Sparky
2a30beca54
Expedition Fluff Expansion - Stasis cages, Safari Nets & Sampling Tools ( #19365 )
...
Ports stasis cages from Baystation, for storage and transport of simple
mobs. These mobs must first be caught in an energy net, and this adds a
weaker energy net variant (safari net) as well as a way to transport
them and a dispenser for them in xenobiology.
Adds science samplers, available to every science role (lockers or
xenobiology lab due to xenobiology not having lockers). These must be
loaded with vials, and can then be used to extract plant/animal tissue
samples, soil samples or water samples. Added a low power microscope, as
well as a centrifuge and spectrophotometer, for analysing each of those
sample types respectively.
Note: The fluff text for tissue samples at the moment has more detail
for common mobs, such as carp or greimorians, and Moghes mobs as they
are the most prevalent right now. I'm not great at writing, so I'd
encourage others who are to add more descriptions over time.
Microscope & Net Dispenser in Xenobiology

Sampler + Tissue/Soil/Water attachments



Net Container

Microscope, Centrifuge and Spectrophotometer in R&D

Stasis Cages

### Asset Licenses
The following assets that **have not** been created by myself are
included in this PR:
| icons/obj/machinery/stasis_cage.dmi | mustafakalash (Baystation12) |
CC BY-SA 3.0 |
---------
Signed-off-by: Sparky. <ben.polwart@gmail.com >
Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it >
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it >
2024-06-26 12:08:27 +00:00
Fluffy
3dc4cce9c2
Minor span refactoring ( #19177 )
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Minor span refactoring
2024-05-19 16:37:29 +00:00
Fluffy
9afe761db3
Some refactors, DMDoc and UT ( #18365 )
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* dsfa
* accessories fix
* fixed "has been hit by" message with intent check
* sdfa
2024-02-12 15:32:23 +00:00
Fluffy
d34983700d
Investigator microscope now shows partial fingerprints ( #18283 )
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* sdfas
* sdaf
2024-01-30 10:54:46 +00:00
Wowzewow (Wezzy)
ea1101ec5c
Better Bodyscanners and Surgery Stuff ( #17520 )
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* Better Bodyscanners and Surgery Stuff
* ope
* i can't believe that worked
* adv
* bodyscanner fixes
2023-10-07 21:36:13 +00:00
Wildkins
a4461a17af
Implement Bay's SSmachinery and power usage updates, further unclogging the toilet ( #13910 )
2022-05-16 18:50:16 +02:00
Casper3667
9e732afe63
Changes how forensic machine reports works ( #12868 )
2022-01-17 16:51:52 +01:00
Casper3667
c700d6b140
Minor forensic additions ( #12842 )
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* makes forensic equipment only be put in bags on help intent
* Updates description of some forensic equipment
* changelog typo fix
* updates swab kits
* Adds a suggestion
Co-authored-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com >
* Update code/modules/detectivework/tools/sample_kits.dm
Co-authored-by: TGW <mc-casper@hotmail.dk >
Co-authored-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com >
Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com >
2021-12-20 21:35:23 +01:00
Casper3667
2ea2b8cd05
Some investigator tweaks & minor sec mapping ( #11564 )
2021-04-07 16:26:53 +02:00
Geeves
b3891901ea
Radiojammer Stationbound Blocking ( #10246 )
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* AI Firedoor Rebalance
* Update geeves-because-the-question-is-incorrect.yml
* improve the implementation considerably
* Update geeves-because-the-question-is-incorrect.yml
* put this back
* jammer UI
2020-11-14 12:10:35 +01:00
JohnWildkins
a2f48dff8b
Fix #1147 ( #10301 )
2020-10-20 09:00:11 +02:00
Matt Atlas
d4666caaac
Ports Goonchat from Baystation. ( #9635 )
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changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
mikomyazaki
6074224d00
dreamchecker ( #8233 )
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Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
Werner
af16a489a6
Removes Weapons ( #7415 )
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* Adds icon and hitsound where needed.
* Moves alt_attack to /obj/item and deletes weapons.dm
* Replaced /obj/item/weapon with /obj/item
* Fixes merge issues.
* Fix merge issues.
2019-11-16 18:36:13 +01:00
LordFowl
8d436c4a03
Converts all necessary << outputs into the to_chat() macro. ( #6076 )
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This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;
All << is converted into to_chat().
2019-03-10 23:39:03 +02:00
BurgerLUA
8519dcc393
.loc = to forceMove() ( #4937 )
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As requested, this PR is changed to only include all .loc = to forceMove() changes.
2018-08-04 01:48:58 +03:00
Erki
3d848e7cee
Fixes "3" ( #4993 )
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In converting some things from show_message to visible_message, people forgot that the 2nd argument is not range. But is instead, either blind message or user message. So I fixed it. Also added some high lighting and user messages.
2018-07-21 14:07:12 +02:00
Lohikar
0db557ac29
machinery_process() & auto_use_power efficiency tweaks ( #2657 )
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changes:
Machinery now uses machinery_process() instead of process(), allowing machines to be put into SSprocessing-style lists in addition to the machinery list.
Automatic power calculations now involve less proc-calls.
2017-06-12 19:09:36 +03:00
Lohikar
3be27b9efa
Merge SSnanoui & Nanomanager ( #2427 )
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Merges the NanoUI subsystem with Nanomanager, as well as cleans up some nanomanager code.
Most of the files in this commit are changed as a result of removing the nanomanager global in favor of the SSnanoui global.
2017-05-23 16:33:00 +03:00
Ron
790480c8da
Removes all \red and \blue's ( #2309 )
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Removes all \red's and \blues in favor of span classes. \red things that were bold were replaced with danger because it's warning but bold.
2017-05-21 12:07:57 +03:00
Lohikar
465b982eeb
Printing Fixes ( #1476 )
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Refactors machines to use /obj/machinery/proc/print() to print things to reduce redundant code.
Fixes #1433 .
Fixes #1454 .
2017-01-09 00:44:42 +02:00
Zuhayr
c4c63b5d19
Forensics fixes/tweaks.
2015-12-10 19:34:28 +10:30
Zuhayr
1244c4a5fd
Porting forensics from Aurora.
2015-10-24 02:15:06 +10:30