Commit Graph

246 Commits

Author SHA1 Message Date
Cody Brittain
934eaf7991 Added Norinori the plushie (#19214)
Created by NobleRow

![image](https://github.com/Aurorastation/Aurora.3/assets/1779662/3bba9177-73cf-446a-b6e5-b7ac4751cf1e)

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-24 23:49:18 +00:00
Avery Marie
fe14d644e4 Random Contraband and Cargo Lists Tweaks (#18799)
This PR does the following. 

- Removes Heroin, Cocaine (and it's subtypes), Raskara dust, and all
other Tier-1 drugs in our drug list (excpet from the Cargo reagent
spawner.

- Adds more contraband to the contraband loot table. For example - 
- Cocaine, Heroin, 9mm pistol, derringer revolver, sawn off shotgun
(improvised), paralysis pen, and the poison pen. I also added auto
injectors for drugs that are not in pill form, like imprednezene(?),
stimpack, beserk, and nightlife.
         
- Adds more contraband map spawns in maintenance areas. I believe it
adds 5 or 6 across all three z-levels in areas like the abandoned bar,
the poker table, a table in maintenance by science, the maintenance
under the bar, etc. The map diff bot will show. These are not always
guaranteed to spawn either upon my testing. I'm not sure why, but it
works better this way imo.

- Removes ambrosia and other non-contraband drugs from the loot table
for now.

If requested, I am open to adding one or two custom contraband spawners
for the brig. Just ask in the PR's comments.

---------

Signed-off-by: Avery Marie <98699252+Eyeveri@users.noreply.github.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2024-04-05 22:30:23 +00:00
RustingWithYou
5d67c4d0ad Unathi Guns & Armor (#18692)
Adds several pre-contact Unathi gun designs, some of which currently
accessible through antag gear crates and the Unathi pirate ghost ships.
All gun sprites done by Gecko.

Additionally buffs the generic Unathi armor and Hegemony armor to be
more on par with standard plate carriers instead of just being good at
melee and terrible at everything else, as well as respriting the generic
armor and rewriting flavor text. Armor resprites done by Dronz.
2024-04-01 21:40:28 +00:00
Cody Brittain
ddb14f4036 Planes & Layers part 1: The Re-Layering Redux (#18741)
This is part 1 of a project to, eventually, bring the render planes
system from /tg/ and bay into Aurora. This is a prerequisite and blocker
for many things the development team and community want to have, and
this was long overdue.

Many objects have been re-assigned layers, which are now thoroughly
defined. Maps have had their custom layer defines purged, as we should
be moving away from this in favor of saner definitions in the base
items.

This should be a test-merge due to the sheer amount of layers changed,
which will very likely create issues that I cannot possibly discover and
debug in a reasonable amount of time myself.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-04-01 14:50:27 +00:00
RustingWithYou
52cd17a872 Moghresian & Ouerean Animals (#18691)
* moghresian animals

* otzek to crate, changelog

* cl

* the refactoring

* no xenomeat

* use_check_and_message, booleans

* more use_check

* oops

* armor components

* get_blocked
2024-03-25 22:17:46 +00:00
Matt Atlas
82beece3db Backports the new zombification mechanics from the Konyang zombie event. (#18710)
* Reorder parasites

* sounds

* organ defines, dmdocs

* maiming stuff

* undead changes, abilities

* hylemnomil, undead sprites

* antibodies

* antibody extractor code

* icons

* antibody fixes

* antibodies vial, rock break sfx

* You're all going to die down here.

* hylemnomilz eta vial and attributions

* zombified organs can't be removed

* hylemnomil zeta edits

* fixes

* lmao

* easier check

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-03-24 14:04:52 +00:00
tomixcomics
fddefa054e Decrease food waste (Kitchens spawn with a few extra ingredients) (#18648)
* first commit

woo

* added changelog

* Update aurorastation.dme

* Update code/game/objects/random/misc.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: tomixcomics <tomi.lifelesslosers@gmail.com>

* Update code/modules/reagents/reagent_containers/food/condiment.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: tomixcomics <tomi.lifelesslosers@gmail.com>

* Update code/game/objects/random/misc.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: tomixcomics <tomi.lifelesslosers@gmail.com>

* Update code/modules/reagents/reagent_containers/food/condiment.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: tomixcomics <tomi.lifelesslosers@gmail.com>

---------

Signed-off-by: tomixcomics <tomi.lifelesslosers@gmail.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2024-03-17 21:55:12 +00:00
tomixcomics
a61b3d0f2a Eating in Aoyama (New foods, drinks and plants (and some ports!)) (#18605)
* so many theengs!

