Commit Graph

2022 Commits

Author SHA1 Message Date
Matt Atlas
5da2a9c24b Splits organs into organ/internal (#7441) 2019-11-20 23:07:10 +01:00
Werner
af16a489a6 Removes Weapons (#7415)
* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
2019-11-16 18:36:13 +01:00
Erki
ff41b92e97 Langserver fixes, vol 2 (#7401) 2019-11-15 22:42:25 +01:00
Matt Atlas
3b6f7996c4 Human Sprites 2: The Desimpsonifying (#7057) 2019-11-09 11:23:42 +02:00
Werner
9c2f225718 Changes to drones and z-macros (#7068)
Turns the z-level restriction procs into macros
Changes z-level restrictions to use the macros
Use contact_levels for announcements (instead of player_levels)
Restricts the teleporter to station_levels instead of player_levels
Restricts AI tracking to station_levels instead of player_levels
Mechs only get tracking beacons if they are on station_levels (instead of player_levels)
Construction Drones gib if they enter a station level
Mining Drones gib if they leave the station levels
Removes the mining equipment vendor from the scrapheap
2019-11-06 18:55:14 +01:00
JohnWildkins
aa5482ca8e Antag loadout refactor, also deathsquads I guess (#7308)
all antags that previously had massive equip chains now use the outfit datum system
    commandos + deathsquad (aka Syndicate Commandos and NT Asset Protection) have been moved out of nested alert menu hell to the new ERT system as admin-spawned ERTs, they do not appear normally
    all outfit datums will now take into account backpack preferences
    made the ERT job announcement / details more obvious
2019-11-03 19:49:42 +02:00
Karolis
a38415ed2c Added little sound. (#7215) 2019-10-24 02:35:53 +05:00
Karolis
c48e02439d More themed uis (#7102)
* Applies theming to more UIs

* Change log
2019-10-05 14:31:30 +02:00
Karolis
60fae57b80 Fixes horrible oversigth in things. (#7069)
Thanks granpa skull!
2019-09-26 23:05:22 +03:00
Karolis
3acad73154 Adds custom annoucment with custom sound verb (#6872)
This is reused code from huge solar flare event.
2019-09-20 23:12:16 +03:00
Karolis
570b2c97c6 Fixes player panel breaking (#6963) 2019-09-09 01:31:22 +02:00
Karolis
dd9ad0045c May admins know age of disconnected players (#6879) 2019-09-06 23:38:47 +03:00
Alberyk
8291e3b474 Tajaran stuff: five years plan edition (#6913)
-adds the honorary party member card to the loadout
-adds mata'ke priest clothing to the loadout
-removed siiktau
-removed some unused clothing
-added some extra description_fluff
2019-09-01 21:49:12 +03:00
Panter
2bb959da4c Fixed inconsistencies in Requests Consoles names and department types. (#6923)
As reported here #6909 there were a few Requests Consoles that didn't have correct Department names.
This pull request fixes that, sets proper Department Types for a few Request Consoles and also makes the Requests Consoles' names more consistent in general by adding the 's' to 'Requests' everywhere.

Fixes #6909
2019-08-30 22:05:27 +03:00
Erki
ab4ea852c9 Remote restarts and discord msg fix (#6783) 2019-08-16 19:54:10 +02:00
Werner
521cf0ef67 Fixes/Tweaks Ghostspawners (#6842)
* Added a drill to the survivor pod
* Fixed a bug which caused a spawner with unlimited slots to disable itself after the first spawn
* Fixes a bug with the CCIA Equipment. #Fixes #6844
* Added a verb to despawn to admin mobs
* Removed the human respawn delay from the visitor/pod survivor
* Prevents Tajara/Unathi from becoming checkpoint guards to avoid the shoe/gloves issue
2019-08-11 12:31:56 +02:00
Werner
a8e4e7f88c Ghost Roles (#6706) 2019-08-10 23:57:49 +02:00
Karolis
f4abdb4dc0 Improvements and fixes to modern player panel (#6824)
Makes initial size bigger
  Removes 0's from non admin panel
  Adds VV button back
  Makes all the buttons not so crammed in basic themes
  Makes search field autofocus
2019-08-06 08:53:49 +03:00
Karolis
9985960e5b Adds modern player panel for staff needs. (#6795) 2019-08-04 20:13:20 +02:00
Erki
68c2c2e739 Separate Dead OOC Allowed From Dead LOOC Allowed (#6797)
Currently, DISABLE_DEAD_OOC is used as a singular toggle for determining whether or not ghosts can talk on both OOC and LOOC. This is undesireable, should we wish to only disable their access to LOOC via config.

This PR implements a DISABLE_DEAD_LOOC config flag, which explicitly restricts the access of dead people to LOOC. While leaving DISABLE_DEAD_OOC as its own flag for when we want to exclusively restrict global OOC.
2019-08-02 21:04:38 +03:00
Erki
9535f738ad Port TG's stickyban panel (#6806) 2019-08-01 10:37:23 +03:00
Karolis
8b785b3815 New record consoles and removal of old datacore, adds SSrecords (#4878)
This PR is depending on #4868 for it's ui framework. This PR mostly makes new SSrecords subsystem responsible for storing records. This should replace old datacore.

Make new SSrecords.
Make things use SSrecords and whole code compile
Made VueUi button <vui-button> to push parameters as JSON, preserving client side data stricture.

    Add new records console and admin record management.

