GinjaNinja32
1a46db4aaf
fix #11637
2015-12-09 17:04:24 +00:00
PsiOmegaDelta
5fcf13ac55
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/surgery_limbattachment.dm
code/modules/mob/living/carbon/human/human_defense.dm
code/modules/mob/living/carbon/human/species/species.dm
code/modules/organs/organ.dm
code/modules/organs/organ_external.dm
code/setup.dm
2015-12-08 08:09:37 +01:00
mwerezak
39ab31cbf8
Removes unused ORGAN_ATTACHABLE define
2015-12-06 04:34:33 -05:00
mwerezak
9135a609cb
Replaces most instances of if(E & ORGAN_DESTROYED) with if(E.is_stump()). Fixes #11468
2015-12-06 04:17:52 -05:00
mwerezak
5de9314803
Clears reference to parent when removing external organs
2015-12-06 03:57:15 -05:00
mwerezak
a7d80a93e5
Fixes mismatching diona internal organ tags
2015-12-05 23:39:16 -05:00
mwerezak
b12e094112
Removes unreachable return in organ/external/remove(), smaller embedded items are no longer deleted. Implants changed to w_class 1 because seriously a w_class 3 implant makes no sense at all.
2015-12-05 23:38:57 -05:00
mwerezak
92b47c94de
Makes organ/externa/attack_self() control flow easier to follow, handles embeded non-items
2015-12-05 19:19:39 -05:00
PsiOmegaDelta
070ca0adea
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/modules/holodeck/HolodeckControl.dm
code/modules/mob/living/carbon/breathe.dm
code/modules/mob/living/carbon/human/life.dm
code/setup.dm
2015-10-11 17:17:41 +02:00
HarpyEagle
5684befee2
Fixes #11262
2015-10-09 18:57:17 -04:00
PsiOmegaDelta
f81ac77884
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/silicon/ai/ai.dm
2015-09-11 08:38:28 +02:00
mwerezak
5e478b58e8
Fixes #10746
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Stumps can now be amputated, but not removed by taking damage.
2015-09-09 00:17:37 -04:00
PsiOmegaDelta
d293b9ea25
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/ZAS/Controller.dm
code/modules/admin/verbs/adminsay.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/stripping.dm
code/modules/mob/living/carbon/human/update_icons.dm
2015-08-27 08:53:22 +02:00
Kearel
c7d0496b20
Fixes #10834
2015-08-24 18:05:09 -05:00
PsiOmegaDelta
c376c08cc0
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/structures/girders.dm
code/modules/mob/living/carbon/human/human_damage.dm
2015-08-24 10:23:12 +02:00
mwerezak
5bcede5801
Fixes adjustBrainLoss
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adjustBrainLoss() was giving damage to the brain organ and then setting it back to brainloss, undoing the change.
2015-08-23 20:22:15 -04:00
Zuhayr
3c477dfa5e
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
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Conflicts:
code/game/jobs/access.dm
code/modules/mob/living/carbon/brain/brain_item.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/organs/organ_icon.dm
2015-08-22 03:11:53 +09:30
Zuhayr
bb82f80885
Added get_bodytype() species proc as groundwork for subspecies.
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Conflicts:
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/organs/organ_icon.dm
2015-08-22 02:53:16 +09:30
PsiOmegaDelta
1b10f78940
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
2015-08-13 09:01:10 +02:00
GinjaNinja32
98c2a0c8b1
Merge pull request #10594 from mwerezak/embed-fix
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Embedding and broken limb fixes
2015-08-13 04:52:20 +01:00
mwerezak
99e1d88285
Fixes #10592
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Fixes the right hand being affected if the left arm was broken.
2015-08-12 22:41:30 -04:00
PsiOmega
ba240cb768
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/antagonist/station/rogue_ai.dm
code/game/machinery/atmoalter/portable_atmospherics.dm
code/game/machinery/spaceheater.dm
code/modules/clothing/head/soft_caps.dm
maps/exodus-5.dmm
2015-08-12 21:18:18 +02:00
HarpyEagle
9609ce0b0d
Fixes #10546
2015-08-12 12:06:31 -04:00
GinjaNinja32
631ff21980
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/game/objects/items/weapons/implants/implantcase.dm
code/game/objects/items/weapons/melee/energy.dm
code/modules/mob/living/carbon/human/emote.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/silicon/robot/drone/drone.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/nano/modules/crew_monitor.dm
code/modules/organs/organ_internal.dm
2015-08-11 18:47:05 +01:00
Zuhayr
20e7ee0b71
Merge pull request #10111 from mwerezak/eye-attack
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Makes grab eye attacking respect species lore better
2015-08-12 02:36:50 +09:30
Kearel
4139a51946
Initial fixes
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Changes interaction between stumps and items.