* Let's commit!

because I haven't in a while!

* final commit fo rnow

* added changelog

* Update TOMIXCOMICS-PR.yml

* ugh

i should've known it was a jinx to refer to a commit as 'final'. bleh.

* added new ramen dish to the ramen vending machine in PV

meant to do that before submitting but had issues with it.
2024-03-09 22:12:06 +00:00
Greenjoe12345
22d0840e31 birb (#18548) 2024-03-01 18:53:48 +00:00
SleepyGemmy
06411779df Adds the Peaked Beret (#18484)
* Adds the Peaked Beret

* Sprite Names Fix

* Sprite Tweaks

* Sprite Tweaks Deuxième Partie
2024-02-24 11:32:58 +00:00
DreamySkrell
2aeb0f7593 Small potted plants (#18432)
* t423efwgvd

* 3tgwev

---------

Co-authored-by: DreamySkrell <>
2024-02-21 12:30:37 +00:00
HanSolo1519
c8c1c2e62f Adds Dissolvable Cleaner Tablets (#18316)
* Update pill.dm

* Update pill.dm

* Update pill.dm

* Update boxes.dm

* Update boxes.dm

* Add files via upload

* Add files via upload

* Update pill.dm

* Update boxes.dm

* Update code/modules/reagents/reagent_containers/pill.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update boxes.dm

* Update pill.dm

* Delete icons/obj/cleanertablet.dmi

* Delete icons/obj/tabletcase.dmi

* Update service.dm

* Update loot.dm

* Update loot.dm

* Update pill.dm

* Adds changelog

---------

Signed-off-by: HanSolo1519 <72716882+HanSolo1519@users.noreply.github.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2024-02-11 18:54:37 +00:00
tomixcomics
f05a932212 Adds new foods, fixed food bug and 1 food tweak (#18356)
* created a PR

with a whole buncha stuff :D

* Update recipes_breads.dm
2024-02-08 12:30:19 +00:00
DreamySkrell
b99b88387b Goon Base remap (#18125)
* a

* j

* o

* 21

* we are so back

* i

* o

* aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

* 447534575478u564u8

* areas

* air alarms

* AIRLOCKS

* a

* h

* c

* cc

* 6

* tests rerun please

* k

* 8

* a

* 756832

* 6845783578

* 85864354632463

* 2

* kills geeves

* a

* tests rerun please

---------

Co-authored-by: DreamySkrell <>
2024-01-06 12:28:40 +00:00
TheDanseMacabre
2e22979d20 civilian guns (#18124)
Co-authored-by: DanseMacabre <rsurname1212@gmail.com>
2024-01-04 16:53:13 +00:00
DreamySkrell
ae3bf5f331 SCC Scout Ship (#17826)
* scout ship stuff

* stuff

* work

* xyz

* all roles

* things

* mappin

* things

* Revert "things"

This reverts commit ca4006f1c8.

* thingz

* ay

* xyz

* spawner

* a

* H

* holy hell

* huh

* m

* 6

* a

* o

* 9

* 8

* o

* o

* xd

* 5

* 2

* 999

* areas

* 7

* a

* 134

* 12

* o

* random.dmi

* 87

* a

* s

* u

* 5

* 7

* 6547

* ,

* 2534

* ghostspawner

* 2

* 5

* 6

---------

Co-authored-by: DreamySkrell <>
2023-12-18 12:27:09 +00:00
tomixcomics
3807930fe6 Adds Several New Foods (#17759)
* broke game while working on update, halp

thanks tech support

* Update code/modules/reagents/reagent_containers/food/snacks/soup.dm

Co-authored-by: Pirouette <57296132+listerla@users.noreply.github.com>

* Added more foods, still WIP

* updating things to see where the bgus are coming from

triolade, palfooz and cake pops are lal broken and idk why yet ._. someone said is hould commit changes and see what the checks say.