I am mostly looking for feedback regarding SSrecords and it's data storage mechanism criticism (It's using lists for storage)
2019-07-27 12:24:16 +03:00
Erki
d3a7634121 Removes some common sources of tick overrun (#6775) 2019-07-25 22:32:19 +02:00
Alberyk
d0dff4c370 Removes xenomorphs (#6686)
Xenomorphs are pretty much badly done and don't really fit at all. This pr fully removes the human type ones, alongside with the infection, eggs and facehuggers.
2019-07-24 21:34:44 +03:00
Werner
9f5a26d9ff Removes CCIA (#6678)
view duty log verb and changes the way their recorder works.

CCIA recordings are now written to the database once the interview is complete (if enabled) and printed out.
2019-07-17 22:39:31 +03:00
Alberyk
f636425d74 Removes an unused species (#6585) 2019-06-19 18:19:36 +02:00
Erki
fabd8c4d44 Revert "Apostrophe Bugfix: Plastic Variables (#6547)" (#6549)
Reverts #6547

This introduces an HTML-injection attack. You can inject arbitrary HTML code into character names and have it be executed upon examining someone.
2019-06-09 17:26:29 +03:00
Geeves
5e3084d1d1 Apostrophe Bugfix: Plastic Variables (#6547) 2019-06-09 14:41:14 +02:00
Werner
3323a4a95f Adds a admin verb to manually get the logout report (#6377) 2019-05-22 14:18:39 +02:00
Werner
6d8a94d408 Simulated to Unsimulated (#6410) 2019-05-19 16:22:54 +02:00
Mykhailo Bykhovtsev
b0d6220f33 Fixing admin PM (#6464)
Fixes #6461
2019-05-17 17:26:25 +03:00
Karolis
d22da55cc3 External authetification saga continues (#6417) 2019-05-11 21:50:34 +02:00
Karolis
96c2e1c163 Adds external auth (#6380) 2019-05-10 00:05:58 +02:00
Mykhailo Bykhovtsev
81e7f29878 Reworking Bot API and optimizing for loops in admin code (#6355) 2019-05-01 14:14:26 +02:00
William Lemon
4e365c0eaf NTSL2+ (#6256)
Warning! Big Scary Change!
NTSL2+ is a re-work of NTSL.
The goals of this rework are to remove worries regarding server load, and make it impossible for a malicious program to crash the server.
The result is an asynchronous daemon based interpreted language, called NTSL2+.

The Daemon in question can be found Here

Features:

Programming Language worth considering a programming language
Limit-able execution - Unable to hold the server up
Runs on Modular Computers
Shitty in-game networking.
Players can finally write their own laptop programs I cannot stress that enough.
2019-04-20 18:24:04 +03:00
Erki
015fce2f48 Rework spam protection (#6201) 2019-04-01 20:43:24 +02:00
Erki
14d132ddef API refactor + update (#6127) 2019-03-23 22:12:59 +01:00
Mykhailo Bykhovtsev
18a651203a Fixing Jump To Mob(And admin proc too) (#6140)
So I noticed that Jump To Mob proc of both observer and admin version is using wrong list, and it does not actually work on any mob because the mob it is looking for is of different format in the list.

Fixes Jump To Mob for Ghost tab and Admin tab.

Makes Jump To Mob use same list as Follow. Which makes it list things like carp(2) or if mob is dead or a ghost.

Renames admin Jump To mob. Making admin panel use admin proc, instead of public.
2019-03-16 00:11:30 +02:00
LordFowl
8d436c4a03 Converts all necessary << outputs into the to_chat() macro. (#6076)
This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;

All << is converted into to_chat().
2019-03-10 23:39:03 +02:00
Werner
1cedf0a054 Gamemode for EBS (#6061) 2019-02-22 19:46:18 +01:00
Werner
b823b4eb05 Converts jobs and admin equipment to use outfits (#5827)
Converts the jobs and admin equipment to use outfit datums.
2019-02-19 23:58:05 +02:00
Erki
f29506a45a Leave any sanity you had at the door step (#5885) 2019-01-03 19:08:54 +01:00
Erki
989ec01db3 Fixes (#5870) 2018-12-31 03:55:31 +01:00
Werner
0cec626458 Fixes the bluespacesquid having no tentacles (#5830)
The bluespace squid doesnt have tentacles, because in the recent tentacle changes the author didnt check if anything used the tentacle styles that have been renamed.
2018-12-27 22:13:11 +02:00
Mykhailo Bykhovtsev
ad9e025375 Fixing dev perms V2 (#5733)
In last PR #5687 I have removed this line /client/proc/game_panel which kinda the main reason of dev perms update.
2018-12-10 22:15:31 +02:00
Mykhailo Bykhovtsev
498bb3d9d4 Fixing dev's perms (#5687)
As per skull request, the PR was reworked. Dev rank does not contain spawning capabilities on its own.

Kill Air now prompts user if they really want to disable air processing. Only if we are trying to disable it
2018-12-09 12:50:05 +02:00
Werner
c517adcece Fixes restarts being fucked when admins manually set the round type (#5681) 2018-12-01 01:30:00 +01:00
Mykhailo Bykhovtsev
0f953b1a87 Admin tools tweak (#5634)
- Show Player panel was reworked to just have a sing "Select Species" button that includes all species in species datum.
- AI is added as an option of transformation
- Developers are granted access to Game Panel - (used only for Create object/mob/tur)
2018-11-28 22:41:56 +01:00
BurgerLUA
5dddb44e31 added (#5581) 2018-11-09 02:28:48 +01:00
BurgerLUA
5b71440cdc Temperature + Reagent Fixes (#5535)
Fixes #5530
Fixes #5533

Also reduces the burn damage from hot reagents by 90%.
2018-11-05 07:11:02 +02:00