Wildkins
276cf694a5
Fix voidsuits and helmets having no icon ( #13820 )
2022-05-07 16:05:59 +02:00
SleepyGemmy
7387080448
Reworks Portable Generators ( #13663 )
2022-05-06 13:59:01 +02:00
Wowzewow (Wezzy)
a65ef5cd26
The Crate Animatening, A.K.A. I hate Crate Trigonometry ( #13339 )
2022-04-30 02:04:15 -03:00
alberyk
8c1d2a7cde
Merge branch 'master' into final_away_maps_additions
...
# Conflicts:
# code/__defines/misc.dm
# code/modules/client/preference_setup/loadout/loadout_xeno/tajara.dm
# icons/mob/head.dmi
# maps/exodus/code/exodus.dm
2022-04-04 19:47:58 -03:00
VisVirific
08e25ddf35
IV Drip Buffs ( #13369 )
2022-03-19 16:18:25 +01:00
mikomyazaki
d5ce779ef8
Sensors and Helm consoles are now buildable.
2022-02-24 12:58:44 +00:00
Casper3667
134f5c345a
Reverts #13170 and #12989 ( #13194 )
...
* Revert "The loadout now properly substitutes job clothing. (#13170 )"
This reverts commit 650f14df92 .
* Revert "Ports funky closet animations from Yog (#12989 )"
This reverts commit 7745983a29 .
Co-authored-by: TGW <mc-casper@hotmail.dk >
2022-02-16 00:50:33 +01:00
Wowzewow (Wezzy)
7745983a29
Ports funky closet animations from Yog ( #12989 )
2022-02-15 23:25:17 +01:00
Geeves
f06b34c13e
big chungus mapping and misc tweaks
2022-01-30 13:45:12 +02:00
alberyk
2294b4f0c5
Merge branch 'master' into computer_tweaks
...
# Conflicts:
# code/game/jobs/faction/eridani.dm
# code/game/jobs/job/captain.dm
# code/game/jobs/job/civilian.dm
# code/game/jobs/job/civilian_chaplain.dm
# code/game/jobs/job/science.dm
# icons/obj/machines/shielding.dmi
2021-10-29 21:41:30 -03:00
Casper3667
fb13f6615f
Adds sensitive hearing ( #12151 )
2021-10-15 19:02:12 +02:00
alberyk
deb4a92282
console stuff
2021-10-10 15:08:16 -03:00
alberyk
805ffc2f85
Merge branch 'master' into computer_tweaks
...
# Conflicts:
# code/game/jobs/job/ship_crew.dm
2021-10-10 13:18:14 -03:00
Forester40
489c582276
Fixes several typos and removes several redundant lines of code for item descriptions ( #12593 )
2021-10-10 15:44:40 +02:00
alberyk
5a8e2b20d6
console tweak
2021-09-24 11:25:41 -03:00
Geeves
b90510b951
Experimental Welding Tool Upgrades ( #12196 )
2021-08-05 13:03:28 -03:00
Geeves
49a801ee19
Constructable Mining Machines ( #12212 )
2021-08-05 13:03:20 -03:00
Casper3667
4c5f28082f
AI shells ( #12172 )
2021-08-03 01:23:01 +02:00
Panter
ffc13d6a71
Fixed empty anomaly power utilizers being invisible. ( #12274 )
2021-08-02 17:23:48 -03:00
Geeves
936bf9762c
RnD Inductive Chargers ( #12199 )
2021-07-21 14:18:54 +02:00
Geeves
731fa90cc5
Recyclable Stock Parts ( #12168 )
2021-07-16 17:49:02 -03:00
Geeves
39e66cc5be
Exosuit Phazon Module ( #12157 )
2021-07-14 22:37:50 -03:00
Geeves
ce19ab1681
RnD Tech Processors ( #12136 )
2021-07-06 22:30:41 -03:00
Doxxmedearly
d548614525
Drowsiness Changes ( #11996 )
...
* Drowsiness Changes
* Spelling Fixes
2021-06-24 21:48:15 -03:00
Casper3667
b3328337a6
fixes the anomaly container ( #12027 )
2021-06-12 20:24:09 -03:00
Geeves
e9531b9927
Xenoarch Stuff ( #11815 )
2021-05-31 12:45:24 +02:00
Geeves
a5e2b78292
Stock Parts Resprite ( #11832 )
2021-05-09 12:05:36 +02:00
Geeves
22246d5650
Science Tapes ( #11785 )
2021-05-08 12:08:33 +02:00
Geeves
047947127c
Contained Sprite Hardsuits ( #11828 )
2021-05-07 18:21:55 +02:00
Doxxmedearly
63a83d66a8
Fixes circuit imprinter from displaying reagent path instead of name ( #11849 )
2021-05-05 20:43:59 -03:00
Geeves
8a8f4ab913
Stasis Beds ( #11755 )
2021-04-29 11:54:08 +02:00
Geeves
612dce10b6
Multi-Page Faxes and More ( #11561 )
2021-04-10 18:32:23 +02:00
Doxxmedearly
843b785c3a
Xenoarch Adjustments ( #11567 )
2021-04-07 00:22:15 +02:00
Doxxmedearly
d3ec00e15c
AI no longer interfaces with xenoarch artifacts ( #11511 )
2021-03-25 19:26:49 -03:00
Wildkins
d8c1a9e3d6
Fix xenoarch clearance issues ( #11442 )
2021-03-15 21:36:49 +01:00
Matt Atlas
622612d077
Revert "New Check" ( #11344 )
2021-03-01 18:24:59 +01:00
Geeves
0032aca609
Unapologetic Grill Buffs ( #11239 )
2021-03-01 16:41:49 +01:00
Geeves
714448e714
New Check ( #11304 )
2021-03-01 16:40:59 +01:00
Geeves
30c1877dbe
Prosthetic Groin Cap ( #11252 )
2021-03-01 13:36:42 +01:00
Geeves
7efa56ad4b
Mecha Combat Repath ( #11267 )
2021-02-27 13:55:45 +01:00
Geeves
bcdfbfd4a7
Exosuit Part Examine Tweak ( #11260 )
2021-02-24 16:00:39 +01:00
Geeves
bb5e8f577c
Exosuit Cleaner ( #11270 )
2021-02-24 14:22:45 +01:00
Geeves
a4ec8db7b7
Xenoarch Fossil Finder ( #11218 )
2021-02-23 10:36:55 -03:00
Geeves
e39045748c
Circuit Imprinter Category Fix ( #11257 )
2021-02-21 03:01:28 -03:00
Sparky
bd4b88b045
You see me rollin' - Roller Bed Tweaks ( #11150 )
2021-02-16 19:41:55 +01:00
Matt Atlas
c30cd94024
Reworks armor damage reduction + armor components + more goodies. ( #11106 )
...
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess.
Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
2021-02-14 17:54:45 +02:00
Alberyk
1a98599edd
Adds a freeze ray gun ( #11114 )
...
This pr adds a freeze ray gun. It works by reducing the mob's temperature until they freeze and get stuck inside ice for a while. The gun also has an alt-fire mode that fires ice bolt.
2021-02-06 17:45:46 +02:00
Geeves
cc50f53ecf
Weapon Analysis Printing ( #10343 )
2021-02-01 10:22:01 +01:00
Wowzewow (Wezzy)
5aba6a91b9
megaphone inhands and some cleanup ( #10892 )
2021-02-01 09:37:18 +01:00
Geeves
141ea2ce1d
Revenant Gameplay Enhancement ( #11049 )
2021-01-28 19:46:06 +01:00