Conflicts:
code/modules/organs/organ_stump.dm
2015-08-08 11:10:28 -04:00
PsiOmegaDelta
c28b3721b4
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/unsorted.dm
code/modules/clothing/glasses/glasses.dm
code/modules/mob/living/carbon/human/life.dm
code/setup.dm
2015-07-31 10:00:16 +02:00
HarpyEagle
c29dd9063c
More tweaks to cut wound stages.
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Enforced "blood soaked" clots where the clot stage was also a bleeding
stage, adjusted the thresholds for gaping_big and massive wounds to be
more even.
2015-07-30 11:46:49 -04:00
HarpyEagle
171991faf8
Attempts to prevent future max_bleeding_stage confusion
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max_bleeding_stage no longer switches itself around in New().
Instead, the value given refers directly to the index of the maximum
bleeding stage.
Should also make wound datums more friendly to initial(), if that's ever
needed.
2015-07-29 16:53:31 -04:00
HarpyEagle
3d10955ccb
Adds missing clot stages to gaping_big and massive cuts.
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Without the clot stages the jump between the next two stages was
abnormally large, and the values given for max_bleeding_stage did not make
much sense.
2015-07-29 16:46:50 -04:00
HarpyEagle
d384150a48
Fixes wound max_bleeding_stage oddness
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The max_bleeding_stage given to /datum/wound/cut/flesh led to
"Doctor places a bandaid on Patient's flesh wound." Also fixed the
bleeding stage for stumps, so that "bloody stump" counts as a bleeding
stage.
2015-07-29 16:40:09 -04:00
PsiOmegaDelta
ff2b3865b8
Compilation fixes.
2015-07-27 10:41:21 +02:00
PsiOmegaDelta
5cbb703609
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/unsorted.dm
code/game/jobs/access.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/update_icons.dm
code/modules/organs/organ.dm
code/modules/reagents/Chemistry-Holder.dm
code/setup.dm
2015-07-27 10:20:20 +02:00
Zuhayr
4afa8a80f8
Readds config option to disable organ decay.
2015-07-27 15:30:38 +09:30
Kearel
f4aa2376c8
Initial fixes
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Changes interaction between stumps and items.
2015-07-26 22:13:46 -05:00
mwerezak
33fe2b5fc7
Makes grab eye attacking respect species lore better
2015-07-14 00:25:53 -04:00
PsiOmegaDelta
9b4d09c974
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/unsorted.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/grenades/emgrenade.dm
code/modules/clothing/spacesuits/rig/rig_attackby.dm
2015-07-11 10:58:49 +02:00
HarpyEagle
3fd71881a3
Tweak/refactor external organ droplimb mechanics
2015-07-10 00:14:35 -04:00
mwerezak
cd2604e82d
Fixes droplimb runtime
2015-07-09 22:25:18 -04:00
HarpyEagle
f23c2d5e00
Fixes droplimb wound not handling damage type
2015-07-08 15:17:50 -04:00
Zuhayr
4a2d7b661e
Merge pull request #9812 from PsiOmegaDelta/150614-MakingYourLifeEvenEasierApplyDirectlyToForehead
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Refactors Life() - Part II
2015-06-28 20:20:49 +09:30
PsiOmega
f25e8a7a67
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/stacks/tiles/plasteel.dm
code/game/objects/items/stacks/tiles/tile_types.dm
code/modules/materials/materials.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/pai/pai.dm
code/modules/surgery/implant.dm
code/setup.dm
2015-06-26 20:28:47 +02:00
Chinsky
265b1d5b51
Fixes #9913
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Also axes hidden var in lieu of using implants like other foreign objects. Now instead of one object, amount of stuff you can put in someone's organ is restricted by stuff's combined w_class.
2015-06-25 23:51:58 +03:00
PsiOmegaDelta
9698def0e7
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/nano/modules/human_appearance.dm
2015-06-22 16:59:19 +02:00
Zuhayr
aa2e25928d
Fixes a runtime with organ Destroy() called with nonhuman owner.
2015-06-22 22:03:24 +09:30
Zuhayr
1e56cc0914
Fixes #9836
2015-06-20 21:43:54 +09:30
PsiOmegaDelta
341b29c34a
Merge remote-tracking branch 'upstream/dev' into 150614-MakingYourLifeEvenEasierApplyDirectlyToForehead
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Conflicts:
code/modules/mob/living/simple_animal/simple_animal.dm
2015-06-17 16:10:26 +02:00
PsiOmegaDelta
06a1ece4b8
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/ZAS/Controller.dm
code/datums/mind.dm
code/game/objects/items/devices/scanners.dm
code/game/objects/items/stacks/sheets/glass.dm
code/modules/materials/materials.dm
code/modules/mob/living/carbon/brain/posibrain.dm
code/modules/mob/living/silicon/pai/pai.dm
2015-06-16 10:52:33 +02:00
PsiOmega
0a05c2659f
All the span-corrected dm files.
2015-06-14 22:08:14 +02:00
PsiOmega
a14406f83a
mob/living/Life() now handles blood.
2015-06-14 11:14:31 +02:00