Commit Graph

38 Commits

Author SHA1 Message Date
alberyk
9615a17ecc loadoutfixes 2022-01-22 12:36:12 -03:00
alberyk
1dc3bb2dd8 Merge branch 'master' into final_shuttle_touches_and_stuff 2022-01-14 21:04:38 -03:00
Wowzewow (Wezzy)
25f4df810f Chair fixes again (#12866)
* Chair fixes 3

fixes wheelchairs not being able to be picked up...again

* japed
2021-12-22 13:03:16 -03:00
alberyk
4b32268c1a Merge branch 'master' into final_shuttle_touches_and_stuff
# Conflicts:
#	code/game/objects/structures/window.dm
#	code/modules/client/preference_setup/loadout/loadout_uniform.dm
2021-12-21 16:51:40 -03:00
Wowzewow (Wezzy)
0549da254f Business card buffs (#12810)
* bizniz cards

* Buffs business cards.

* Update wezzy_businesscardbuffs.yml

* oops

* Update code/game/objects/items/weapons/storage/business_card.dm

Co-authored-by: Casper3667 <8396443+Casper3667@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/business_card.dm

Co-authored-by: Casper3667 <8396443+Casper3667@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/business_card.dm

Co-authored-by: Casper3667 <8396443+Casper3667@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/business_card.dm

Co-authored-by: Casper3667 <8396443+Casper3667@users.noreply.github.com>

* fix

* Update wezzy_businesscardbuffs.yml

* makes business cards unfoildable and glass immune to fire

* KOLORS

* spy fortress 2

* dent

* A

* undoes purse change

Co-authored-by: Casper3667 <8396443+Casper3667@users.noreply.github.com>
Co-authored-by: TGW <mc-casper@hotmail.dk>
Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>
2021-12-19 22:22:28 +01:00
Wowzewow (Wezzy)
527698d6a8 Updates wheelchair code for the new chair-lennium. (#12813) 2021-12-07 13:52:58 -03:00
alberyk
2294b4f0c5 Merge branch 'master' into computer_tweaks
# Conflicts:
#	code/game/jobs/faction/eridani.dm
#	code/game/jobs/job/captain.dm
#	code/game/jobs/job/civilian.dm
#	code/game/jobs/job/civilian_chaplain.dm
#	code/game/jobs/job/science.dm
#	icons/obj/machines/shielding.dmi
2021-10-29 21:41:30 -03:00
desven
3b93f8c710 Readds the normal leather satchel to the loadout, adds normal wallet to the loadout (#12638) 2021-10-29 17:28:18 +02:00
alberyk
ae15e82f76 All jobs 2021-09-23 23:07:28 -03:00
Geeves
59cb87efd4 Buddy Tag Options (#12143) 2021-07-21 14:08:01 +02:00
Geeves
3d78a92193 Standardizes Loadout Path Gear Tweak (#12160) 2021-07-12 14:40:09 -03:00
Casper3667
7b3b33468c Adds several new bag types (#12028) 2021-06-21 18:19:19 -03:00
Geeves
cb22e1855e Buddy Tags (#11752)
* Buddy Tag

