Commit Graph

274 Commits

Author SHA1 Message Date
noisomehollow@lycos.com
7c122ab3cb Changelong:
More tweaks to death commandos.
More work on CentCom.
Fixed turret control issue for AI.
Station blueprints now spawn in CE's locker.
Power control modules placed on the map.
More shield generator stuff by Barhandar: shield walls and shield wall generators now respect bullets and they (bullets) have chance to get past the shield. This also means you can power shield generators through emitters but it takes two to make a generator stable.
Misc map changes.
Re-check gimmick closets so they no longer spawn empty.
Added a new admin button under Special Verbs. Allows to easily respawn a player (as an assistant) if their original body was gibbed. Currently doesn't set player preferences. WIP.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@675 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-20 00:33:10 +00:00
noisomehollow@lycos.com
2cf36e8405 Minor adjustment to Spec Ops shuttle. You can no-longer use it if a strike team was not yet spawned.
Added a Spawn Xeno command to the admin fun menu. Work in progress but should generally work.
Fixed the strike team verb from not being properly removed by another proc.
More updated shieldgen code by Barhandar: singularity respects shieldwallgens and shieldwalls, so you can now make a singularity by using shield gens instead of emitters.
Updated shield generator sprites.
Animated field generator sprites.
Minor map changes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@669 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-19 09:18:23 +00:00
n3ophyt3@gmail.com
8fd1e7d1a8 Since everyone else seems to be doing it, made my own personal badmin button.
Currently, all it does is enable a round to start with three AIs instead of just 1.
    Must be triggered before round start, obviously.

Related to badmin button, in the event of multiple active AIs on the station, latejoiners are only announced by one AI, picked at random.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@657 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-18 07:54:56 +00:00
noisomehollow@lycos.com
fb67bec217 Added a new admin command under the fun tab for Coder and Host.
Fixed a communication console bug that prevented the shuttle from *not* being called in the first 10 minutes of the game.
Updated clothing code. Swat armor slows you down less and provides for large suit storage. Ninja suit speeds one up and provides syndicate-like suit storage.
Re-added and modified pulse rifle code and icon.
Some misc modifications.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@650 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-17 22:16:39 +00:00
Rygzengrho
fdabcc451f Re-added missing "space assholes" verb.
Reworked clothes slowdown code.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@624 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-15 10:38:17 +00:00
Rygzengrho
f87dc8e97f Small fix
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@600 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-13 01:30:35 +00:00
Rygzengrho
71118012b0 Reorganized and reworked admin_verbs.dm. Changed how Toggle Admin Verbs Visibility works.
Lowered how much running impacts nutrition.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@599 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-13 01:26:42 +00:00
musketstgstation@gmail.com
ef103ccbea Added confirmation to the THERE CAN BE ONLY ONE button and made it coder-level.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@598 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-12 22:45:42 +00:00
musketstgstation@gmail.com
c9cd0f6c61 Added THERE CAN BE ONLY ONE button for host-level admins.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@591 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-12 02:48:35 +00:00
Rygzengrho
222fd009e0 Added powerful objectives editing tool for admins.
Maximum temperature raise because of running for fat people is now limited.
Some code cleanups.
Added fuel canister with sprites (needs to be fixed, just like the bucket)
Added magboots inhand sprites.
Removed obsolete "fullness.dmi"

