Commit Graph
647 Commits
Author SHA1 Message Date
Chada-1andGitHub d7e680a575 Full rename of all real chems to bone apple tea'd versions. (#9400)
As a continuation of #9389
As a bonus, any drugs that mentioned their IRL counterpart in their description now describe their predecessor as ancient, and the new ones as modern. The biggest difference here is just the Antihistamine which was given a full new name. They're similar enough that they'll be recognized (most of them) but different enough for us to call our own and not care what the real medicines are/do since these are our sci-fantasy versions just inspired by them.
2020-07-26 13:19:41 +03:00
mikomyazakiandGitHub 3f2a515a8b Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). (#9432)
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().

Many interactions expect a target to have an update_icon(), so they should all be the same.

Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00
JoshieandGitHub fb8af14858 Renames all instances of "Norepinephrine" to "Inaprovaline" (#9389)
It was a mistake to use real life chemicals on the grounds of "realism", especially when the chemical doesn't actually act realistically to how it does in real life. With the removal of the Inaprovaline medication as well, we can return the name to Norepinephrine, which was originally called Inaprovaline anyway.
2020-07-21 17:57:44 +03:00
Matt AtlasandGitHub 46227542da Fixes stairs randomly faceplanting you + some initialize/qdel errors (#9341) 2020-07-12 19:20:26 +02:00
GeevesandGitHub 4a3fcd288a No Lung Pop (#9337)
Drowning in the pool no longer causes your lungs to pop.
    You will no longer gasp for air when submerged, instead you will flail violently.
2020-07-12 17:19:04 +03:00
GeevesandGitHub 33ad8096fb The Great Spanning (#9320)
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
GeevesandGitHub c04c1c17ca Handy Overlays (#9290) 2020-07-09 11:13:06 +02:00
GeevesandGitHub 7f7d56a0a9 Bodypart and Slot fixes (#9319) 2020-07-09 11:10:46 +02:00
MarinaGryphonandGitHub 37c80988ce Converts Reagents to Typepaths and Centralises Reagent Spawning (#9140)
Converts reagents to use typepaths instead of IDs.
    Centralises reagent spawning in a lot of places to use reagents_to_add instead of a variety of custom methods or initialise overrides.
2020-07-05 20:47:48 +03:00
Matt AtlasandGitHub 0811c51203 Yet more brainmed tweaks (#9254) 2020-07-04 22:27:25 +02:00
Matt AtlasandGitHub 107bbc58d8 Ports emote decls from Bay + automatic pain emotes. (#9215) 2020-07-03 20:14:23 +02:00
Matt AtlasandGitHub 6725cfbc34 Fixes oxyloss racking up extremely fast (#9253) 2020-07-01 22:38:28 +02:00
AlberykandGitHub bb9d1e2b22 Reworks aut'akh augments (#9079)
This pr changes all aut'akh augments and adds a couple of new ones, with effects and the like. Requested by sleepy.
2020-06-28 13:58:37 +03:00
Matt AtlasandGitHub b132f4509b Overhauls pain message/status displaying, fixes oxyloss. (#9173)
Pain message/status displaying has been unified into custom_pain. This might cause some weirdness with when people go unconscious or get paralysis from excessive pain.

Oxyloss has been fixed and so has the oxygen damage overlay, which is now back. I'm not sure of the actual impact this has on damage.

