Wildkins
24f31ef511
Cut down on z-level generation for shuttles ( #13573 )
2022-04-19 11:42:21 +02:00
Alberyk
481f57a580
Ports baystation's ship thruster sprites and effects. ( #13469 )
2022-04-14 23:27:01 -03:00
mikomyazaki
94523a42cb
Horizon Bugfixes 01 ( #13449 )
2022-04-11 15:40:18 +02:00
mikomyazaki
027e14d30d
AI/borgs cannot pilot ships. They can only look at the consoles.
2022-04-07 19:22:48 +01:00
alberyk
8c1d2a7cde
Merge branch 'master' into final_away_maps_additions
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# Conflicts:
# code/__defines/misc.dm
# code/modules/client/preference_setup/loadout/loadout_xeno/tajara.dm
# icons/mob/head.dmi
# maps/exodus/code/exodus.dm
2022-04-04 19:47:58 -03:00
Matt Atlas
5322c18405
fix 2
2022-03-14 18:20:52 +01:00
mikomyazaki
25dc59083c
Removes Exodus map ( #13305 )
2022-03-12 02:03:38 +01:00
mikomyazaki
c16664df7b
SCC Engines now output exhaust out the back instead of inside themselves.
2022-03-07 01:38:19 +00:00
mikomyazaki
d5ce779ef8
Sensors and Helm consoles are now buildable.
2022-02-24 12:58:44 +00:00
alberyk
12a70b50b7
Merge branch 'master' into updates_the_nbt
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# Conflicts:
# code/__defines/misc.dm
# code/game/machinery/machinery.dm
# maps/_common/mapsystem/map.dm
2022-02-19 10:26:35 -03:00
Alberyk
32601c50bf
Merge pull request #61 from Aurorastation/pixelship
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Ports pixel movement for overmap ships (from Nebula & Baystation12)
2022-02-19 09:30:23 -03:00
mikomyazaki
d24f8bee18
Ports pixel movement for overmap ships from Nebula & Baystation12.
2022-02-19 03:33:24 +00:00
mikomyazaki
585518d26b
Increases starting phoron for fuel ports in shuttles so they can complete one round trip before refueling.
2022-02-18 15:15:14 +00:00
Matt Atlas
f3be650719
Exoplanet ruins, away sites, overmap submaps and maploader goodies. ( #12933 )
2022-02-18 15:34:10 +01:00
mikomyazaki
96e78c61ce
Sensors now scale off of active power usage. Buffs weak sensors slightly.
2022-02-14 02:02:08 +00:00
Alberyk
276329ca19
Merge pull request #48 from Aurorastation/etafix
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Space icon resets correctly after movement is stopped.
2022-02-13 18:39:27 -03:00
Matt Atlas
5c7127ef07
Space icon resets correctly after movement is stopped.
2022-02-13 17:28:22 +01:00
mikomyazaki
357246a115
Puts holopads on their own list in SSmachines, reduces searching through all machines, frequently, while the UI is open.
2022-02-11 17:13:02 +00:00
mikomyazaki
3bf4c4ba97
Long-range holopads are now valid targets for calls from other long-range holopads.
