Commit Graph

9094 Commits

Author SHA1 Message Date
Zuhayr
f14922f1f8 Merge pull request #8288 from mwerezak/topicfix
Topic Fixes
2015-02-26 16:28:56 +10:30
Zuhayr
a9d23df3ff Merge pull request #8279 from PsiOmegaDelta/CameraNet
Fixes camera network changes not always being reflected in camera consoles.
2015-02-26 16:28:49 +10:30
Zuhayr
bceb01c233 Merge pull request #8290 from mwerezak/gun-rewrite
Fixes captain's laser gun
2015-02-26 16:28:43 +10:30
Zuhayr
d98eb1c823 Merge pull request #8289 from MrSnapwalk/actionfigurefix
Fixes action figures not randomizing properly.
2015-02-26 16:26:37 +10:30
mwerezak
ec59f8ab07 Fixes captain's laser gun
Also updates retro laser gun path, as it isn't really conceptually
related to the carbine anymore, and should avoid inheriting things like
fire rate.
2015-02-25 23:35:20 -05:00
MrSnapwalk
f4f54dfed1 Fixes action figures not randomizing properly. 2015-02-25 21:52:36 -06:00
mwerezak
6d15809768 Corrects return values for the Topic procs of several computers and some other machines as well. 2015-02-25 21:32:35 -05:00
PsiOmega
4dca85b17c Fixes camera network changes not always being reflected in camera consoles.
Cameras with altered networks would not necessarily show up on camera consoles, primarily affecting cameras joining/leaving alarm zones.
2015-02-25 19:50:07 +01:00
PsiOmega
dfd83f787a Fixes #8258.
Main correction is the removal of Topic() in code/game/machinery/computer/computer.dm.
Issue introduced in #7617 where I stated multiple times this Topic()-return value was incorrect.

