Commit Graph

23946 Commits

Author SHA1 Message Date
Alberyk
61066914d8 Skrell and estus fixes (#3824) 2017-11-10 23:27:07 -06:00
chaoko99
10b0930832 Converts tables to absolute pathing (#3805)
Also repaths and cleans them up a bit.
2017-11-08 22:23:27 -06:00
Lohikar
c1e0952a4f Add support for non-genetic markings (#3643)
Adds support for non-genetic markings which are not embedded into DNA.
2017-11-08 21:26:44 -06:00
TheGreatJorge
bf93617278 Fix for disconnected turret controls (#3820)
Fixes #3122

Moved resort_all_areas() from "Late Miscellaneous Init" to "Early Miscellaneous Init", so that list of all areas is filled before turret controls start checking for it.

Hopefully this doesn't break anything else.
2017-11-05 22:47:05 +01:00
Synnono
a0d588ba1c Bar Update 2: Electric Boozealoo (#3795)
* Added 13 drinks, mostly cocktails. Added lemon juice in carton format. Added Lemon juice, boukha and fireball to the booze-o-mat.

* More drinks, fixed the Old Fashioned a la Incog, tweaked a few of my recipes.

* Added drinks, added brownstar to the soft drink dispenser, modified descriptions.

* Finished adding drinks, tested all recipes, adjusted reaction values.
More testing to follow

* Renamed fireball, recipe tweaking/testing. Added sprite for metropolitan.

* Testing, spelling pass, adjusted some erroneous tastes or descriptions on other drinks.

* Changelog meme

* White wine. Last minute.

* formatting in description text

* Instances of wwine changed to whitewine.

* Typos
2017-11-05 22:44:28 +01:00
Werner
3142883948 Adds a new reg - i220 (#3816)
i220 - Fraud

To steal or use deliberate deception in order to obtain credits from someone. Applies to amounts greater than 500 credits.

For lesser amounts, see i102 - Petty Theft.
For items of equivalent value, see i215 - Grand Theft.

First offense: 15 minutes and/or demotion
Repeat: 30 minutes, immediate suspension
2017-11-05 17:43:13 +02:00
Ron
bf77cbe426 Bug fixes (#3807)
Fixes #3770
Fixes #3802
Resolves #3682 (stop all sounds verb)
Fixes #3804
Fixes #3789
Fixes #3558
Fixes #3549
Resolves #3745
2017-11-05 16:20:51 +02:00
Alberyk
36b6642c83 Fixes merchants making a lot of money with little effort (#3815)
This should fix merchants getting insane ammounts of credits due to plasma.

Also, fix an issue with a vampire message check.
2017-11-05 12:50:45 +02:00
TheGreatJorge
b9266bb8c4 Map-Fixes (#3796)
Fixes #3790
Fixes #3792
Fixes #3788

Also hopefully fixes the tcomms foyer turret control, since it turned out to be in the same area as turrets.
Also swaps two doors in research sublevel anomaly lab.

EDIT:
Shifted burning chamber gas injector in sublevel toxins one pixel down to make it look better.
Also made light bulbs the right colour. Sorry for that.

EDIT 2:
Fixes #3806
by moving a no smoking sign and putting air alarm on it's place.
2017-11-05 12:50:15 +02:00
Dunkhan
736525953b Atmos sensors (#3777)
Added a set of atmospheric analysis sensors to the integrated electronics module

Consists of 7 new input parts. Pressure, temperature, o2 n2 co2 and phoron levels. The last part is a general atmospheric analyser which has all 6 of those functions in one unit. The multi-purpose part uses triple the complexity and power so it is only worthwhile if you need more than 2 of the output pins.

Please note: There are no changes to the icons, all parts use an existing icon - the one from the advanced medical sensor. I did not feel that this was important to change but someone will probably want to at some point.
2017-11-03 11:46:21 +02:00
chaoko99
9514cfeea1 Prevents us from being sued by the red cross. (#3794) 2017-11-03 11:45:50 +02:00
Karolis
04256797d2 Unbreaking computers (#3779)
Made programs that can't run in current hardware to not show up in download list
 Adjusted some program computer compatibility flags
 Reworded laptop vendor buttons to be more consistent and more accurate on what you get
 Added description to tablets
This is balance and bug-fix PR, so it should bypass development.
2017-11-03 11:45:21 +02:00
Erki
f60ebc5f2b Makes visible turf generation in the AI visnet go faster (#3780) 2017-11-01 17:26:36 -05:00
Alberyk
370ba0a7b0 We have arrived, and it is now that we perform our charge. (#3782)
In fealty of the Triumvirate, our undying Lords, and by the grace of the Administratum; I declare exterminatus upon Mixed Secret.
I hereby sign the death warrant of an entire gamemode, and consign a million pubbies to tears.
May Imperial justice account in all balance, the Triumvirate protects.
2017-10-30 22:14:42 +02:00
Alberyk
d3b34d1e47 Fixes some sprites issues (#3784)
Fixes #3783
Fixes #3537
Fixes #3771
2017-10-30 14:00:21 +02:00
Erki
7b1bcdc8f3 October Bugfix Bonanza (#3767)
Fixes #3742 - someone unfucked the fix again.
Resolves #3740 and resolves #3739.
Fixes #1558 - a 10 month long meme is dead.
Resolves #3720 by making robo-eyes immune only to the eye stinging effects of pepperspray. Let there be equality amongst the synths.
Fixes #3676 - tested, shouldn't break. It was double-calling set_death_timer.
Fixes #3672 and fixes #3658 - that was my bad on not noticing the diff around hologram.icon = icon vs add_overlay(icon).
Fixes #3762 - I'm surprised this didn't fuck over more.
2017-10-29 19:03:24 +02:00
skull132
c0f22a1cdd Merge branch 'master' into development
# Conflicts:
#	maps/aurora/aurora-1_centcomm.dmm
2017-10-29 16:15:53 +02:00
Lohikar
0d50eed14e Better openspace (#3744)
changes:

