloo (#10547) 2020-11-17 21:44:34 +01:00
Geeves
6822e76484 Martial Arts Mastery (#10089) 2020-11-17 10:28:04 +01:00
Geeves
ae46ed4a04 Zombie Stuff (#10499) 2020-11-17 10:15:09 +01:00
Geeves
2042dafb69 Disable Click Macros (#10533) 2020-11-17 10:15:00 +01:00
JohnWildkins
cdaf80d7ff Fixes dionae not appearing on the char setup screen (#10577) 2020-11-17 02:37:41 -03:00
Geeves
25cfc21c45 Better Species Select (#10534) 2020-11-17 00:22:05 +01:00
Wowzewow (Wezzy)
cbc835a2db You can shove all small mobs in the glass jar now (#10484) 2020-11-16 21:59:03 +01:00
Alberyk
2be06d1c65 Fixes species transformations giving people the wrong accent (#10552)
What it says. Usually an issue with ghost roles.
2020-11-15 13:09:11 +02:00
mikomyazaki
95d4935e3c Maintenance Drones no longer get chat clients. (#10553)
Maint Drones don't need to appear on the direct message list.
2020-11-15 13:05:34 +02:00
Geeves
b5e5be2966 Golem AOOC (#10514)
Wizard golems are now given an antag role, which grants them access to AOOC.
2020-11-14 18:07:10 +02:00
Matt Atlas
537419aae9 Fixes several runtimes. (#10551) 2020-11-14 16:36:18 +01:00
Geeves
b3891901ea Radiojammer Stationbound Blocking (#10246)
* AI Firedoor Rebalance

* Update geeves-because-the-question-is-incorrect.yml

* improve the implementation considerably

* Update geeves-because-the-question-is-incorrect.yml

* put this back

* jammer UI
2020-11-14 12:10:35 +01:00
Jiří Barouš
aee1f0bcb2 Fixes Announcer mob Initialize hint and Destroy return and undefined var (#10539) 2020-11-13 20:19:40 +01:00
Jiří Barouš
ed2a052409 Adds announcer mob and uses it for autosay instead of the full-blown AI (#10474)
* Adds announcer mob and uses it for autosay instead of AI

Also fixes a runtime when we can't get accent icon.

* Makes it gib and dust
2020-11-13 19:33:44 +01:00
JohnWildkins
dd22e70a45 Fixes borg grippers not being able to use drop hotkey (Q) to drop items (#10520) 2020-11-12 19:44:21 +01:00
Geeves
5b78ad9762 Holopad Fixes (#10511) 2020-11-12 19:44:11 +01:00
mikomyazaki
1c9b55b6ba Borg hyposprays can now inject people in spacesuits (#10523) 2020-11-12 13:08:46 -03:00
Jiří Barouš
37cbb8fdb8 Categorized latejoin menu and made it into VueUI, improved crew manifest logic and made Verb manifest same as VueUI program, Job fixes (#10470) 2020-11-12 17:08:31 +01:00
Geeves
4f49d05ba2 Species Cuff Breaking (#10495)
Breaking cuffs is now per species, instead of per species per sex. This means that female unathi can break cuffs now.
2020-11-11 15:05:51 +02:00
mikomyazaki
93d2f57d5b Access transmission device now also works on drones. (#10504)
Forgot to include this in #10490
2020-11-11 14:54:17 +02:00
mikomyazaki
2a8d59f4cc Drop hotkey now works for things held by grippers. (#10492) 2020-11-11 08:22:09 +01:00
mikomyazaki
68f9794af3 Robots' sensor augmentation now acts as if it were a physical hud item, allowing them to change details of examine targets (#10491) 2020-11-11 08:21:51 +01:00
mikomyazaki
ad8601a529 Removes vision cones. (#10488) 2020-11-11 08:21:08 +01:00
Geeves
5a1231082e Maintenance Drone Fix (#10479)
Fixed the maintenance drone ghost spawner.
    Added more info as to why certain ghost spawners are disabled to the ghost spawner menu.
2020-11-10 08:15:14 +02:00
Geeves
dd0b88a3ef Vampire Tweaks (#10476)
Vampires with victim awareness enabled will no longer drop their victims to the floor.
    Stunned people can no longer interact with radios. This means that you cannot use a radio while being bloodsucked.
    Clicking the drain blood ability whilst draining blood will now cause you to stop sucking blood at the end of the next drain cycle.
    Gaining a vampire power is now displayed a bit nicer in the chat log.
    Vampires now have a UI element on the HUD for how much usable blood they have, what their frenzy counter is at, and to suck people.
    Removing vampire status from a player now removes their vampire abilities and such.
    Vampires now can only suck up until 950 units of usable blood.
    Vampire glare now stuns IPCs and cyborgs as well.
    Hulks no longer have funky punctuation.
    Veil walking now uses your mob sprite instead of a generic ghost sprite.
    Triggering veil walking now breaks all grabs on you.
    The vampire help menu has been revamped to be more up to date and stylish.
2020-11-10 08:14:48 +02:00
mikomyazaki
3b70a3e3fc Transmission device now counts as an ID when opening borgs (#10490) 2020-11-09 09:48:13 +01:00
flpfs
f73be8e6ec Fixes rescue borg gripper (#10458) 2020-11-07 19:32:02 +01:00
Geeves
73e34274c1 Hotkey Toggle Tweak (#10378)
* Hotkey Toggle Tweak

