Chinsky
dcf7f308f6
Merge pull request #9662 from PsiOmegaDelta/150604-SpiderGlow
...
Giant spider nurses now have a chance of injecting their victims with eggs.
2015-06-05 10:37:58 +03:00
Yoshax
c960fad48e
Changes teleportation scroll and spellbook to be only usable by wizards
2015-06-04 20:21:31 +01:00
PsiOmegaDelta
55bc495ee7
Some cleanup of code.
2015-06-04 14:18:13 +02:00
PsiOmegaDelta
dc22e8fed3
Giant spider nurses now have a chance of injecting their victims with spider eggs.
...
Spider nurses now have poison_per_bite chance (currently 10%) to inject a random non-robotic external limb with spider eggs.
These eggs will eventually hatch a number of spiderlings that will slowly grow inside their host, causing minor tox damage over time.
If the organ is removed from the host, the host dies, or the spiderling has matured sufficiently it will crawl out into freedom.
Medical scanners will register eggs and spiderlings as foreign bodies.
2015-06-04 12:13:29 +02:00
PsiOmegaDelta
7168c9b064
Spiderlings now inherit color and light from egg clusters, spiders inherit from spiderlings.
2015-06-04 09:50:43 +02:00
PsiOmegaDelta
00953968dd
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-06-04 08:20:00 +02:00
Zuhayr
9d9efc336b
Merge pull request #9649 from mwerezak/fixes
...
Fixes
2015-06-03 11:45:45 +09:30
mwerezak
45d60ab551
Fixes #9640
2015-06-02 22:00:34 -04:00
GinjaNinja32
3434826eaf
Merge pull request #9490 from Zuhayr/xenoruins
...
Random map generator expansion.
2015-06-02 20:59:52 +01:00
Chinsky
58d9cb24a2
Merge pull request #9632 from PsiOmegaDelta/150602-Access
...
Generalizes access definitions.
2015-06-02 22:32:11 +03:00
Zuhayr
ebe62cefd8
Refactored random map generator system and added several terrain generators.
...
Created a global list to track base turfs for explosions/shuttle moves.
Remaps the asteroid to be a moonlet. Tidies up some references to 'asteroid', removes moonbase from the accessible z level list.
2015-06-03 04:36:19 +09:30
PsiOmegaDelta
88b80732e7
Generalizes access definitions.
...
Access description, type, and area/region (medical, security, etc.) is now defined in a datum, ensuring the id modification consoles will (should) never be missing entries.
2015-06-02 18:11:46 +02:00
Zuhayr
dadc434f4e
Ported action button system from Paradise/tg
2015-06-02 17:17:13 +09:30
PsiOmega
3d49ad3927
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/game/jobs/job/job.dm
code/game/jobs/job/silicon.dm
code/game/objects/items/weapons/surgery_tools.dm
code/modules/materials/materials.dm
code/modules/mob/living/carbon/human/species/species.dm
code/modules/mob/living/carbon/human/species/station/station.dm
code/modules/organs/organ_external.dm
icons/obj/objects.dmi
2015-06-01 09:07:03 +02:00
GinjaNinja32
c1cc002109
Merge pull request #9601 from Techhead0/survivalBox
...
Survival box and job spawning fixes.
2015-05-31 19:47:44 +01:00
Techhead0
9047bbe2a2
Removes O2 tank and spare mask from Vox boxes.
2015-05-31 14:17:24 -04:00
Chinsky
10218eb8c9
Merge pull request #9573 from Zuhayr/chairs
...
Chair update.
2015-05-31 11:33:24 +03:00
Zuhayr
201712eb3d
Added MATERIAL_PADDING flag.
2015-05-31 17:19:32 +09:30
Zuhayr
fd2855800f
Merge pull request #9582 from mwerezak/robolimbs
...
limb fixes
2015-05-31 17:14:25 +09:30
Zuhayr
1a4f3952d1
Cosmetic fixups.
2015-05-31 17:10:49 +09:30
mwerezak
d541fda7be
Sets w_class for external organs
...
Adjusts the edge w_class requirement to require a weapon that is larger
than or equal to the limb's w_class. Also makes the surgical saw and
surgical drill w_class = 3, and the scalpel w_class = 1.
2015-05-30 19:02:37 -04:00
Zuhayr
ae38961a65
Fixes #9551
2015-05-31 03:36:07 +09:30
Zuhayr
f9e99e1ee9
Fixes #9581
2015-05-31 03:34:29 +09:30
Zuhayr
c2c8911aed
Additional IPC tweaks.