* random ID
2021-04-30 02:08:37 +02:00
Casper3667
fde83931df Adds prescription to loadout (#11651) 2021-04-21 12:24:37 +02:00
Alberyk
0bf77191b8 Custom items 26/03 (#11553) 2021-03-30 12:32:36 +02:00
Geeves
492dc6d2ce Business Cards (#11504) 2021-03-25 19:55:12 -03:00
Wowzewow (Wezzy)
0dbad15736 Belt colors (#11050)
rscadd: "Adds colorable belts."
    tweak: "Fannypacks are now recolorable."
    rscadd: "Belts now have a dedicated loadout section.
2021-02-07 16:45:36 +02:00
Wowzewow (Wezzy)
0f2dd823da More hearing aids (#11060) 2021-01-28 18:42:50 +01:00
Alberyk
a88c4ed709 Removes the component pouch from the loadout (#10702) 2020-12-02 21:38:09 +01:00
flpfs
b1b972638b Adds Collapsible Wheelchairs (#10374) 2020-11-05 16:16:10 +01:00
TheStryker
6280cfb72f Adds items to the loadout + Himeo voidsuit additions. (#10376) 2020-10-30 11:29:29 +01:00
Wowzewow (Wezzy)
b5a0a7cd4b Some bugfixes (#10333) 2020-10-24 23:03:59 +02:00
TheStryker
0a90282f62 Adds a Himeo voidsuit. (#10184)
Adds a Himeo voidsuit kit to the loadout that can be used to reskin a mining voidsuit into a Himeo voidsuit and back. Mechanically, it is identical to a mining suit.
2020-10-17 10:38:08 +03:00
Wowzewow (Wezzy)
03e29eb265 fixes loadout photos not fitting in lockets and sweater underwear (#10188) 2020-10-07 23:03:58 +02:00
Wowzewow (Wezzy)
5342d41549 Loadout fixes (#9907) 2020-09-07 19:11:54 +02:00
Snakebittenn
91cf62f8db Loadout Trim II: Electric Boogaloo (#9871) 2020-09-07 10:28:35 +02:00
Geeves
d2f63580ff Wristbound Computer Introduction (#8648) 2020-04-22 00:04:11 +02:00
Alberyk
32ce108eb7 Makes loadout gear tweaks a bit more modular (#8668) 2020-04-19 22:42:32 +02:00
Geeves
bd2506d8a0 Hearing Aids (#8138) 2020-02-08 15:31:11 +01:00
Geeves
658a9ceb83 modular computer stuff 2020-01-25 23:08:37 +02:00
TheGoret
de4f4cd81b Add more briefcases to the loadout and rework some icons (#7966)
Happy_Fox made sprites for briefcases and I decided to add them. He also reworked some basic hand-sprites, such as the weird outline on the brown one.
2020-01-17 15:53:34 +01:00
Wowzewow (Wezzy)
962c45b6fa P.P.A.P (Pen, Paper and PDA) update (#7410) 2019-11-21 15:49:17 +01:00
Werner
af16a489a6 Removes Weapons (#7415)
* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
2019-11-16 18:36:13 +01:00
JohnWildkins
b7a5370f3b Alt. tool-belt fix and cost tweak (#7368)
Alternate utility belts now start with tools
    They're now free since it's literally just a different sprite for the same thing and they're role-locked anyway
    apprentices no longer spawn with free tools they shouldn't have
    job outfit datums use belt_contents now instead of spawning utility/full
2019-11-15 15:43:10 +02:00
JohnWildkins
4fe77f4323 Utility Resprite II: Once More with Feeling (#7246)
rscadd: "Added an engineering apprentice uniform, and overalls accessories to the miner, atmos tech, chief engineer and engineer lockers, as well as loadouts. They are equivalent to webbing vests."
    rscadd: "Atmos tech lockers now start with blue hazard vests, and the wardrobe locker includes matching (non fire-safe) hard hats."
    rscadd: "Added safety goggles with a new sprite with a verb to raise/lower them. The original goggles can be found as 'safety glasses'. Both are available under eyewear in the loadout tab."
    imageadd: "Updated sprites for the engineer, CE, atmos tech, janitor, CT (incl. an alt uniform in lockers and loadout), quartermaster, and miner jumpsuits. Updated atmos fire suit sprite."
    imageadd: "New utility belt (incl. alt sprite available in loadout), hard hat, engineering beret, sheet and ore snatcher, and hydrogen ore sprites."
    imageadd: "New hazard vest sprites. Hazard vests can now be zipped up or left loose with an appropriate verb."
    imageadd: "New atmos airlock sprites, new mining, atmos, and janitorial locker sprites."

also all sprites by AmoryBlaine I just unga dunga'd the code together
2019-11-02 19:46:33 +02:00
Mwahahahaha
ac9c1769ae Accessory Flipping, Wallets, Lanyards, contractor worn ID icons, ID layer switching, custom loadout names and descriptions, manbeast, hiiyah (#7087)
Asymmetrical accessories can now be flipped! This is done through the attack_self proc (i.e., activating it in your active hand), or a right-click menu if the item already has an attack_self behaviour.
This affects:

    Stethoscopes
    All medals
    All badges
    Armbands
    Holsters
    Machete Holster
    Scarves
    TCFL ribbons
    Shoulder capes
    Sleeve patches
    Bandoliers
    Political pins
2019-10-19 00:04:29 +03:00
Alberyk
69f92be449 Another fashion update: dress, medical gown and fannypack edition (#5296)
-adds some new dresses ported from polaris and tg to the custom loadout, at some players request
-adds the medical gown, replacing the white jumpsuit in patient's closet, suggested here: https://forums.aurorastation.org/viewtopic.php?f=18&t=11622&
-adds fannypacks to the loadout
-adds some xeno hardsuit sprites, ported from polaris
2018-09-30 22:15:02 +03:00
Alberyk
5a355914fc Port bay newest loadout system (#1648)
-ports bay newest loadout system, which is pretty much a tab of their own, with different sections instead of a single list
-adds code that allows for several tweaks of custom loadout, like color, item path and contents
-adds dumb lunchboxes that can be filled with some food selection
-adds the option to select pre-filled vacuum-flasks or flasks
-also tries to fix the issues with xeno gear again
2017-01-29 21:52:09 +02:00