Ensures that computers return the correct value after the ..() check.
2015-02-25 09:47:50 +01:00
PsiOmegaDelta
51b722485a Merge pull request #8259 from mwerezak/gun-rewrite
Gun fixes
2015-02-25 07:21:29 +01:00
mwerezak
9782140d32 Resolves #8236
Lasers deal more damage to grilles, and clicking directly on the grille
makes it more likely for the grille to absorb the projectile.
2015-02-25 00:14:42 -05:00
mwerezak
3e71802a52 Replaces colt signal pistol with a Mk58 version.
Makes more sense for the HoP, and ensures the colt remains more of a
detective signature item.
2015-02-24 21:23:19 -05:00
mwerezak
944be58804 Adjusts sniper rifle damage
Lowers wall pierce chance back to original value to compensate, and
increase the cost of ammo by 1 TC.
2015-02-24 20:45:40 -05:00
Snapshot
600f55bdca Merge pull request #8252 from Raptor1628/dev-freeze
Assorted Fixes
2015-02-24 17:08:33 -08:00
Raptor1628
d4870b80ee Assorted Fixes
Rebalances the random armory so there are always energy weapons,
projectile weapons, and ion weapons. Ammo no longer random. Fixes some
oversights with the EMT area and improves flow. Sec Guns fit in belts.
Fixes typos and a missing price in the vending machine.
2015-02-24 14:40:02 -05:00
Zuhayr
24dacf0169 Merge pull request #8227 from PsiOmegaDelta/Syndicate
Fixes #8223.
2015-02-25 05:46:20 +10:30
PsiOmega
afb7f7eff7 Fixes #8223.
Restores a lost, somewhat important, line.
Fixes a duplicate uplink item reference.
2015-02-24 12:27:03 +01:00
Neerti
917bad5d5b Removes all the fun from buckling. 2015-02-24 06:15:44 -05:00
Zuhayr
ee0d63a43d Merged with dev. 2015-02-24 17:03:39 +10:30
Chinsky
b73d541c65 Merge pull request #8155 from PsiOmegaDelta/subsystems
Centralized Alarm Handling
2015-02-24 04:39:48 +03:00
PsiOmega
d8245540ef Restores silicon alarm notices. 2015-02-23 21:29:00 +01:00
PsiOmega
c55f807b42 Removes random Telecrystal grants, instead increases the start amount by 2. 2015-02-23 20:56:48 +01:00
PsiOmega
b38d8495b3 Merge remote-tracking branch 'upstream/dev' into SuppliesOfTheGodfather
Conflicts:
	code/game/gamemodes/game_mode.dm
	code/modules/clothing/spacesuits/rig/suits/merc.dm
2015-02-23 17:38:50 +01:00
PsiOmega
5be726753f Updates paths after the projectile update. Adds rig modules to the uplink. 2015-02-23 17:33:12 +01:00
PsiOmega
4659415af2 Atmospheric computer NanoUI interface. 2015-02-23 17:14:20 +01:00
Zuhayr
d66f4457a1 Merge pull request #8211 from PsiOmegaDelta/Starlight
Ports /tg/'s starlight luminance.
2015-02-24 02:19:50 +10:30
PsiOmega
f510c38d22 Alarm centralization completion
Atmosphere alarms now handled centrally.
2015-02-23 15:11:13 +01:00
PsiOmega
a2cd104cc9 Alarm centralization completion
Fire alarms now handled centrally.
2015-02-23 13:28:19 +01:00
Chinsky
b5dda2b793 Merge pull request #8180 from mwerezak/mercenary
Map updates and fixes, plus hardsuit icons
2015-02-23 15:27:35 +03:00
PsiOmega
93b049e7a6 Alarm centralization completion
Ensures the master area is always used, to avoid issues caused by dynamic lightning which splits areas into sub-areas.
Power alarms now handled centrally.
2015-02-23 11:23:23 +01:00
PsiOmega
1c763ff2c9 Merge remote-tracking branch 'upstream/dev' into subsystems 2015-02-23 10:32:32 +01:00
PsiOmega
5578afa07c General update.
NanoUI interface sorted.
Accessible by AI, borgs, and through consoles.
Automatic alarm resets in case of lost sources.
2015-02-23 10:32:25 +01:00
PsiOmegaDelta
bbbde676d5 Merge pull request #8200 from mwerezak/devfixes
Misc dev updates
2015-02-23 10:15:42 +01:00
PsiOmega
5023fa4000 Ports /tg/'s starlight luminance.
Because configuration is initialized before the map we also don't have the same runtimes issues corrected by https://github.com/tgstation/-tg-station/pull/7806.
2015-02-23 10:11:46 +01:00
mwerezak
6c4d16774f Merge remote-tracking branch 'upstream/dev' into mercenary
Conflicts:
	code/game/objects/items/devices/uplinks.dm
2015-02-22 20:44:43 -05:00
mwerezak
115bbbe669 Nerfs merc sniper rifle and makes it uplink purchasable
Also reduces the Z8's damage a bit, just to make it more in line with
the new bullet damage ranges.
2015-02-22 20:27:06 -05:00
mwerezak
c317fb8c39 Adds ability for uplink purchases to produce more than one item 2015-02-22 20:17:18 -05:00
PsiOmegaDelta
58ff042fc8 Merge pull request #8197 from mwerezak/mecha-airlocks
Allows exosuits to interface with adjacent airlock controllers and buttons
2015-02-22 16:50:06 +01:00
Chinsky
79917d57b2 Merge pull request #8187 from PsiOmegaDelta/SyndicateDescriptions
Rudimentary uplink descriptions.
2015-02-22 11:32:49 +03:00
Chinsky
2d03c412f7 Merge pull request #8182 from Neerti/2_20_2015_examine_tab_refactor
Examine Tab 2: Revenge of the Refactor: Reloaded
2015-02-22 11:32:32 +03:00
Zuhayr
3900b90abc Merge pull request #8203 from Baystation12/master
Master into dev.
2015-02-22 18:24:47 +10:30
Zuhayr
d0ca48cd25 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into xenohydro 2015-02-22 16:28:16 +10:30
Zuhayr
28e7411e2d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro 2015-02-22 16:28:06 +10:30
mwerezak
2fcf8d51f4 Allows exosuits to interface with adjacent airlock controllers and buttons. 2015-02-21 20:54:01 -05:00
mwerezak
47cbfdd59e Keeps zone selection and gun mode toggle HUD elements visible when scoped 2015-02-21 16:01:47 -05:00
mwerezak
11719a380e Fixes #8151 2015-02-21 15:49:52 -05:00
GinjaNinja32
ca6448fa4c Fixes #8192 2015-02-21 12:11:40 +00:00
Zuhayr
14f8e3beac Numerous kitchen changes in tandem with prior commit. Removed processor. 2015-02-21 22:24:01 +10:30
Zuhayr
9ad9f19a0b Transitioning back to using flour as a reagent. Sorry RKF. 2015-02-21 22:04:32 +10:30
Chinsky
4daf7161ad Merge pull request #8191 from PsiOmegaDelta/NanoFix
Fixes runtime in Topics() when called from non-NanoUI sources.
2015-02-21 14:34:09 +03:00