* trying to fix triolade and palfouz

* code giving trouble

* finally fixed the issues! woo!

* Got almost everything done and working!

only pitas are left :)

* Final update!

-Added a whole lot of recipes
-Fixed a whole lot of bugs
-Fixed V'krexi wraps from a previous update
-Updated some icons
-Let's submit this thing!

* Adding changelog

Woo, changelog!

* Update Tomixcomics-PR-17759.yml

Whoops, missed a typo.

* trying to solve issues

* fixed bug that was causing runtime errors when recipes were made incorrectly. PR should be good to go now.

* Update code/game/objects/items/trash.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/fancy.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/cooking/recipes/cultural/recipes_human.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/sandwich.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/snacks/cultural/vaurca.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* small fixes

deleted folder that wasn't supposed to be included (still no clue why it was there lol) and deleted unnecessary annotation

---------

Co-authored-by: Pirouette <57296132+listerla@users.noreply.github.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-12-01 12:13:46 +00:00
CampinKiller24
cea8ca8d9a Adds Stinger Grenades (#17474)
* balls

* lint this

* lint deez

* le change

* Update stinger.dm

* i am going to murder the new linter

* sprite

* Update CampinKiller24-ready-or-not.yml
2023-10-05 10:16:21 +00:00
Fluffy
4538e2a7cc Fix indentations (#17481)
* cbt

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* fsadffsda sad

* sadfasd

* jhn

* dsfa

* saf

* safsad

* sda
2023-10-05 10:15:58 +00:00
DreamySkrell
28c6a5a1fb Konyang: Point Verdant Sake Brewery (#17502)
* g

* m

* 8

* 9

* 0

* Update code/game/objects/random/food.dm

Co-authored-by: Alberyk <Alberyk@users.noreply.github.com>

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: Alberyk <Alberyk@users.noreply.github.com>
2023-10-05 10:13:52 +00:00
Wowzewow (Wezzy)
faca6da739 The Food Sortening, Extra Pain-In-My-Ass Edition (#17393)
* The Food Sortening, Extra Pain-In-My-Ass Edition

Sorts all food sprites and cuts down the MONOLITH snacks.dm and food.dmi. This was an absolute pain in my ass. No front-facing changes.

Planning to add more shit down the line. Makes everyone's lives easier.

* changelol

* finally

* inhands

* merge conflict

* this really "ticked" me off HAHAHAHAHS

* fixes

* make megalinter happy
2023-09-24 22:13:15 +00:00
Wowzewow (Wezzy)
652a3d02d4 Adds Storage Container Animations (#17329)
* Much ado about the Bagginses

* god i hate manually mapped shit

* Update code/game/objects/items/weapons/storage/storage.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* fixes

* yes

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

---------

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
2023-09-16 10:33:52 +00:00
Wowzewow (Wezzy)
462115b501 The Pumped Up Kicks Update (#16265)
* The Pumped Up Kicks Update

Shoes. New shoes. Look at them.

* WELCOME TO THE UNDERGROUND

* for the love of crust

* turns out a var already existed for that but was never implemented ffs

* face it you're never going to make it

* these are winter boots

* removes Paradox's Thinly Veiled Fetish

* shiit

* Apply suggestions from code review

* Update code/modules/clothing/shoes/oxfords.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* oops

* fuck this file

* nice balls, bro

* check out how hard i can pee

* pissing on the moon

* caligaeae

* pee pee poo poo man

* fixes

* damn you

* merge fixes

* knees more

* damn you merge conflict

* fix

* fixes 2

* riding boots

* truly, this fixes things

* dammit ctrl s

---------

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
2023-09-13 11:29:03 +00:00
Wowzewow (Wezzy)
d469e93fc3 3/4 reagent container sprite and cafe tweaks and fixes (#17259) 2023-09-07 14:49:00 +00:00
Wowzewow (Wezzy)
cc8eab09ef Reagent Containers : The 3/4thening & Contained Spritening (and other related food things) (#17231)
* food and drink

* sabrage

* kanpai and blasted on grain alcohol

* beakers

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/drinks/bottle.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/drinks/bottle.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* changelog

* the contained sprite-ening....