Openturfs now properly handle recursive icon copy.
Openturfs can now have icons, for translucent or bordered turfs. This works with the smoothing engine (or anything really)
Added openturf debug verb that lists ordering of the openturf.
Openturfs can now mark themselves as solid, for things like windows or ice.
BSTs can now toggle falling for themselves.
Fixes #3488.
2017-10-29 13:31:04 +02:00
Lohikar
a20e9ec1bc Lighting performance tweaks (#3687)
changes:

Lighting overlays are no longer queued if nothing was going to change anyways (lum delta of 0).
Lighting corners now use 4 vars instead of a list to track masters.
2017-10-29 13:29:31 +02:00
Alberyk
2d52377ad8 Fixes the merchant job showing up in the id's console (#3737) 2017-10-29 13:17:07 +02:00
Alberyk
b680aa1fb5 Borg and dionae vines fixes (#3758)
Fixes emmaged borgs being locked down by the robotics console.
Also, fixes a dionae structure being dense, turnings dionae mazes into a pain to use.
2017-10-27 22:56:36 +03:00
chaoko99
056a6175c8 Little is know of its purpose (#3754) 2017-10-27 18:18:31 +03:00
chaoko99
1c7d46681b Fixes Tesla never deleting itself. (#3752)
It was hilarious, but it's time to stop.
2017-10-27 17:47:34 +03:00
Alberyk
a057155ad8 Fixes blood heal not fixing broken bones or internal bleeding (#3738)
Now it should heal any wound.
2017-10-25 06:30:50 +03:00
osiato
a0e801d5c7 Fixes Aurora3 issue 3498, which was a typo with the text when nanopaste is self used by an IPC and observed by another person. (#3504)
Which was a typo with the text when nanopaste is self used by an IPC and observed by another person.

There were 2 issues,
There was no space after a terniary function, causing a grammatical error.
Another grammatical error was caused due to the else block of the terniary function being defined as " \the", which was processing as \t he (tab he) and causing results such as he Hephaetus instead of the Hephaetus.

fixes #3498
2017-10-23 16:10:14 +03:00
Lohikar
61e7ae274c Fix run icon not updating in some cases (#3734)
Fixes the run icon not updating if the mob had full stamina, or was a species without stamina (like IPCs or Dionae).
Fixes #3731.
2017-10-22 17:53:48 +03:00
Lohikar
fc78e49b14 Fix AO being broken on ChangeTurf() (#3732)
Fix AO being broken on ChangeTurf()
2017-10-22 17:53:39 +03:00
Lohikar
4026af02b2 Fix IPCs' right leg being organic (#3733) 2017-10-22 13:48:56 +03:00
Ron
e3fa277f1b Removes some variables in mob defines (#3710)
Removes some variables in mob/living/carbon/human defines that were useless .
2017-10-22 12:47:16 +02:00
TheGreatJorge
c724dd35ad Map-fixes (#3726)
Fixes #3690
Changed blast door orientation on many blast doors across the station, and one few in CC as well, provided picture is only example. Changed blast doors are in areas: Bridge, Cap office, Research, Security, Engine, CC departures. That should be it, I think.
Fixes #3716
Fixes #3708
Fixes #3706
Fixes #3704
Fixes #2937
Also reversed APC sprites on sideways directions.
Fixes #3725
Fixes #3723
Fixes #3457
Fixes #3159
Fixes #3140
2017-10-22 02:39:31 +03:00
Ron
0d0117dcff Fixes some runtimes (#3727) 2017-10-22 02:37:44 +03:00
Erki
42e843d20d Fixes #3096 and #3461 (#3728)
Fixes #3096 which exists because T != U.
Fixes #3461 which exists because I should read the code I'm refactoring instead of getting carried away by RANGE_TURFS being faster.
2017-10-22 02:37:30 +03:00
Alberyk
a155680d73 Stun talisman and manifest rune fixes (#3729)
-fixes stun papers not working
-fixes manifest runes not working properly
-adds the non embed to manifest ghosts
-fixes more belt_mirror wrong icons
2017-10-22 02:37:07 +03:00
Alberyk
26037b8f5f Another xeno loadout fix attempt (#3730)
This should fix the final issue with species not getting their loadout. Also, allows you to set items restrictions based on sub species.
2017-10-22 02:36:58 +03:00
Lohikar
80e2449b1e Fix constant runtimes on runtime station (#3722) 2017-10-21 10:24:11 -05:00
Lohikar
383dd055e7 Merge branch 'master' into development 2017-10-20 13:30:03 -05:00
Lohikar
5a888996b8 Convert some duplicate code to a macro (#3623)
Shouldn't change behavior, just reduces amount of copypaste code.
2017-10-20 19:13:43 +03:00
Lohikar
b05932127f Sound Tweaks (#3627)
changes:

