Commit Graph

1037 Commits

Author SHA1 Message Date
Erki
ced8c44d51 Automated Profiler (#9053)
Adds a lock-up detecting profiler to the game, using BYOND's new programmatic access to the profiler.

The idea is that we have an SS that's roughly called every tick. This will detect a lock-up by using world.timeofday. There might be a small issue with midnight rollover but eh. Don't. Really care. A notice is printed for each printout. These can later be processed in Python.
2020-06-10 09:03:24 +03:00
Matt Atlas
32278e1ad1 Cult backend rework + new features. (#8996)
Guess who the baton passes to.

Convert all runes to datums

Rework arcane tome mechanics, holy shit it's terrible

Convert rune effects to actually use rune datums

Add additional effects that are now possible because of non-shitcode code
2020-06-07 10:07:32 +03:00
MarinaGryphon
dbd4ee3b0c Fixes augment spawning and tweaks names of language processors slightly (#8999)
Fixes augment spawning and tweaks names of language processors slightly
2020-06-01 19:57:43 +03:00
Kaedwuff
913d4c6407 The Great Visitor Unbinding (#8715)
The parametrization is gonna fuck us later
2020-05-31 11:31:44 +02:00
Geeves
19b1ddb869 Remote Mech Revision (#8903)
The AI can now remotely control mechs in its network. It has one mapped in near its core.
    Messages received by your old body will now reach your VR body (does not affect Skrell Srom).
    Exosuit pilots can now interact with elevator panels without having to get out.
    Robotics and RnD can now create remote controlled mechs. The control centre is in the protolathe, while the exosuit upgrade is in the circuit imprinter.
    Mechs can no longer be dismantled if it has a pilot in it.
    Dismantling a mech now takes a while.
2020-05-30 16:20:16 +03:00
Geeves
344630ea29 Agent ID Buff (#8918)
The agent ID card now makes you invisible to the AI when electronic warfare is enabled.
    The price of the agent ID card have been upped to 4, from 3.
    Agent IDs now have a charge, which lasts for a few minutes. When the charge runs out, electronic warfare is disabled.

Credits to Loaf (the man of many names) from Nebula for teaching me this technique.
2020-05-25 19:22:41 +03:00
Matt Atlas
f59e35e77c Ports Overmap from Baystation. (#8800) 2020-05-23 23:14:08 +03:00
Geeves
a87d22ecc4 Screen Overlay Jazz (#8922) 2020-05-22 16:40:37 +02:00
Erki
7cc7bcfdd2 Implements the pulling of news from the forums (#8887) 2020-05-21 12:45:07 +02:00
Matt Atlas
0a162f61ee Ports Components from TG: "I don't actually know what I'm doing" edition (#8890)
God is with us.
2020-05-19 20:59:50 +02:00
Alberyk
083eb131d6 Fixes some ghost roles not being properly added at round start (#8916) 2020-05-18 21:57:00 -03:00
Matt Atlas
0363729413 Switches the announcement sound to be the nightlight sound instead. (#8883) 2020-05-18 16:52:02 +02:00
Geeves
69746693b5 Borer Tweaks and Changes (#8682)
Spawned borers now get added to the Ghostspawner menu, allowing players to inhabit them even if they didn't catch the original request.
    Borers have gained the ability to survey their host's health, allowing them to better choose when to administer certain chemicals.
    Borers now regenerate chemicals even if their host is unconscious.
    Awakening psionics now take 15 seconds instead of 10, and the host now gets a message about feeling something bad coming on, allowing them to make a dash to safety and or seclusion.
    Skrell returning from Srom no longer eject controlling borers to the lobby by replacing their ckey into the aether.
    Skrell no longer spontaneously die when entering Srom on a map that doesn't have a Srom location.
2020-05-15 23:39:32 +03:00
Werner
6af6d3ec7d Modular Computer Cleanup (#8790)
- rscadd: "Incompatible applications are no longer downloaded via the presets."
  - tweak: "Reduced/Adapted the size of various applications."
  - tweak: "The investigations / generic wristbounds are now enrolled aswell."
  - tweak: "Selecting a unenrolled device in the loadout no longer gives you the advanced version of it."
  - tweak: "Adapts the modular computer news browser to work with our news system"
2020-05-09 14:29:57 +03:00
skull132
0907c95842 Revert "Revert "IPC Tag Project (#8649)""
This reverts commit bf11747fc3.
2020-05-08 23:30:08 +03:00
Karolis
1c00ae02d3 pAIs, Computers and ntIRC (#8757)
#8005 just revived.

