Zuhayr
9087466552
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into randmap
2015-08-25 12:29:59 +09:30
Zuhayr
b702c81060
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into randmap
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Conflicts:
code/game/turfs/simulated/floor_types.dm
2015-08-22 03:57:12 +09:30
Zuhayr
edf74e4721
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
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Conflicts:
code/modules/admin/topic.dm
2015-08-22 02:30:14 +09:30
Zuhayr
3bfa541612
Adds variables for CentComm, NanoTrasen and the station name.
2015-08-22 02:10:11 +09:30
Kelenius
bed03443d1
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/ZAS/Airflow.dm
code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
mwerezak
ac738f3db4
Moves flags values to item_flags var
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Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
Zuhayr
c8baafed2a
Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
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construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
Zuhayr
73e15512f4
Made landmarks simulated (so that pods don't qdel them, oops)
2015-08-14 16:39:44 -07:00
Kelenius
60196df634
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/modules/projectiles/gun.dm
2015-08-13 08:40:31 +03:00
PsiOmega
570806046b
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/clothing/clothing.dm
code/modules/mob/living/carbon/human/inventory.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/robot/custom_sprites.dm
code/modules/organs/organ_stump.dm
code/setup.dm
2015-08-10 17:56:14 +02:00
PsiOmega
6a15611711
Explosion particle GC.
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Explosion particles cheated, only nulling the location and hoping to get collected one day.
2015-08-09 12:35:07 +02:00
PsiOmegaDelta
34fdc4712e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/names.dm
code/game/jobs/job/silicon.dm
code/game/objects/items.dm
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/carbon/brain/life.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/nano/modules/alarm_monitor.dm
code/setup.dm
2015-07-14 08:21:12 +02:00
Kelenius
e8bc544a92
Fixes #10150
2015-07-13 11:44:47 +03:00
PsiOmegaDelta
9b4d09c974
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/unsorted.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/grenades/emgrenade.dm
code/modules/clothing/spacesuits/rig/rig_attackby.dm
2015-07-11 10:58:49 +02:00
PsiOmegaDelta
265802d270
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/controllers/_DynamicAreaLighting_TG.dm
code/game/objects/effects/chem/chemsmoke.dm
code/game/objects/explosion.dm
2015-07-10 12:57:46 +02:00
GinjaNinja32
f3d09e092e
Removes the approximations cheap_pythag and cheap_hypotenuse, since they're anything *but* cheap
2015-07-09 16:25:47 +01:00
mwerezak
32b95445e3
Gives changeNextMove() a better name, default define
2015-06-30 22:29:45 -04:00
mwerezak
087a978d56
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into clickcooldown
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-06-28 22:35:14 -04:00
PsiOmega
f25e8a7a67
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/stacks/tiles/plasteel.dm
code/game/objects/items/stacks/tiles/tile_types.dm
code/modules/materials/materials.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/pai/pai.dm
code/modules/surgery/implant.dm
code/setup.dm
2015-06-26 20:28:47 +02:00
PsiOmegaDelta
8fef02501c
Merge pull request #9936 from mwerezak/fire
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Balances fire to work better with very low concentration phoron gas burning
2015-06-26 13:34:21 +02:00
mwerezak
56065022a7
Updates fire_act() implementations to work better with lower temperature fires
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In some cases fire_act() wasn't even checking the applied temperature. Reworks how fire damages flooring.
2015-06-26 00:40:55 -04:00
PsiOmegaDelta
9698def0e7
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/nano/modules/human_appearance.dm
2015-06-22 16:59:19 +02:00
GinjaNinja32
9c32851ba5
Merge pull request #9871 from mwerezak/extinguisher
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Fire Extinguishers
2015-06-22 15:36:55 +01:00
Zuhayr
e18966cbf6
Fixes #9887
2015-06-22 22:03:40 +09:30
mwerezak
6e9d73e792
Fixes #9585
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Allows objects with PASSTABLE to pass over beds and chairs. Moves
chempuff passflags up to the parent water effect.
2015-06-21 00:44:38 -04:00
mwerezak
6a8aeb0153
Makes fire extinguishers effective at putting out mob fires
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Doubles the amount of water extinguishers carry and quadruples the
amount of water sprayed with each use. Halves the damage taken by slimes
when exposed to water to compensate.
Also refactors chair propelling a bit.
2015-06-21 00:43:15 -04:00
PsiOmegaDelta
1558bd5b75
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/toys.dm
code/modules/mob/living/carbon/brain/life.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/living_defense.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
code/modules/reagents/reagent_containers.dm
html/changelogs/.all_changelog.yml
2015-06-19 10:19:08 +02:00
GinjaNinja32
078cfb2533
Merge pull request #9774 from mwerezak/chem-touch
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Reagent splashing, mob fire
2015-06-17 10:05:11 +01:00
PsiOmegaDelta
772488fadc
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
.travis.yml
code/setup.dm
maps/exodus-1.dmm
maps/exodus-5.dmm
2015-06-17 09:33:34 +02:00
Chinsky
5754c4edf7
Fixes #9211
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Instead of several minutes long spawn, blood is added to processing for drying out now. Processing proc itself is just compraing two vars so shouldn't be as bad.