playsound now reuses sound datums instead of creating a new one for each mob.
Footsteps no longer use an in list (...)
Modular computers now beep occasionally (if your client's Ambience pref is on)
Sounds from Bay.
2017-10-20 17:53:44 +03:00
Ezuo
dfa4365cec Makes the numpad a hotkey for selecting damage zones (#3641)
Ported from Bay12.
2017-10-20 17:51:16 +03:00
Alberyk
ff67db51c9 Fixes messed up belt_mirror sprites, bag missing sprite and merchant mecha weapons (#3712)
-fixes #3707
-fixes #3711
-fixes the science courier bag having no sprite
-fixes a lot of items being brown by accident
2017-10-20 14:18:39 +03:00
MarinaGryphon
047ce56593 Fixes some missing push_data calls (fixes #3683) (#3714)
Fixes every issue in #3683. Every single one. I'm sort of scared, given how easy this fix was.

Also changes basic pathfinder behaviour. It will now stop moving/output null as the direction if it can't see its target, instead of continuing moving in the same direction. Might remove this if people don't like the change.
2017-10-20 14:17:41 +03:00
Lohikar
61b5203d24 Runtime Map Loading (#3597)
changes:

Maps are no longer compiled in, instead loaded directly from the DMMs at runtime.
Z level defines have been moved from the config to map datums.
Unit tests now use typecaches.
DMMS now actually works.
DMMS has been updated slightly.
DMMS is now capable of loading simple lists of non-text types.
DMMS is now faster when loading many types without mapped in attributes and when loading area instances.
Asteroid generation is now defined on the map datum instead of being hard-coded in SSasteroid.
Holodeck presets are now defined on the map datum.
Atmos machinery now uses Initialize().
2017-10-18 23:07:34 +03:00
Lohikar
0f35cf09d7 Add lunchboxes to dinnerware vendor (#3640) 2017-10-18 12:23:03 -05:00
AgentWhatever
58b9ab85a0 Computer sprites (#3622)
Constructing a computer now makes sense sprite-wise.
Also edited some fluff text to be more accurate during construction.
2017-10-18 12:20:45 -05:00
Alberyk
09c2824a73 Fix this bug, again (#3697)
What the title says.
2017-10-18 19:18:26 +03:00
Erki
6c47fb889a Revert #3241 (#3670) 2017-10-17 20:39:50 -05:00
Lohikar
dcf6bba66d parallax_togs and AO fix (#3693)
changes:

parallax_togs now actually gets read from the database instead of just written. Whoops.
AO on turfs adjacent to AO-deny turfs should no longer consider those turfs as AO neighbors.
2017-10-17 22:02:27 +03:00
Alberyk
0c20bc5c50 Custom items 17/10 (#3692)
Adds the following items:
-Engraved Wristwatch - Rex Winters - tailson
-Hadley's Camera - Hadley Dawson - fekkor
-Silver Star of Merit - Kalren Halstere - brutishcrab51
-Solarian Marine Dress Uniform - Kalren Halstere - brutishcrab51 (req_titles: Assistant, Visitor)
-Solarian Marine Dress Cap - Kalren Halstere - brutishcrab51 (req_titles: Assistant, Visitor)
2017-10-17 21:51:26 +03:00
Alberyk
bd3120eace Fix merchants spawning without their gear when joining late (#3689)
If a merchant character has cryo as their spawn point and join late, they do not get their gear, this should fix said issue. And also fixes all access ids not getting merchant access.
2017-10-17 21:50:56 +03:00
Alberyk
86f8fbef49 Icecream final fix, more whitelist attempt and missing lights sprites (#3678)
-fixes icecream once for all
-might fix xenos whitelist loadout
-fixes #3675 and #3654
-fixes #3684
-fixes #3686
-fixes #2747
2017-10-16 23:38:55 +03:00