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@589 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-11 01:53:25 +00:00
Rygzengrho
87ad3ade16 Tweaked hunger values once more.
Added check if you already ate something but it was not yet metabolized. It's harder to overeat now.
Improved the random look generator. Now it takes in account real-life statistics of skin tone and blood group distribution, and has different colors.
Fixed bug that sprinkles did not metabolized in non-security body.
Made rig suit to be proper space suit.
Cleaned some code
Made mopbucket to have 100 volume.
Added radio report diagnostic verb (but with no effect for now)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@551 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-06 23:30:18 +00:00
polyxenitopalidou
d44791fadd •Comitting space_asshole song for when traitors are winning.
Im sorry for the filesize. The lowQ version was plain unhearable.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@539 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-05 18:32:23 +00:00
Rygzengrho
fa8844dd49 New nutrition system:
UI icon for your nutrition status. If not working - will be fixed a little later.
Walking makes you hungry faster. Running makes you hungry even faster.
Big hunger makes you slower.
Overeating for a prolonged period makes you fat.
Meat from gibber depends on nutrition of person who was put into it. Fatties go first.
If a person is in a sleeper or Cryo Cell, all his processes running 5 times slower.
Fixed bug when multiple persons could move into one sleeper.
Warden is now choosable after the game started.
Added ED-209 assembly process. Frame - Metal sheet - leg - leg - weld - security vest - helmet - proximity - wires - taser - battery. Security should reprogram it to patrol after that.
Added ED-209 sounds.
Added Airlock Electronics. When you want to make airlock - you take one, swipe your ID, if it is ok, you choose desired access and put it into the assembly instead of multitool. Also when disassembling, you get one.
Added prototype of chemical explosions system. WIP.
Added Imidazoline, Glycerol, Niroglicerin.
Added Explosion verb to the admins.
Added Attack Log verb. Does not work yet. WIP
Added output of jobban messages to the jobbaned person.
Standing/lying icon updates accordingly to your state.
Bucket now has volume 90. It was strange that beaker was larger than a bucket.
Changed Master Controller to introduce the new status output - loop frequency. If it will lag - revert just master controller file back.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@522 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-03 10:52:37 +00:00
musketstgstation@gmail.com
9d3b9bf3da Added a confirmation dialog to BOOM BOOM SHAKE THE ROOM as that is far too easy to set off by accident
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@376 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-06 18:08:41 +00:00
uporotiy
d840398dc9 -Fixed TK through cameras.
-Fixed rune 4 not counting the cultist in the middle. 
-Expanded the explanation of a cultist objective.
-Moved the "midis" setting to client, so it carries over when you ghost/robot/alien/etc.
-Little extra something for Host level admins.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@374 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-06 12:35:24 +00:00
uporotiy
da0c58de03 Some changes to cult mode.
Fixed cyborgs just pressing cancel when choosing AIs.
Midis setting now carries over when ghosting.
Can now check if a borg is emagged from the player panel.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@367 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-04 22:39:38 +00:00
uporotiy
d981500978 Half-finished mime job (yes, I like releasing raw things).
Cuban Pete Time button for admins.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@293 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-16 20:16:52 +00:00
uporotiy
54ead02130 Added trollface and Friend Computer AI status display. Friend Computer overrides all displays except for supply shuttle and prison ones.
Renamed "Goat Fart" admin rank to "Filthy Xeno" for /tg/ness.
Emagging cyborgs works now.
Changed rune icons.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@286 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-15 19:27:50 +00:00
uporotiy
251155ec29 Fixed rune 8.
Made rune 1 connect all runes of the same key.
Made rune words random.
Cultists now get a tome (if the admins are generous) and a word at the moment they're made cultist.
Added admin tome, making runes without need to search words.
Added "check words" verb for admins.
Removed travel rune at the derelict, doesn't work with random words, or at least I couldn't make it work. Will work on it tomorrow.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@267 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-12 18:27:34 +00:00
uporotiy
ccb3e306f4 Moved Boom Boom Shake The Room to a separate tab (no misclicks on my watch).
Added the ability for the captain to globally announce shit via the comms console.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@254 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-07 17:58:29 +00:00
Skiedrake
cbec1b6f3d Removed files that were 0 bytes in size.
Made sure every verb now has a name which starts with a capital letter and makes sense, because OCD.
Changed the categories of verbs a lot, now they are in much more sensible tabs.
Added a couple of admin verbs:
 - Right click monkeyize
 - Call Shuttle
 - Recall Shuttle
Removed some goon verbs.
Gave "Coder" admin group a little more admin verbs:
 - Monkeyize, Cultistize, Abominationize, Call Shuttle, Recall Shuttle, Make Sound
Added mobs a "say_message" variable. Now admin-created mobs can "scree", "squeak" etc. instead of just "chimper" or "hiss".

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@138 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-22 00:41:07 +00:00
only.lurking@gmail.com
90882eb82c Added libmysql.dll, a required file many lack to get the MySQL functions working.
Reverted air code configurations to default settings (originally changed to reduce lag at the cost of atmospheric accuracy.)
Modified drop_bomb() to use explosion(), now provides greater control over the explosion to the user.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@40 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-01 05:16:24 +00:00
n3ophyt3@gmail.com
e77e0d0c36 Added a verb so admins can toggle off their rightclick verbs, for the sake of not having to fight through them when actually playing.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@9 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-28 20:05:51 +00:00
only.lurking
662c08272a git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e 2010-08-23 14:29:20 +00:00