This way it doesn't get referenced by unnamed proc and can be qdel'd properly.
2015-06-17 06:50:08 +03:00
mwerezak
8007d42783
Adjusts usages of reagent transfer procs
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Adds splash() proc for futureproofing.
Replaces instances of splash_mob() with splash()
Replaces instances of trans_to() with splash() where appropriate.
2015-06-10 00:03:08 -04:00
Chinsky
94406a6430
Merge pull request #9694 from PsiOmegaDelta/150605-Meteors
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Ports /tg/'s meteors.
2015-06-08 14:17:57 +03:00
Kelenius
0071ed3f24
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/machinery/deployable.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/setup.dm
2015-06-07 14:05:54 +03:00
PsiOmega
fc6de24042
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/modules/materials/material_sheets.dm
code/modules/organs/organ_icon.dm
code/setup.dm
2015-06-07 10:51:41 +02:00
PsiOmega
fbc4bfbe9c
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/setup.dm
2015-06-07 10:30:27 +02:00
mwerezak
821285bcee
Adds defines for bombcap components
2015-06-06 22:38:56 -04:00
mwerezak
636ead5bbe
Makes reagents_explosion apply bombcap in the same manner as tank transfer valves.
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Also fixed reagents_explosion/start() checking the flash var instead of the flashing var.
Fixes #8280
2015-06-06 22:17:11 -04:00
GinjaNinja32
16faba0f7c
Merge pull request #9692 from Baystation12/dev-freeze
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Dev freeze
2015-06-05 20:32:30 +01:00
Kelenius
345cd7a738
Adds a simulated check to chempuffs
2015-06-05 19:20:46 +03:00
PsiOmegaDelta
bad9c103eb
Merge remote-tracking branch 'upstream/dev' into 150605-Meteors
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Conflicts:
code/game/gamemodes/meteor/meteors.dm
2015-06-05 14:59:52 +02:00
PsiOmegaDelta
a07d20d657
Ports /tg/'s meteor implementation.
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Merges the two meteor events into one, and now takes severity into consideration instead.
Including the basic meteors there are also new types ranging from flaming to radioactive which may drop appropriate types of ore.
2015-06-05 14:58:35 +02:00
Kelenius
2ba5fd6af2
Merge branch 'dev-freeze' into ofPuffsAndCleaner
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Conflicts:
code/game/objects/effects/chem/water.dm
2015-06-05 14:36:15 +03:00
Chinsky
e3f64178c8
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into definecrusade
2015-06-05 13:24:03 +03:00
PsiOmegaDelta
c3f0a46c19
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/storage/briefcase.dm
html/changelogs/.all_changelog.yml
2015-06-05 10:39:41 +02:00
Chinsky
026500ea06
Merge remote-tracking branch 'remotes/upstream/dev' into definecrusade
2015-06-05 11:26:25 +03:00
GinjaNinja32
90153ada91
Merge remote-tracking branch 'upstream/dev' into span_class=notice
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Conflicts:
code/game/objects/effects/spiders.dm
2015-06-05 08:52:44 +01:00
Chinsky
ad0652d864
Moved some stuff from global.dm into defines files that fit the theme, some into files where they are used (and only there, much global). Axed some obsolete stuff (rip Debug var).
2015-06-04 22:51:15 +03:00
PsiOmegaDelta
2373eb4bdd
Fixes #9664 .
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Datum pool no longer creates a new object just for the sake of it when initializing pool lists.
Also bandaids an issue where water could be qdeled while being sprayed and reagents nulled, because someone calls spawn() qdel in new.
Datum pool now also adds excess pool objects on the trash pile instead of calling del directly.
2015-06-04 14:42:39 +02:00
PsiOmegaDelta
55bc495ee7
Some cleanup of code.
2015-06-04 14:18:13 +02:00
PsiOmegaDelta
dc22e8fed3
Giant spider nurses now have a chance of injecting their victims with spider eggs.
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Spider nurses now have poison_per_bite chance (currently 10%) to inject a random non-robotic external limb with spider eggs.
These eggs will eventually hatch a number of spiderlings that will slowly grow inside their host, causing minor tox damage over time.
If the organ is removed from the host, the host dies, or the spiderling has matured sufficiently it will crawl out into freedom.
Medical scanners will register eggs and spiderlings as foreign bodies.
2015-06-04 12:13:29 +02:00