Tasks to acomplish while here:

Fix merge conflicts

    Add ntIRC direct messaging

Things I migth consider adding in future PR:

    Porting IRC to VueUI
    Porting File Manager to VueUI.
2020-05-08 13:58:34 +03:00
Doxxmedearly
fedd4d7fea Hallucination debugs (#8787) 2020-05-01 16:13:20 +02:00
skull132
999e89908c Fix amazing crash-loop 2020-04-28 20:29:19 +03:00
Matt Atlas
4b97822bb4 Bump dreamchecker version to 1.4 (#8711) 2020-04-28 15:41:32 +02:00
Werner
bf11747fc3 Revert "IPC Tag Project (#8649)"
This reverts commit f076f391f4.
2020-04-28 15:29:36 +02:00
Geeves
f076f391f4 IPC Tag Project (#8649) 2020-04-28 14:45:56 +02:00
Alberyk
7d86fdf901 Cyberpunk 2462: augments for real this time (#8113)
This pr adds an augment option to the loadout, that by using copious amounts of shitcode, allows players to spend their snowflake points into becoming total powergamers cool augmented cyborgs.
Also, make a couple of changes to allow all limbs to host internal organs and interact with them in surgery.
2020-04-23 19:27:53 +03:00
Werner
a9514e19ed Merge pull request #8713
Fixes death reporting
2020-04-22 01:18:53 +02:00
Matt Atlas
d90e9ff957 Fixes broken timers by finishing the Bay timer SS port (#8709) 2020-04-21 22:17:31 +02:00
Werner
274a7e3c78 Fix issues related to death reporting
by text macros in the pod query parameter for ss13_death
2020-04-21 19:23:39 +02:00
Geeves
9776ae0444 Nightlight (#8688) 2020-04-21 15:36:16 +02:00
Alberyk
486cd1e78d Changes that the emergency shuttle can only be called after one hour (#8639) 2020-04-13 23:33:57 -03:00
Geeves
2238cde58c Runtime Runtime Fix (#8647) 2020-04-12 19:36:27 +02:00
fernerr
3bb076f38b Misc shuttle fixes (#8640) 2020-04-11 00:59:56 -03:00
Matt Atlas
2e5fdf970c Landmark Shuttles (#8512)
The lifeless live again. Or in this case, what never actually lived here.

Ports Baystation12/Baystation12#17460 probably for real this time. What this allows us to do is create shuttles on runtime and make shuttles easier by just making landmarks and a shuttle instead of areas and shuttles. Also allows runtime landmark creation via flares or whatever AND allows shuttles to use different landmarks at will.

I removed most of the overmap stuff, I think. It shouldn't be hard to slam it in whenever we need to.