Also added a fullscreen BIG RED overlay when you have BIG PAIN.
2020-06-27 17:47:15 +03:00
ParadoxSpaceandGitHub ec41f6e788 Synthskin Limb Fix (#9197) 2020-06-24 13:05:18 -03:00
ParadoxSpaceandGitHub 38f875291b Unapologetic Skrell Nerfs (#9147) 2020-06-23 21:19:12 -03:00
ParadoxSpaceandGitHub 31630e4442 Synthskin Limb/Shell Changes (#9127) 2020-06-21 20:15:35 +02:00
Matt AtlasandGitHub c6d9cba325 Changes up a lot more messages to look like emotes. (#9133) 2020-06-18 10:29:47 +02:00
Matt AtlasandGitHub 71fc63d2c7 Fixes an air damage runtime and whisper verb printing (#9110) 2020-06-13 11:50:41 +02:00
GeevesandGitHub 77759d4a1f Diona Pain (#8966)
Diona now feel pain, although they only take 70% of the pain other species experience.
    Unathi now get a unique pain message, instead of the dear god one.
2020-06-08 19:04:49 +03:00
Matt AtlasandGitHub 7d41bae9a1 Fix changeling sting forensics + laser AB (#9057) 2020-06-07 13:04:06 +02:00
Matt AtlasandGitHub 76fec1fea2 Quite a few brainmed changes + fixes. (#9015) 2020-06-05 20:54:17 +02:00
KaedwuffandGitHub 1529fa44c1 Removes Virology (#8927)
-Almost all aspects of virology and it's related machinery and objects have been purged from the code and map.
-Most of disease code has been purged. Some pieces of it remain as holdovers because they would require extensive rewrite of defines and codes for things like nanite robot transformation and appendicitis (that frankly isn't necessary)
-The outbreak event has been purged, as has the virology malicious code event variant.
-The Virology department has been remapped into the Abandoned Sector.
2020-06-05 20:27:46 +03:00
MarinaGryphonandGitHub dbd4ee3b0c Fixes augment spawning and tweaks names of language processors slightly (#8999)
Fixes augment spawning and tweaks names of language processors slightly
2020-06-01 19:57:43 +03:00
GeevesandGitHub 01c22b9246 Language Processors (#8823)
Added certain language augments to the Vaurca loadout.
2020-05-30 16:19:07 +03:00
Wowzewow (Wezzy)andGitHub fad8415a8e Pickup, Drop and Equip sounds (#8861) 2020-05-22 15:40:00 -03:00
GeevesandGitHub a87d22ecc4 Screen Overlay Jazz (#8922) 2020-05-22 16:40:37 +02:00
AlberykandGitHub 21b4df0682 Reworks Aut'akh (#8880) 2020-05-18 15:07:34 -03:00
AlberykandGitHub 608c4751b2 Adds augment disrupter implants (#8847) 2020-05-16 15:37:27 +02:00
AlberykandGitHub b9e36a2c32 Restricts the synthetic hair extensions to species that have hair. (#8851) 2020-05-15 22:55:38 +02:00
skull132 0907c95842 Revert "Revert "IPC Tag Project (#8649)""
This reverts commit bf11747fc3.
2020-05-08 23:30:08 +03:00
AlberykandGitHub 9be56042e3 Removes the multitool option from the augment combitool (#8811) 2020-05-08 16:32:18 +02:00
Matt AtlasandGitHub 105cb5d64e Remove sharp/edge in procs and consolidate them into damage flags. (#8672) 2020-04-30 20:29:35 +02:00
Matt AtlasandGitHub 4b97822bb4 Bump dreamchecker version to 1.4 (#8711) 2020-04-28 15:41:32 +02:00
Werner bf11747fc3 Revert "IPC Tag Project (#8649)"
This reverts commit f076f391f4.
2020-04-28 15:29:36 +02:00
GeevesandGitHub f076f391f4 IPC Tag Project (#8649) 2020-04-28 14:45:56 +02:00
ParadoxSpaceandGitHub babba0d7be Shell Augment Fix (#8746) 2020-04-24 01:38:03 -03:00
AlberykandGitHub 7d86fdf901 Cyberpunk 2462: augments for real this time (#8113)
This pr adds an augment option to the loadout, that by using copious amounts of shitcode, allows players to spend their snowflake points into becoming total powergamers cool augmented cyborgs.
Also, make a couple of changes to allow all limbs to host internal organs and interact with them in surgery.
2020-04-23 19:27:53 +03:00
Matt AtlasandGitHub d403ee314d More combat/gun/medical tweaks. (#8615) 2020-04-19 14:28:33 +02:00
Wowzewow (Wezzy)andGitHub eb8b49a729 Some more tool inhands (#8633) 2020-04-11 16:02:35 -03:00
DoxxmedearlyandGitHub e1731b5fca Prosthetic stomach name/sprite/mechfab (#8574) 2020-04-01 20:26:50 +02:00
Matt AtlasandGitHub 1af592cca9 Fixes post_droplimb not being called. (#8493)
This makes icons on the body properly update and thus show the missing limbs.

The problem seems to be that the timer doesn't actually spawn at all for whatever reason. Tried 5, 10, nothing works. A spawn(1) worked but I settled for this method as I don't actually think it makes any difference and it works properly.
2020-03-23 21:32:56 +02:00
DoxxmedearlyandGitHub f1c6c31d93 Alcohol/Liver adjustments (#8477) 2020-03-22 21:14:01 -03:00
Wowzewow (Wezzy)andGitHub b9b42f4f8f Janitor, hydroponics and medical inhands (#8456) 2020-03-21 13:36:49 +01:00
Matt AtlasandGitHub 9ab1f2cfb1 Projectile impact effects, sounds and blood splatters. (#8444)
Based.
2020-03-20 21:28:28 +01:00
AlberykandGitHub 2e754d1a71 Two bugfixes. (#8479) 2020-03-20 19:56:59 +01:00
mikomyazakiandGitHub 21f348ec57 Adds a unit test to check for any missing initial icon states (#8332) 2020-02-23 02:43:12 -03:00
mikomyazakiandGitHub 6074224d00 dreamchecker (#8233)
Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
Matt AtlasandGitHub 16aeb5c9d9 Many balance changes to halloss and damage. (#8160) 2020-02-08 15:39:06 +01:00
Matt AtlasandGitHub 6ac723d54c Reimplements old Unathi devour with some miscellaneous improvements. (#8072)
Unathi now can no longer eat items, they can no longer swallow mobs whole, and instead they now bite chunks out of mobs instead.

Also, dionae no longer delete mobs inside them when they split.
2020-01-27 20:29:13 +01:00