* deletes old file

* teapot

* aaaaahhhh

* AAAGH INHANDS

* volume = 30

* fixes invalid icon state

* is this really that fucking esoteric

* Revert "is this really that fucking esoteric"

This reverts commit 5b238c7821.

* this should fix it maybe

* fixes 2

* the simple solution

* skibidi toilet

* god dammit

* jyalra

* redundancy

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-09-06 18:54:20 +00:00
Cody Brittain
8c2c1c08f1 Frontier Cowboys now receive a lever action rifle (#17156)
* Frontier Cowboys now receive a level action rifle

* Icon and sounds for the Lever Action

* CL

* Attribution

* Added updated sprites by suethecake

* Ensure internal consistency
2023-08-30 22:36:52 +00:00
Matt Atlas
99b4033ca5 Aurora 2: The 3/4thening (#17186)
* after dark

* FIXES

* breakin

* butt

* Update code/game/objects/items/devices/floor_painter.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Update code/game/objects/items/devices/floor_painter.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Update code/game/objects/structures/lattice.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* testing 1

* a

* FUCK THIS PRESET!!!

* allah

* OTEMACHI

* tis' done

* Project Exorcism : Sneed's Snairs (Formerly Chuck's)

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

* Update stools.dm

* Update code/game/objects/structures/stool_bed_chair_nest/stools.dm

* Update code/game/objects/structures/stool_bed_chair_nest/stools.dm

* Update stools.dm

* Update chairs.dm

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

* inhand fixes

* airlocks (matt has cooked)

fuck

* my cody plays the mamba

* fuck

* fixes layering issue

* airlocks and everything else Please fucking kill me

* underlays

* unfuck blending

* finished replacing old ass shit

* your ass is geass

* conflicts die now

* public fat'wa

* progress on walls and windows

* more mapping

* baltimore accents be like

* minor progress

* monitors

* fire alarms and apc adjustments

* apcs pixel adjustments, final airlock look

* also grilles

* shuttle wall start plus shuttle windows

* starting consoles

* table outlines

* I love broke ass sprites

* fixing the stupid ass exterior walls

* light fuckery

* terminal directionals, external airlocks, table fixes, blahblahblah

* fix 1

* fix 2

* some more fixes

* fix chairs

* basic untested railings and updating colors from atteria

* bridge and some fixes

* removing some artifacts on the new walls

* breaking wood tables and adding 4 wall materials

* fix

* compile & wood fixes

* make the horizon compile again

* railings, firedoors, ATMs, intercomms and tables again

* mapping begins also some tweaks to map view of icons

* full tile steel walls

* i sure hope nothing bad happens

* airlock updates (untested)

* reverts most wall machinery

* skull

* wall coloring

* makes the tg wood chill out

* work on airlocks

* hull consistency

* cause you live forever in the lights you make

* whoops can't show that in a christian manga

* terminals should be on walls and everything's hunky dory now

also i changed the wood stuff as per atteria's suggestion

* fixing airlocks

* fixes

* window resprite, coloring adjustments

* scc hull resprite

* new grilles, frame edits, and borosilicate

* greyscale wood palette improvement

* shuttle windows

* window frame fix

* apc update

* refit and reshaded fire alarms

* mapping icon fixes

* table fixes

* map fixes, platforms and stairs

* updates cutter, new walls and terminals

* mapping fixes

* fix preview

* preview fix stone

* stairs

* initial work for the map

* railing and windowpane fuckery

* new external airlocks

* a

* fix the maps in preparation

* wall object pixel offsets

* air alarms D1

* extinguisher cabinets

* APC DESTROYED MISSION ACCOMPLISHED GOOD WORK

* deck 3: floor decals, APCs, air alarms, fire extinguisher cabinets

* deck 3: fireaxe cabinet

* /shuttle_landmark/distress/blue, move base_turf from map to obj def

* intercom presets

* formatting

* deck 1: floor decals

* deck 2: named area fix (LMAO), signs to use single quotes

* deck 2: floor decals, APCs, air alarms, fire extinguisher cabinets, fireaxe cabinets

* Platforms and stairs!

