Fluffy
a3a4d46fa7
Hitby refactor ( #19624 )
...
Refactored hitby to be in line with TG's version.
Refactored item weight defines to a more clear naming scheme, also in
line with TG's version.
Refactored how the movement bumps are handled, ported signals to handle
them, in preparation for the movement update.
Fixed disposal hit bouncing the hitting atom on the wall.
Items do not push other items anymore if they are tiny.
2024-07-28 20:52:08 +00:00
Sparky
2a30beca54
Expedition Fluff Expansion - Stasis cages, Safari Nets & Sampling Tools ( #19365 )
...
Ports stasis cages from Baystation, for storage and transport of simple
mobs. These mobs must first be caught in an energy net, and this adds a
weaker energy net variant (safari net) as well as a way to transport
them and a dispenser for them in xenobiology.
Adds science samplers, available to every science role (lockers or
xenobiology lab due to xenobiology not having lockers). These must be
loaded with vials, and can then be used to extract plant/animal tissue
samples, soil samples or water samples. Added a low power microscope, as
well as a centrifuge and spectrophotometer, for analysing each of those
sample types respectively.
Note: The fluff text for tissue samples at the moment has more detail
for common mobs, such as carp or greimorians, and Moghes mobs as they
are the most prevalent right now. I'm not great at writing, so I'd
encourage others who are to add more descriptions over time.
Microscope & Net Dispenser in Xenobiology

Sampler + Tissue/Soil/Water attachments



Net Container

Microscope, Centrifuge and Spectrophotometer in R&D

Stasis Cages

### Asset Licenses
The following assets that **have not** been created by myself are
included in this PR:
| icons/obj/machinery/stasis_cage.dmi | mustafakalash (Baystation12) |
CC BY-SA 3.0 |
---------
Signed-off-by: Sparky. <ben.polwart@gmail.com >
Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it >
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it >
2024-06-26 12:08:27 +00:00