Commit Graph

663 Commits

Author SHA1 Message Date
Wowzewow (Wezzy) 307c214541 makes w_class use defines (#9848) 2020-09-06 17:37:56 -03:00
sadkermit 36dc8a5220 Chemical Improvements & Tweaks: Side-effects, overdoses, and more. (#9708) 2020-09-01 14:29:40 +02:00
Sparkyhotdog 6f84059b59 Fixed Integrated Eye Sensors On Examining (#9804) 2020-09-01 13:59:26 +02:00
Geeves 9c78a92200 Cargo Vaurca (#9783) 2020-08-30 18:11:56 +02:00
Matt Atlas 5d875f9bb5 Matt's Bugfix Galore (#9816) 2020-08-29 16:24:10 +02:00
Matt Atlas 0dd08df5b2 Refactors sound groups to use decls instead of a massive switch with dozens of global lists. (#9702) 2020-08-28 20:47:00 +02:00
Geeves 1f8c14cdab General and Diona Pain Tweaks (#9770) 2020-08-28 11:40:14 +02:00
WilliamMurdoch 3a476ad4ca IPC Posibrain Name Fix (#9793) 2020-08-28 11:39:49 +02:00
Cyantime 1a8940bbd8 Adds defines for species and bodytypes (#9707) 2020-08-24 13:59:24 +02:00
Matt Atlas 574ba1eb9b Reducing overall lethality and nerfing lasers a bit. (#9691) 2020-08-19 10:22:44 +02:00
Wowzewow (Wezzy) fae6efd57e prosthetic pick up and drop sounds (#9688)
prosthetic pick up and drop sounds
2020-08-18 10:19:04 +03:00
Matt Atlas 981a8aebab Fixes auto pain emotes + groan/scream spam. (#9661)
This bug made it possible for the game to pick a 70 pain strength emote at like 10 pain.

Which is no bueno.

Security machos can't cry, we all know that.
2020-08-11 13:36:59 +03:00
Matt Atlas c7c5d44a97 Reworks stasis, reshuffles life order, makes gases use defines. (#9409) 2020-08-09 13:20:06 +02:00
Crosarius 125a7e29b4 Gluttony (#9610)
Fixes an oversight which prevented Unathi from being able to devour big mobs such as space carp, cows, etc. This does not allow them to eat Humanoids.

Looks like carp are back on the menu boys!
2020-08-07 21:49:02 +03:00
Geeves d50cd10230 Lung Grace period (#9498)
* Lung Grace Period

* log that change too

* no more conscious checks

* Update code/modules/organs/internal/lungs.dm

Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>

* Update code/modules/organs/internal/lungs.dm

Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>

Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>
2020-08-01 11:52:01 +02:00
Geeves 7b1ca11afd Lung Rescue Things (#9500)
* Lung Rescue Things

* more fixing

* Update code/modules/reagents/reagent_containers/syringes.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
2020-08-01 01:48:25 +02:00
Chada-1 d7e680a575 Full rename of all real chems to bone apple tea'd versions. (#9400)
As a continuation of #9389
As a bonus, any drugs that mentioned their IRL counterpart in their description now describe their predecessor as ancient, and the new ones as modern. The biggest difference here is just the Antihistamine which was given a full new name. They're similar enough that they'll be recognized (most of them) but different enough for us to call our own and not care what the real medicines are/do since these are our sci-fantasy versions just inspired by them.
2020-07-26 13:19:41 +03:00
mikomyazaki 3f2a515a8b Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). (#9432)
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().

Many interactions expect a target to have an update_icon(), so they should all be the same.

Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00
Joshie fb8af14858 Renames all instances of "Norepinephrine" to "Inaprovaline" (#9389)
It was a mistake to use real life chemicals on the grounds of "realism", especially when the chemical doesn't actually act realistically to how it does in real life. With the removal of the Inaprovaline medication as well, we can return the name to Norepinephrine, which was originally called Inaprovaline anyway.
2020-07-21 17:57:44 +03:00
Matt Atlas 46227542da Fixes stairs randomly faceplanting you + some initialize/qdel errors (#9341) 2020-07-12 19:20:26 +02:00
Geeves 4a3fcd288a No Lung Pop (#9337)
Drowning in the pool no longer causes your lungs to pop.
    You will no longer gasp for air when submerged, instead you will flail violently.
2020-07-12 17:19:04 +03:00
Geeves 33ad8096fb The Great Spanning (#9320)
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Geeves c04c1c17ca Handy Overlays (#9290) 2020-07-09 11:13:06 +02:00
Geeves 7f7d56a0a9 Bodypart and Slot fixes (#9319) 2020-07-09 11:10:46 +02:00
MarinaGryphon 37c80988ce Converts Reagents to Typepaths and Centralises Reagent Spawning (#9140)
Converts reagents to use typepaths instead of IDs.
    Centralises reagent spawning in a lot of places to use reagents_to_add instead of a variety of custom methods or initialise overrides.
2020-07-05 20:47:48 +03:00
Matt Atlas 0811c51203 Yet more brainmed tweaks (#9254) 2020-07-04 22:27:25 +02:00
Matt Atlas 107bbc58d8 Ports emote decls from Bay + automatic pain emotes. (#9215) 2020-07-03 20:14:23 +02:00
Matt Atlas 6725cfbc34 Fixes oxyloss racking up extremely fast (#9253) 2020-07-01 22:38:28 +02:00
Alberyk bb9d1e2b22 Reworks aut'akh augments (#9079)
This pr changes all aut'akh augments and adds a couple of new ones, with effects and the like. Requested by sleepy.
2020-06-28 13:58:37 +03:00
Matt Atlas b132f4509b Overhauls pain message/status displaying, fixes oxyloss. (#9173)
Pain message/status displaying has been unified into custom_pain. This might cause some weirdness with when people go unconscious or get paralysis from excessive pain.