* grates and bugfixes

* Angled ship walls + grate color fix

* corrects apc anim overlay

* deck 2 and away site fixes

# Conflicts:
#	maps/sccv_horizon/sccv_horizon-2_deck_2.dmm

* deck 2 missing grate

* warning stripes

* railings and ledges

* windows and fixtures

* windoorsagain

* airlocks pt1

* windows de-seamed and transparent

* airlocks and pixel offsets

* fixes for airlocks

* more airlock fixes

* presets for ringer, request console and newscaster

* 132

* asfsaf

* kitchen tiling

* thicker freezer tile bevels

* More angled walls

* New shutters and blast doors

* directional corrections

* ops railing fixes

* updated window map things and shutters

* value changes and blast door changes

* Ledges and platforms galore (D2/D3)

* all decks: fix door dirs

* all decks: newscasters, intercoms, requests consoles, ringer consoles

* helm light blue decals to dark blue

* supermatter door dir fix

* fix directional presets (dirs/offsets): newscaster, intercom, requests console, ringer console

* firedoor changes

* deck 3: overlapping wall mountables fixes

* map changes

* airlock changes

* map tweaks

* airlock & stair icons

* various mapping modifications

* Double airlocks + fixing denied states + fixing airlocks on all levels

* Rebase

* directional terminals buttons and lights again, platform tweaks

terminal north facing sprites, atm/food terminal directionals
proper door control and lightswitch directionals (presets still need to be set up, mapping)
re-adds new light tube sprites, again
new sprites for floor lights and the other stuff that got added
adjusted platforms to be recolorable, added light and dark versions, fixed some shading

* missing ERT outfit thingy fix

* floor lights fixed

* deck 3: various small fixes

* deck 1: various small fixes

* deck 2: various small fixes

* fixes

* d2 fixes & multitile door fix

* d2 fixes, remove unused airlock files, button icon fixes, window icon fixes

* make it actually compile, oops!

* make it actually compile, pt2

* CE office camera

* pew pew pew

* pew pew pew 2

* fixes

* deck 3: buttons fixes

* deck 3: button and other fixes

* deck 3: fixes and stuff

* D1 fixes & skrell airlocks

* minor D2 tweaks

* a lot of airlock-related fixes, glass tables, paint sprayer fixes, decal fixes, changelog

* maintenance hatch sprites

* fixing double doors

* flips multi-tiles, fixes multi-tiles, adds desk windoors

* new plastic flaps

* deck 2: a few buttons

* side + middle doors

* created paths for 3-tiles doors

* apply to map the 3 tiles airlocks

* some fixes, windoor alpha

* remove this random ass potted plant

* more map fixes

* holodeck disposal pipe fix

* secure airlock sprites

no code or obj definitions yet

* vault airlock

* vault door fixes

* scc window alpha

* adjusts double door glass, firedoor open state

* adjusts construction states for doors

* remove some defunct icons and fix anims

* assembly stuff

* pharma fixes

* vault door dir

* firedoor smart generation moved to its own proc

* lift doors, d1 fixes

* firedoor smart generation: adjacent wall check

* firedoor smart generation: adjacent firedoor check

* all decks: missing firedoor and other fixes

* deck 2: weird maint stairs fix

* oops

* diona airlock fix

* the shuttle wall gigadeath

* fixes

* some fixes for leftover map item paths, and double lattices

* new diona walls

* more fixes

* and more

* deck 1: fix out of bounds keys

* deck 3: fix out of bounds keys

* runtime 3: duplicate APCs fix

* all decks: make all 3 tile wide doors glass

---------

Co-authored-by: Wezzy <wowzewow@gmail.com>
Co-authored-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>
Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
Co-authored-by: kyres1 <noodle.buster31@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: atteria <tarkona@protonmail.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Co-authored-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com>
Co-authored-by: naut <nautilussplat@gmail.com>
Co-authored-by: naut <55491249+nauticall@users.noreply.github.com>
2023-08-30 21:18:10 +00:00
Fluffy
b183188689 Better logging (#16164)
* Initial

* Cleared duplicates

* More work, get rid of log_error

* more

* log_debug() to macro LOG_DEBUG

* More work

* More

* Guh

* Maybe better?

