Commit Graph

991 Commits

Author SHA1 Message Date
PsiOmega
0aade86d5f Admin PM replies now sent to IRC.
Now both ahelps and their replies should be sent to an IRC channel, if configured.
2015-06-01 19:43:54 +02:00
Atlantis
97f0470504 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge 2015-05-22 21:01:26 +02:00
Zuhayr
150b24023e Renamed kitchen utensils. 2015-05-16 21:24:36 +09:30
Zuhayr
f4923e2a20 Renamed twohanded weapons, collapsed bats. 2015-05-16 21:12:54 +09:30
Zuhayr
a32179a062 Renamed knives. 2015-05-16 20:54:34 +09:30
Zuhayr
a9f936fe42 Added exosuit customisation kits to cargo. 2015-05-13 11:20:54 +09:30
Atlantis
152156018a Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into newmalf-merge 2015-05-11 07:46:51 +02:00
Mloc
16d50c645d new object-based lighting system
Signed-off-by: Mloc <colmohici@gmail.com>
2015-05-10 20:54:25 +01:00
PsiOmegaDelta
928b0a8be5 Merge pull request #9162 from volas/admin_stuff3
Admin dice
2015-05-10 10:11:29 +02:00
volas
a0f119b9dc Admin dice 2015-05-10 10:11:07 +03:00
volas
84696567d8 Ability to select job equipment in 'Select Equipment' 2015-05-09 19:29:26 +03:00
PsiOmega
b6501998e3 Ensures only antags and admins can see AntagOOC.
Adds rights check, not only holder verification.
2015-05-06 11:34:54 +02:00
ccomp5950
7436573177 Fixes the removal of all organs when admins use "Select Equipment"
fixes #8884
2015-05-05 21:37:28 -04:00
Atlantiscze
024dabef7b Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into newmalf-merge 2015-05-05 22:13:58 +02:00
PsiOmega
151c5204ee Merge remote-tracking branch 'upstream/master' into dev
Conflicts:
	code/modules/projectiles/gun.dm
	html/changelogs/RavingManiac-master.yml
2015-05-05 08:11:28 +02:00
volas
7ff68f8757 Modification to 'cinematic' command 2015-05-04 12:10:59 +03:00
PsiOmega
1fea589ad7 Merge remote-tracking branch 'upstream/dev' into TheSummoning
Conflicts:
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/clown_items.dm
2015-04-24 17:13:37 +02:00
PsiOmega
1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Chinsky
940b5c8c62 Merge pull request #8891 from volas/sanitize3
sanitize() 3
2015-04-19 14:59:36 +03:00
volas
dbd239f4ec Corrections dual sanitizing 2015-04-18 17:49:25 +03:00
PsiOmega
d3b000f2cc Ensures Admin Deletes uses qdel.
Ensures that Destroy() is properly called, for types implementing it.
2015-04-16 12:56:24 +02:00
PsiOmega
d381eb6083 Drops the machinery part of the singularity. 2015-04-16 12:51:02 +02:00
PsiOmega
d3a1ddfa09 Thermal/NVG changes.
Thermals/NVGs can now be toggled on/off from the GUI action bar, same as mesons.
Adds charge sound for special goggles.
2015-04-05 09:54:55 +02:00
Atlantiscze
4e2769710b Initial Newmalf port
- Ports TSA Newmalf code.
- Complete overhaul of Malfunction. New modular abilities, 12 of which are in game by default.
- Adds AI hardware. AI may have only one piece and it gives unique boost in certain area (turrets strength, secondary power supply, etc.)
- Adds hardware drivers - these abilities control AI's hardware such as the APU power supply or self destruct explosives.
- Station overtake was changed to "hack all APCs" ability instead. When completed self-destruct is unlocked. Timer for station self destruct increased to 2 minutes. AI may activate/deactivate the self destruct at will.

