skull132
71b7758248
Merge pull request #228 from skull132/webinterface-integration
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Webinterface integration
2016-03-24 20:49:18 +02:00
skull132
899f8cdbec
contract_uplink device & data parsing fix
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A contract_uplink device has been added, for rounds where no TCs are to be given to antags, but access to the database is neat. Namely: heist.
The blacklist was removed, the issue proved to be carriage return characters breaking nanoUI. They are now removed.
2016-03-24 01:26:36 +02:00
skull132
7e266649ea
Syndicate Contracts - Initial Implementation
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Adds SQL database based syndicate contracts to be viewed from any uplink. These can be used as IC traitor objectives, but hopefully with more RP and stuff.
2016-03-21 23:07:04 +02:00
Lord Lag
cc9079a69d
Return of borers
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Borers brought up to spec.
2016-02-27 15:55:52 +00:00
Lord Lag
1106cd7c1f
Fixes #124
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Vaurca use name instead of a flag for mechanics.
2016-02-15 16:14:33 +00:00
skull132
36dbadc106
Del() -> Qdel()
2016-02-07 14:59:21 +02:00
skull132
ed5ecab289
Merge pull request #16 from Mahzel/development
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MagLock integration + Prisoner suit management
2016-01-24 23:12:03 +02:00
Lord Lag
ee583b913d
Vaurca Update
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Vaurca for ne code, now with better sprites
2016-01-20 19:50:19 +00:00
Mahzel
d5e2689336
MagLock integration
2016-01-13 22:57:13 +01:00
Spamcat
f2ac9a023b
pAIs no longer see custom emotes twice.
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fuck i spent way too much time on a single line fix
2015-12-16 19:36:14 +03:00
Zuhayr
7c85f846eb
put_in_hands() refactor.
2015-12-04 17:38:58 +10:30
ccomp5950
bb93245ccd
Fixes the tapping messages check.
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The check is now in Topic() instead of being based on the href link sent.
Resolves #11039
2015-10-15 21:11:06 -04:00
HarpyEagle
fa661f998f
TTV Refactor
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Ensures TTV icon update occurs properly and removes the need for sleep() by
updating tank Destroy() to account for TTVs. Collects duplicated code into
a transfer_valve/remove_tank() proc.
2015-10-08 23:26:05 -04:00
Vivalas
ae5810d6ed
Fixes #10729
2015-09-10 13:50:24 -05:00
mwerezak
f69c723d40
Made flares a bit brighter
2015-09-09 20:42:40 -04:00
PsiOmega
0e2f44e3ac
Admin logs bought uplink items.
2015-09-07 20:02:43 +02:00
PsiOmega
cc960624b9
Fixes mercenary mode not listing bought items.
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The mercenary leader now spawns with the uplink, as is set as its owner.
2015-09-06 10:43:09 +02:00
Zuhayr
23fb8d8b99
Antag system cleanup/fixes.
2015-09-04 18:28:05 +09:30
HarpyEagle
e03585898d
Cleans up flashlight fix
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Moves icon state changes into update_icon(), less duplicated code. Also
makes glowing slime extracts less dumb.
2015-08-24 16:31:31 -04:00
PsiOmegaDelta
0b163b89ae
Fixes #10815 .
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Now uses audible message. Added a message for deaf mobs.
2015-08-24 09:16:35 +02:00
FrickenChris101
a4b3ab1ca5
Flashlight Icon toggle fix
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Just added additional code to update_brightness call and initialize.. Wasn't properly reflecting light being on or off.
2015-08-19 20:17:59 -04:00
PsiOmega
21fd8d825d
Makes the private AI channel truly private.
2015-08-16 15:43:28 +02:00
PsiOmega
e4f6436a85
Fixes #10494 .
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Borgs have their very own custom little headset, so cute.
2015-08-11 21:11:16 +02:00
SomeoneElse
8c0984d5b1
Fix gender issues, some typos from various files
2015-08-11 13:41:40 +03:00
PsiOmegaDelta
c560bd8d79
Merge pull request #10404 from mwerezak/stack-fix
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Material stack related fixes
2015-08-08 09:56:25 +02:00
PsiOmegaDelta
6b01a67c50
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/admin/admin_verbs.dm
code/modules/nano/interaction/default.dm
2015-08-05 09:16:50 +02:00
GinjaNinja32
595b58197d
fix pAI radios not working
2015-08-05 00:49:28 +01:00
mwerezak
0ceb0e291d
Fixes #10314
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Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
Zuhayr
2a51b778d6
Fixes #9611
2015-08-01 21:10:48 +09:30
mwerezak
a36844cf84
Adds inhand sprites for the flash
2015-07-10 00:27:33 -04:00
PsiOmegaDelta
cf10dc38b1
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
.travis.yml
code/game/atoms.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/silicon/silicon.dm
2015-06-30 08:24:43 +02:00
mwerezak
4062f81f20
Fixes #7910
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Partial port from vgstation.