2022-02-11 16:18:34 +00:00
Matt Atlas
f6d9a2142c
New space tiles + fixes the ship getting eaten by cthulhu in transit
2022-01-30 19:01:36 +01:00
alberyk
0f3e6c29af
fixes
2022-01-19 14:52:03 -03:00
alberyk
ce96cbf3a9
stuff
2022-01-19 14:13:29 -03:00
alberyk
58d855dc7b
Merge branch 'master' into final_shuttle_touches_and_stuff
2022-01-18 20:57:44 -03:00
Matt Atlas
ac35de8417
Fixes exoplanet turf generation. ( #12925 )
2022-01-18 20:55:28 -03:00
alberyk
2c63bd87aa
event
2022-01-18 15:19:09 -03:00
alberyk
8cd6f9ca66
Merge branch 'master' into final_shuttle_touches_and_stuff
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# Conflicts:
# icons/turf/shuttle.dmi
2022-01-17 22:20:15 -03:00
Matt Atlas
5bcf84cb23
Overmap exoplanet generation, ported from Bay. ( #12362 )
2022-01-17 22:16:48 -03:00
alberyk
4b32268c1a
Merge branch 'master' into final_shuttle_touches_and_stuff
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# Conflicts:
# code/game/objects/structures/window.dm
# code/modules/client/preference_setup/loadout/loadout_uniform.dm
2021-12-21 16:51:40 -03:00
Alberyk
dbebed0075
Ports overmap hazards ( #12581 )
2021-10-30 14:22:18 +02:00
alberyk
7a091b659e
fixes
2021-10-19 02:41:56 -03:00
alberyk
deb4a92282
console stuff
2021-10-10 15:08:16 -03:00
Alberyk
056b865be7
codethings
2021-08-27 00:49:01 -03:00
Alberyk
f5548eb5e3
Merge branch 'master' into updates_stuff
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# Conflicts:
# code/game/objects/structures/window.dm
2021-08-04 23:08:28 -03:00
Geeves
a66479a89f
Long-Range Holopads ( #12190 )
2021-07-31 17:32:18 -03:00
Geeves
e44c4c15eb
Overmap Pilot Helmets ( #12185 )
2021-07-21 14:10:33 +02:00
Geeves
d2220d38ce
Overmap Helm Update Fix ( #12186 )
2021-07-16 12:56:57 +02:00
Ferner
5fc38a01e8
Merge branch 'master' into placeholder
2021-04-10 19:20:48 +02:00
Wildkins
d446b333d2
Overmap Consoles Fix ( #11613 )
2021-04-06 23:12:04 -03:00
Matt Atlas
622612d077
Revert "New Check" ( #11344 )
2021-03-01 18:24:59 +01:00
Geeves
714448e714
New Check ( #11304 )
2021-03-01 16:40:59 +01:00
Ferner
4e4ad9881d
Atmos and thrusters hookup
2021-02-23 01:37:57 +01:00
Ferner
6b9933400a
Tempsave-27 Overmap stuff pt1
2021-02-17 06:11:27 +01:00
Wildkins
63c6cd2158
Bugfix Shotgun ( #10732 )
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* Bugfix Shotgun
* fix changelog
2020-12-08 11:43:09 +01:00
Wowzewow (Wezzy)
7114d3525f
More new sounds and fixes equip sounds ( #9464 )
2020-08-12 11:17:39 +02:00
Matt Atlas
f59e35e77c
Ports Overmap from Baystation. ( #8800 )
2020-05-23 23:14:08 +03:00
Matt Atlas
2e5fdf970c
Landmark Shuttles ( #8512 )
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The lifeless live again. Or in this case, what never actually lived here.
Ports Baystation12/Baystation12#17460 probably for real this time. What this allows us to do is create shuttles on runtime and make shuttles easier by just making landmarks and a shuttle instead of areas and shuttles. Also allows runtime landmark creation via flares or whatever AND allows shuttles to use different landmarks at will.
I removed most of the overmap stuff, I think. It shouldn't be hard to slam it in whenever we need to.
Changes:
"Shuttle code has been completely reworked."
"Shuttles can now be modified to have more than one destination."
"Shuttles now have a takeoff sound."
"You can now throw mobs against walls to damage them. A lot."
"You now need a neckgrab to throw mobs."
"BEING UNBUCKLED DURING SHUTTLE LAUNCH IS DANGEROUS! Don't do it."
"Adminghosts can now interact with all shuttles."
2020-04-05 21:15:31 +03:00
Matt Atlas
72c968eba6
Genericises rotate() on objects. ( #8430 )
2020-03-17 17:17:42 +01:00
mikomyazaki
6074224d00
dreamchecker ( #8233 )
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Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
Karolis
204b1614e3
Prevents shuttle from moving if there is no destination. ( #7991 )
2020-01-12 11:36:47 +01:00
Karolis
8b785b3815
New record consoles and removal of old datacore, adds SSrecords ( #4878 )
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This PR is depending on #4868 for it's ui framework. This PR mostly makes new SSrecords subsystem responsible for storing records. This should replace old datacore.
Make new SSrecords.
Make things use SSrecords and whole code compile
Made VueUi button <vui-button> to push parameters as JSON, preserving client side data stricture.
Add new records console and admin record management.
I am mostly looking for feedback regarding SSrecords and it's data storage mechanism criticism (It's using lists for storage)
2019-07-27 12:24:16 +03:00