Please bear in mind this is only INITIAL COMMIT. More commits are to follow. Minimal player count is now set to 1 but will be 2 when finished.
2015-04-03 23:00:29 +02:00
mwerezak
9b2f5cea33 Merge remote-tracking branch 'upstream/dev' into inventoryfix
Conflicts:
	code/game/gamemodes/revolution/rp-revolution.dm
	code/game/machinery/kitchen/juicer.dm
	code/game/objects/items/stacks/stack.dm
	code/game/objects/items/weapons/cigs_lighters.dm
	code/game/objects/structures/stool_bed_chair_nest/stools.dm
	code/modules/destilery/main.dm
	code/modules/hydroponics/biogenerator.dm
	code/modules/mob/living/carbon/human/inventory.dm
	code/modules/mob/living/carbon/monkey/inventory.dm
	code/modules/projectiles/guns/launcher/pneumatic.dm
2015-03-31 01:37:55 -04:00
mwerezak
9ad533a094 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/mob/living/carbon/monkey/update_icons.dm
	code/modules/mob/mob_helpers.dm
	code/modules/spells/spellbook.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
2015-03-31 00:16:56 -04:00
mwerezak
1b4e13aabc Removes unnecessary and cruft procs from mob/inventory.dm 2015-03-30 05:28:09 -04:00
mwerezak
ba9b8756da Allows items to specify which icon files are used for specific slots, moves gun icons to a separate file 2015-03-29 01:52:26 -04:00
Zuhayr
0c3a18b0b6 Merge pull request #8380 from volas/sanitize_procs
[DNM] sanitize() and text.dm refactoring
2015-03-29 00:57:33 +10:30
volas
5fee41d4ba sanitize() refactor: third pass (misc) 2015-03-25 01:05:21 +03:00
Zuhayr
d26800d29c Preliminary work on converting all monkeys to a human subspecies. 2015-03-25 02:15:45 +10:30
volas
855755f808 sanitize() refactor: first pass (sanitize) 2015-03-22 23:31:19 +03:00
Zuhayr
d8018db5c9 Finally got things working from vote to roundstart to join to death. 2015-03-21 11:14:59 +10:30
Zuhayr
98da191ac3 Gamemode refactor, lots of code shuffles, PR will have details. 2015-03-21 11:08:17 +10:30
Den
a41434331f Add middle mouse button action for buildmode
Middle Mouse Button on buildmode button= On/Off object type saying"
Middle Mouse Button on turf/obj        = Capture object type"
2015-03-15 22:22:25 +02:00
volas
5fa66b2a8a Changes to aooc 2015-03-09 22:59:52 +03:00
volas
c7573a0d11 Antag-OOC 2015-03-09 12:19:50 +03:00
volas
2ad8d26aeb Play server sound verb for admins 2015-03-09 12:19:47 +03:00
Zuhayr
2139884244 Dev merge. 2015-02-21 19:49:47 +10:30
PsiOmega
f0a5dae1c4 Icarus cannon admin logs. 2015-02-20 19:54:15 +01:00
Zuhayr
9c45f000ec Merge with dev. 2015-02-16 20:34:07 +10:30
mwerezak
08635587e1 Fixes revolver paths, span classes, typo. Cleans exodus-1.dmm
Tweaks syringe gun and dart gun, renames syringe gun cartridges and makes them printable.
Adjusts penetration so that passing through mobs happens with a probability that scales with damage.
Adds a .45 signal pistol to the HoP's closet and a 9mm one to the mercenary shuttle.
2015-02-14 13:38:05 -05:00
mwerezak
0d89717cf2 Merge remote-tracking branch 'upstream/dev' into gun-rewrite
Conflicts:
	code/modules/projectiles/ammunition/boxes.dm
	code/modules/projectiles/guns/projectile/pistol.dm
2015-02-13 01:57:19 -05:00
mwerezak
01798c98b6 Rewrites syringe and dart guns 2015-02-13 01:34:35 -05:00
Zuhayr
c953e279a4 Update from dev. 2015-02-12 23:15:47 +10:30
Zuhayr
a8089d4437 Merge master into dev. 2015-02-12 23:01:08 +10:30
Zuhayr
08b26e8e4c Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro 2015-02-11 14:35:58 +10:30
mwerezak
ab6f0bf30c Merge remote-tracking branch 'upstream/dev' into gun-rewrite
Conflicts:
	code/modules/clothing/under/ties.dm
	code/modules/projectiles/projectile.dm
2015-02-10 20:59:22 -05:00
mwerezak
fc6dfb5f1b Ammo magazine and casing update
Rewrites ammo magazines and casings to be a bit more logical.
Updates gun/projectile and all subtypes to work with the new ammo code.
2015-02-09 21:32:49 -05:00
SkyMarshal
84c40171e7 The icarus gun now acts as a spotter. The Icarus can now be fired via adminverbs. 2015-02-08 04:03:19 -07:00