Notable differences:
handle_regular_hud_updates() is called anytime view is reset, instead of
just from the cancel camera verb. check_eye() now returns the vision
flags to be set on the viewer. Moved cameraFollow to silicon. Camera
consoles now call reset_view explicitly when they want to change a mob's
view, instead of leaving it as a side effect of check_eye()
2015-06-28 11:59:19 -04:00
PsiOmegaDelta
8fef02501c
Merge pull request #9936 from mwerezak/fire
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Balances fire to work better with very low concentration phoron gas burning
2015-06-26 13:34:21 +02:00
mwerezak
56065022a7
Updates fire_act() implementations to work better with lower temperature fires
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In some cases fire_act() wasn't even checking the applied temperature. Reworks how fire damages flooring.
2015-06-26 00:40:55 -04:00
mwerezak
f8d5127078
Adds SLOT_EARS to various items
2015-06-21 01:45:43 -04:00
PsiOmegaDelta
37f59551fc
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/devices/PDA/PDA.dm
code/modules/reagents/reagent_containers/glass.dm
2015-06-16 10:30:50 +02:00
PsiOmegaDelta
93c3d03801
Merge pull request #9817 from GinjaNinja32/records
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'Fixes' NanoUI locking up on medical/security records
2015-06-15 15:30:08 +02:00
GinjaNinja32
4da75dba68
Fixes some more unbalanced HTML
2015-06-15 10:48:30 +01:00
GinjaNinja32
3c525e907a
'Fixes' NanoUI locking up on medical/security records
2015-06-14 14:44:38 +01:00
Atlantis
4b19e8be69
Fixes #9548
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- AI's name is now correctly displayed when the AI is clientless while being grabbed with intellicard.
- AI's wireless radio is no longer automatically muted when the AI is transferred to intellicard. It may still be muted from the UI if the intellicard's owner wants it.
2015-06-06 06:28:46 +02:00
PsiOmega
5e84bfa57c
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/clothing/spacesuits/rig/suits/ert.dm
2015-05-30 15:59:54 +02:00
GinjaNinja32
cf722a2d34
Closes some span tags
2015-05-29 18:01:50 +01:00
Zuhayr
fa7c43bf39
Merge pull request #9549 from atlantiscze/bright-solution
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Refactor floodlights
2015-05-30 02:11:10 +09:30
Atlantis
30e4550e2e
Refactor floodlights
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- Fixes #9543
- Removes ugly floodlight/proc/updateicon() and replaces it with proper floodlight/update_icon() which is standard on all objects/items. Does the same refactor for power cells and adjusts the proc call in relevant files (hence the amount of 1-line changes in various files)
- Makes floodlights properly use CELLRATE. Their load is 200 watts. Cell adjusted accordingly, it starts with 1k cell, which is enough for ~40 minutes (roughly)
- Floodlights with almost discharged cell (less than 10%) ocassionally "flicker", dimming for few seconds. This serves as indicator that the power cell is running low.
- Floodlight luminosity adjusted. They now shine slightly more, espicially closer to the floodlight.
2015-05-28 21:45:54 +02:00
Atlantis
7981777c41
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-28 20:16:12 +02:00
Chinsky
3d5b7e5744
Merge pull request #9464 from Kelenius/ofChemAndAnalyze
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Medical scanners now scan ingested reagents
2015-05-27 06:32:20 +03:00
Kelenius
359e055463
Lets medical scanners scan stomach
2015-05-25 19:11:14 +03:00
Atlantis
1da44dc861
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
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- Merge resolution: Updates intellicard NanoUI to correctly show separate hardware integrity/backup capacitor percentages.
2015-05-24 20:23:46 +02:00
PsiOmega
c21a456379
Fixes #9447 .
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The inteliCard now has a NanoUI interface, allowing it to utilize custom CanUseTopic() checks depending on context, in-hand or in-rig.
2015-05-24 11:33:54 +02:00
Atlantis
97f0470504
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-22 21:01:26 +02:00