Oxyloss has been fixed and so has the oxygen damage overlay, which is now back. I'm not sure of the actual impact this has on damage.

Also added a fullscreen BIG RED overlay when you have BIG PAIN.
2020-06-27 17:47:15 +03:00
ParadoxSpace ec41f6e788 Synthskin Limb Fix (#9197) 2020-06-24 13:05:18 -03:00
ParadoxSpace 38f875291b Unapologetic Skrell Nerfs (#9147) 2020-06-23 21:19:12 -03:00
ParadoxSpace 31630e4442 Synthskin Limb/Shell Changes (#9127) 2020-06-21 20:15:35 +02:00
Matt Atlas c6d9cba325 Changes up a lot more messages to look like emotes. (#9133) 2020-06-18 10:29:47 +02:00
Matt Atlas 71fc63d2c7 Fixes an air damage runtime and whisper verb printing (#9110) 2020-06-13 11:50:41 +02:00
Geeves 77759d4a1f Diona Pain (#8966)
Diona now feel pain, although they only take 70% of the pain other species experience.
    Unathi now get a unique pain message, instead of the dear god one.
2020-06-08 19:04:49 +03:00
Matt Atlas 7d41bae9a1 Fix changeling sting forensics + laser AB (#9057) 2020-06-07 13:04:06 +02:00
Matt Atlas 76fec1fea2 Quite a few brainmed changes + fixes. (#9015) 2020-06-05 20:54:17 +02:00
Kaedwuff 1529fa44c1 Removes Virology (#8927)
-Almost all aspects of virology and it's related machinery and objects have been purged from the code and map.
-Most of disease code has been purged. Some pieces of it remain as holdovers because they would require extensive rewrite of defines and codes for things like nanite robot transformation and appendicitis (that frankly isn't necessary)
-The outbreak event has been purged, as has the virology malicious code event variant.
-The Virology department has been remapped into the Abandoned Sector.
2020-06-05 20:27:46 +03:00
MarinaGryphon dbd4ee3b0c Fixes augment spawning and tweaks names of language processors slightly (#8999)
Fixes augment spawning and tweaks names of language processors slightly
2020-06-01 19:57:43 +03:00
Geeves 01c22b9246 Language Processors (#8823)
Added certain language augments to the Vaurca loadout.
2020-05-30 16:19:07 +03:00
Wowzewow (Wezzy) fad8415a8e Pickup, Drop and Equip sounds (#8861) 2020-05-22 15:40:00 -03:00
Geeves a87d22ecc4 Screen Overlay Jazz (#8922) 2020-05-22 16:40:37 +02:00
Alberyk 21b4df0682 Reworks Aut'akh (#8880) 2020-05-18 15:07:34 -03:00
Alberyk 608c4751b2 Adds augment disrupter implants (#8847) 2020-05-16 15:37:27 +02:00
Alberyk b9e36a2c32 Restricts the synthetic hair extensions to species that have hair. (#8851) 2020-05-15 22:55:38 +02:00
skull132 0907c95842 Revert "Revert "IPC Tag Project (#8649)""
This reverts commit bf11747fc3.
2020-05-08 23:30:08 +03:00
Alberyk 9be56042e3 Removes the multitool option from the augment combitool (#8811) 2020-05-08 16:32:18 +02:00
Matt Atlas 105cb5d64e Remove sharp/edge in procs and consolidate them into damage flags. (#8672) 2020-04-30 20:29:35 +02:00
Matt Atlas 4b97822bb4 Bump dreamchecker version to 1.4 (#8711) 2020-04-28 15:41:32 +02:00