* More work

* gah

* Dear lord

* *inserts swears here*

* gdi

* More work

* More

* dear lord

* fsdfsdafs

* rsdaf

* sadfasf

* sdafsad

* fgsd

* small fuckup fix

* jfsd

* sdafasf

* gdi

* sdfa

* sfdafgds

* sdafasdvf

* sdfasdfg

* sdfsga

* asdf

* dsfasfsagf

* ihibhbjh

* fsadf

* adfas

* sdafsad

* sdfasd

* fsda

* vhb

* asf

* for arrow

* removed source file-line logging, added header for tgui
2023-08-05 21:53:11 +00:00
DreamySkrell
d0c758cdf1 Replace /pottedplant/random with /random/pottedplant/ (#16944)
* madness

* changelog

* haha changelog fail

* post merge fix

* huh

* post merge fix

* aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

---------

Co-authored-by: DreamySkrell <>
2023-08-03 22:51:25 +00:00
DreamySkrell
b29b431e64 Split random.dm into categorized files (#16826)
* split random.dm into categorized files

* c

* Update code/game/objects/random/clothing.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/random/clothing.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/random/misc.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/random/loot.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/random/loot.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/random/loot.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/random/misc.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/random/misc.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/random/misc.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/random/misc.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* fix conflict

* pizza

* post conflict fix

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-07-30 19:10:20 +00:00
DreamySkrell
8fdbe6b840 Potted plant objs defs, /obj/random/pottedplant/ (#16853)
* plant defs

* dead2 and empty

* /obj/random/pottedplant

* a

* c

* Update code/modules/overmap/exoplanets/decor/flora/potted.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-07-28 22:38:10 +00:00
juniper
58f14b2485 Pizza Tweaks (#16806)
* yangechog

* custom pizzas too! just had to finish that one

* gemfix

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-07-24 21:17:51 +00:00
DreamySkrell
2a64e17d6a Abandoned industrial station (#16677)
* init

* map work

* mappin

* map

* random/tool(box)/icon_state fix

* mappin

* a

* b

* aa

* trashbin filled

* boozeomat/abandoned

* foodheater/abandoned

* areas

* map

* areas etc

* a

* a

* a

* aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

* light

* a

* b

* a?

* aaaaaaaa

* changelog

* broken light, off lamp

* madness

* a

* aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

* a

* uhhh

* I am becoming insane

* hangars, how do they work?

* lattices

* light/spot/weak begone

* game note

---------

Co-authored-by: DreamySkrell <>
2023-07-23 22:40:00 +00:00
TheDanseMacabre
e054ad1cf6 Freebooter Ship (#16353)
* f

* adw

* awd

* the abomination

* daw

* dwa

* adw

* wda

* awd

* Sneed!

* s

* swa

* wad

* w

* wda

* wd

* s

* wd

* adw

* daw

* awd

* adw

* adw

* adw

* adw

* adw

* dwa

* fixes

* awd

* adw

* wah

* awd

* d

---------

Co-authored-by: DanseMacabre <rsurname1212@gmail.com>
2023-06-03 10:23:06 +00:00
Geeves
7f4c937f39 Vault Safe Tweaks (#16381)
* Vault Safe Tweaks

* one more for fun
2023-05-25 09:47:54 +00:00
smellie
f237ea8309 Antag Dirty Bombs & Bodyhorror Parasites (#16317)
* dirty bombs & bodyhorror

* clean up + extra flavour

CE_ANTIEMETIC taken into account in the delayed_vomit() proc. doesn't need to subtract from CE_EMETIC anymore.

* desc. fix, TC tweak, syringe gun kit

* dirty bomb tweaks

radiation remains for as long as advertised (~8mins in an open space)
it also actually leaves behind the green goo now.
2023-05-16 00:34:10 +00:00
Wowzewow (Wezzy)
76e02c0f95 Vexillology (#16237)
* Vexillology

* dock-u-ment-ation

* RAHH BANNERS

* oops

* Kid Named Mapping

* bismillah

* least esoteric problem
2023-05-01 19:08:58 +00:00
harryob
578bae6f6f no relative pathing (#16234)
* the voices win in the end

* cleanup

* changelog

* secure.dm hates me

* make_exact_fit() in initialize instead of whatever was happening before
2023-04-30 21:10:13 +00:00
Wildkins
5ba6eccd9a Fix ruin spawning, LZ deletion, UTs and more (#16068)
* Fix ruin spawning, LZ deletion, UTs and more