Changes:

    "Shuttle code has been completely reworked."
    "Shuttles can now be modified to have more than one destination."
    "Shuttles now have a takeoff sound."
    "You can now throw mobs against walls to damage them. A lot."
    "You now need a neckgrab to throw mobs."
    "BEING UNBUCKLED DURING SHUTTLE LAUNCH IS DANGEROUS! Don't do it."
    "Adminghosts can now interact with all shuttles."
2020-04-05 21:15:31 +03:00
Geeves
ebadb532ad Late Join Ghost Role Things (#8466) 2020-03-26 21:18:30 +01:00
Matt Atlas
700e49f047 New Underwear (#8343)
If there is a God, then He will prevent me from clicking the green button.
2020-03-23 20:27:57 +01:00
Erki
7293d3203a Revert #5642 / Reimplement the drafting of antags from round voters (#7872)
And then God said,

"Let there be light."
2020-03-22 19:17:20 +01:00
Wowzewow (Wezzy)
b9b42f4f8f Janitor, hydroponics and medical inhands (#8456) 2020-03-21 13:36:49 +01:00
Doxxmedearly
938deeb66a Hallucinations Overhaul (#8259) 2020-03-20 22:24:06 +02:00
Matt Atlas
82437acd43 Materials subsystem, material defines instead of strings, structure materials. (#8447)
The shitcode crusade begins.
2020-03-18 20:19:11 +01:00
Matt Atlas
ed3328fe55 Makes the ERT random selection use pickweight. (#8441) 2020-03-16 10:35:15 +01:00
Geeves
1a7cc1a1c7 Some Silicon Code (#8394)
Tweaked a hell of a lot of silicon code to make synthetics better.

Synths with scrambled codes that prevent them from being on robotics computers will now appear on Merc camera networks.

Both variants of the engineering borg can now deploy the malf borging machine.

Medical borgs no longer get polyacid sprays, instead getting Wulumunusha CMO Hyposprays, which cause muteness.

You must now be on help intent to use items like crowbars and screwdrivers on borgs. Otherwise you hit them with it.
2020-03-13 13:29:35 +01:00
fernerr
4a9d605785 Adds a rudimentary system to summon equipment for distress teams, Tweaks the IAC team (#8331) 2020-03-10 21:31:53 +01:00
Erki
6f6cbe7a63 Voting Fixes (#8386)
Ports some miscellaneous fixes from #7872.
2020-03-04 21:38:48 +02:00
mikomyazaki
1fd46b575d Centcomm timeout doesn't spawn your personal loadout items and duplicate them (#8316)
centcomm_timeout() doesn't need to spawn your loadout items, just the job items.

Fixes #8199
Fixes #8142
2020-02-22 21:49:07 +02:00
Werner
70286d7618 Reworks Away Mission Selection (#8292) 2020-02-20 00:14:00 +01:00
mikomyazaki
99c15b738e Implements TIMER_LOOP. Fixes looping sounds. (#8264) 2020-02-19 23:25:51 +01:00
mikomyazaki
d9b56d55ec Diona no longer split into nymphs when they cryo. (#8301) 2020-02-19 01:25:14 -03:00
mikomyazaki
6074224d00 dreamchecker (#8233)
Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
Matt Atlas
ce89a23f63 Ports footstep sounds from Bay (#8182)
* New glowstick and sink sounds

also tidies up some code here and there

* pop

* now you're fixed

* forgot to clean this up

* tiding up

* Ports footstep sounds from Bay

also climbing stairs has a sound now

* changelog

* Update code/modules/mob/living/carbon/human/human_movement.dm

Co-Authored-By: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_movement.dm

Co-Authored-By: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_movement.dm

Co-Authored-By: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>

Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>
2020-02-10 17:09:46 +01:00
mikomyazaki
7150e6c4b0 New bodyscanner UI fixes (#8200) 2020-02-09 19:58:31 +01:00
Wowzewow (Wezzy)
ea7dac76b6 Merge branch 'master' into cool_footsteps 2020-02-08 02:41:34 +08:00
mikomyazaki
8aa8c0ddca Adds a Prisoner-VR Cyborg/Mech Control Program (#8057)
Adds a program for security to monitor & control prisoners using mechs/cyborgs via VR.
2020-02-05 22:33:19 +01:00
wezzy
ccb6fc850e Ports footstep sounds from Bay
also climbing stairs has a sound now
2020-02-03 06:20:41 +08:00