2015-05-31 02:30:57 +09:30
Zuhayr
388b2612b0
Fixes #9488
2015-05-31 01:43:06 +09:30
Zuhayr
ff5c815d01
Fixes #9487
2015-05-31 01:38:04 +09:30
PsiOmega
d0232732d4
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/game/machinery/floodlight.dm
code/game/objects/items/devices/suit_cooling.dm
code/modules/organs/subtypes/diona.dm
code/modules/paperwork/pen.dm
code/modules/reagents/reagent_containers/hypospray.dm
html/changelogs/.all_changelog.yml
2015-05-30 16:11:57 +02:00
PsiOmega
5e84bfa57c
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Conflicts:
code/modules/clothing/spacesuits/rig/suits/ert.dm
2015-05-30 15:59:54 +02:00
PsiOmegaDelta
12d1277925
Merge pull request #9577 from Zuhayr/dev-freeze
...
Fixes
2015-05-30 08:35:39 +02:00
Zuhayr
eaf7e6718d
Merge pull request #9553 from GinjaNinja32/reagent_protection
...
Fixes #5945 , de-copy-pastes parapens and sleepypens
2015-05-30 13:57:31 +09:30
Zuhayr
deb806c4cb
Fixes #9076
2015-05-30 05:24:44 +09:30
Zuhayr
a3f3009eb4
Fixes #9063
2015-05-30 05:16:01 +09:30
Zuhayr
c5df326533
Fixes #9414
2015-05-30 03:15:19 +09:30
GinjaNinja32
cf722a2d34
Closes some span tags
2015-05-29 18:01:50 +01:00
Zuhayr
fa7c43bf39
Merge pull request #9549 from atlantiscze/bright-solution
...
Refactor floodlights
2015-05-30 02:11:10 +09:30
Zuhayr
3cf0018fb8
Fixing up bed icons etc.
2015-05-30 01:13:11 +09:30
Zuhayr
93aaa48cd8
Fixes #9571 , various other tweaks.
2015-05-30 00:59:39 +09:30
Zuhayr
7d7723c19d
Further material tweaks.
2015-05-30 00:45:58 +09:30
Zuhayr
e9f2f5cf55
Converted comfy chairs to material system, cleaned up colours/icons.
2015-05-30 00:45:36 +09:30
Zuhayr
15070d729d
Dev-freeze into dev merge.
2015-05-30 00:31:12 +09:30
GinjaNinja32
86f52910a1
Fixes #5945 , de-copy-pastes parapens and sleepypens
...
Harm-syringes, hyposprays, parapens and sleepypens now all respect armour, and produce admin logs for transferred reagents if any are transferred.
2015-05-28 22:23:37 +01:00
Atlantis
30e4550e2e
Refactor floodlights
...
- Fixes #9543
- Removes ugly floodlight/proc/updateicon() and replaces it with proper floodlight/update_icon() which is standard on all objects/items. Does the same refactor for power cells and adjusts the proc call in relevant files (hence the amount of 1-line changes in various files)
- Makes floodlights properly use CELLRATE. Their load is 200 watts. Cell adjusted accordingly, it starts with 1k cell, which is enough for ~40 minutes (roughly)
- Floodlights with almost discharged cell (less than 10%) ocassionally "flicker", dimming for few seconds. This serves as indicator that the power cell is running low.
- Floodlight luminosity adjusted. They now shine slightly more, espicially closer to the floodlight.
2015-05-28 21:45:54 +02:00
Atlantis
7981777c41
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-28 20:16:12 +02:00
PsiOmega
e0177765c6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
html/changelogs/.all_changelog.yml
2015-05-27 17:52:55 +02:00
Chinsky
3d5b7e5744
Merge pull request #9464 from Kelenius/ofChemAndAnalyze
...
Medical scanners now scan ingested reagents
2015-05-27 06:32:20 +03:00
PsiOmega
62185bc0a8
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-05-26 08:35:32 +02:00
PsiOmegaDelta
ccf5945944
Merge pull request #9362 from Kelenius/ofResearchAndPrototypes
...
Updates to science
2015-05-25 19:55:01 +02:00
Chinsky
d4eb0e82bb
Merge pull request #9293 from RavingManiac/dev
...
Emote, say() and visible_message() refactor, tape recorder upgrade
2015-05-25 20:53:04 +03:00
Kelenius
ea12fc664f
Merge branch 'dev' into ofResearchAndPrototypes
...
Conflicts:
code/modules/mob/living/carbon/brain/posibrain.dm
2015-05-25 20:35:46 +03:00
Kelenius
359e055463
Lets medical scanners scan stomach
2015-05-25 19:11:14 +03:00