* tweaks the tweak
2020-11-07 11:30:07 -03:00
Jiří Barouš
b5d36d64c9 Fixes runtimes on early startup (#10460) 2020-11-05 11:30:47 +01:00
Wowzewow (Wezzy)
b539c2a8e2 inhand contained sprite coloration fix (#10414) 2020-11-04 11:40:19 +01:00
Geeves
ea02d13ad0 Holocall Overhaul (#10370) 2020-11-04 11:20:56 +01:00
Hockaa
c745a6f6b5 Adds improvised shrapnel grenades (#10392) 2020-11-04 11:17:37 +01:00
Greenjoe12345
95824e1579 White cane, and crutch in loadout (#10420) 2020-11-03 20:19:03 -03:00
Chada-1
7323f67759 Rescue Module update + other changes (#10418) 2020-11-03 11:53:48 +01:00
JohnWildkins
261bdd6b97 Fix movement slowdown value being rounded off (#10445) 2020-11-03 11:52:59 +01:00
Jiří Barouš
0fc1345ddd transmission_method could probably be enumerated through #define. Is neater. (#10406)
* transmission_method-could-probably-be-enumerated-through-define.would-be-neater

* removes changelog
2020-11-03 03:12:23 +01:00
Jiří Barouš
47ea58eb47 Allows admins to override respawning failure (#10401) 2020-11-01 20:55:08 +01:00
Jiří Barouš
8e453aae78 Nofall, Godmode, Bstech changes (#10404)
'NOFALL' is now a status flag instead of being a var specific to BSTechs. It allows the mob to move between Z-levels and through empty space; even to 'fly up' against gravity. However the tech can no longer use this to 'phase into' matter if there is something above them.
    ...for that you want to use Ruin-Everything instead: incorporeal movement now has an additional type that's (still) just like a ninja's, but it also allows you to move between Z-levels.
    Adds the anti-gravity verb to the Bluespace Robot preset and starts them with 'NOFALL' on.
    When using 'GODMODE' you will no longer take damage when you fall; instead a cool message will be shown and a quiet thump will be played.
    'GODMODE' now protects you from the awful effects of running - you can run indefinitely and won't take damage from it.
    Thanks to the above changes the BST is now self-contained in a single file (well except for the robot preset).
    To facilitate the above changes several godmode and incorporeal checks have been added (mostly to movement procs). It cuts on some extra proc overrides and type checks. Also results in a more 'natural' experience when using NOFALL, GODMODE or incorporeal movement.
    Changed incorporeal values to defines.
    Added a "darkvision" mode for the BST goggles.
    I also updated some of the BST verbs to be more descriptive.
2020-11-01 21:13:03 +02:00
JohnWildkins
616776f886 Modular PDAs: The End of an Era (#10319)
PDAs are dead, long live PDAs. All trace of old PDAs has been scoured from the codebase, and in its place are modular computer PDAs that are feature-equivalent. Essentially every PDA function except the Syndicate detonation feature and Notepad has been ported over, and battery life for handheld computers has been boosted alongside the addition of charging cables to make things easier.
2020-11-01 21:09:50 +02:00
Jiří Barouš
e005dc9889 Adds new mechanics to AI/stationbound control of airlocks - allows AIs to bolt airlocks again, sort of (#10310)
* Refactors airlock wire messages

Makes it more straightforward to see that all the lights are off (i.e.
no power). Also differentiates between showing bolt status when the
indicators are on vs. off, as one is just a simple visual check while
the other would supposedly require a more close-up inspection.

It also makes it much easier to modify the conditions and text however
needed instead of using a bunch of ternaries for everything.

Additionally index_to_type uses the proper constants instead of
hardcoded numbers.

* Lights up the airlock indicator lights

Also does minor refactor of the wires file.

* Adds mechanics to toggle if AIs can bolt doors using AI control wire

* Moves most AI "welcome text" to a separate pop-up window and adds it as a verb

Also adds list of channels to the Radio-Settings verb.

* Moves Initialize, Destroy to beginning, merges the two Initializes

* Adds explicit override for admins and malfs, this allows them to (un)bolt stealthily should they choose to do so

Also adds name and area of the airlock to the UI and refactors it some.

* More better.
2020-10-31 21:08:46 +01:00
flpfs
4a774b441a Borgs can now pick up clams and molluscs (#10416)
* Clams

* changelog
2020-10-31 16:10:51 +01:00
Geeves
d826425fbe Diona Suck (#9965) 2020-10-31 15:42:45 +01:00