* augh

* fix AST exoplanet generation for real

* Fix landing zones turning into rock walls

* fix awaysite runtimes

* im blind

* missed one

* split exoplanet UTs to new UT

* comments

* obj path fixes
2023-03-29 18:44:24 +00:00
Alberyk
e020c30033 Revives: Plates, Bowls and More Plates (#16085)
* kitchen stuff

* fucking hell just use tabs

* suffering goes on

* oh the misery

* map stuff

* aaaugh

* no more

* Update code/modules/cooking/machinery/cooking_machines/container.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/machinery/cooking_machines/container.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/trays.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/trays.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* request

* Update code/modules/cooking/machinery/cooking_machines/container.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/cooking/plates.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* horizon fix

* horizon fix

* things

* Fixes

* icon update

* UNfucks stuff

* oh the misery

* jesus above

* stop using spaces

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-03-28 19:00:57 +00:00
Llywelwyn
e17a924751 Skrell recreational additions: 2 brands of cigarettes, 2 brands of chewing tobacco, wulumunusha cigarettes (#16091)
* initial commit with placeholders

- adds wulumunusha cigarette variant
- adds federation (tobacco) and traverse (wulu) cigarette packets w/ placeholder names and description

* initial fixes + changes for skrell team

- fixes sprite names
- removes the initial_affect from wulu extract; it's slow-acting, there should be no instantaneously noticeable effect
- traverse cigarettes no longer contain wulu, and instead are now mentholated with dyn
- traverse cigarettes are now added to vendors
- separate wulu cigarette added as a placeholder pending lore decision

* chewing tobacco and brand names

- brand names
- regular and menthol (dyn) chewables added
- added to loadout/vendors
- sprite changes

* descriptions + flavours

- added descriptions given by skrell team
- changed contents to give proper flavour messages

* cl, and wulu flavour description

- adds cl
- changes wulu flavour desc
- restricts diona from selecting the wulu pouch

* fixes

- adds wulu cigarette description

* updates packet descriptions

- short and wide

* pedantic description change

the old description bothered me

* adverbs of frequency go before the verb

* Update code/game/objects/items/weapons/cigs_lighters.dm

erroneous comma

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* ash-tray to ashtray on all the descriptions whilst we're here

and wulu desc changed by brotendo's request

* Typo Fix

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-03-28 12:40:42 +00:00
Avery Marie
443b842ec0 Tweaks the Vault as needed (#16054)
* Tweaks the Vault as needed

* Connects the proper disposals

* Oopsies I messed up the Changelog

* f

* For some reason the piping wasn't showing up?

* makes the decals match

* Update html/changelogs/Eyeveri_VaultTweaks.yml

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Corrects the Camera tags

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-03-19 03:25:46 +00:00
Avery Marie
d161021331 Payday 2: Aurora Edition (#16006)
* Adds a custom vault weapon display case

* WIP

* wip 2

* belh

* Vault and Token

* Changelog

* Tweaks Vault Loot

* air alarm

* LMAO i forgot to delete random phoron

* Fixes the lockers. This is everything.

* Fixes the code and adds a inhibitor

* Reworks to meet requested changes

Removes the vault token as requested.

* Adjusts inhibitor
2023-03-17 17:59:12 +00:00
SleepyGemmy
8464ddd0d9 Multiple Bugfixes (#15849) 2023-02-17 17:55:08 +01:00
TheDanseMacabre
21732ce7ff Destroys SS13 culture: Bags of Holding no more (#15735) 2023-02-08 11:28:59 +01:00
Wowzewow (Wezzy)
12ddd59fa9 Adds Medpouches (and other Bay Stuff) (#15505) 2023-02-08 11:27:55 +01:00
Matt Atlas
31c73ead85 Ports the radiation subsystem and cleans up damage flags. (#15715) 2023-02-07 13:22:47 +01:00
Fluffy
3562562067 Musical instruments (#15616) 2023-02-03 23:46:38 +01:00
Wowzewow (Wezzy)
b42d489030 Materials And Medical Stacks (#15586) 2023-01-23 20:50:27 +01:00
Geeves
9a32c83183 Battle Bots (#15540) 2023-01-14 13:07:35 +01:00