Commit Graph

4845 Commits

Author SHA1 Message Date
mwerezak
fb6b94de87 Incorporates laser reflection into the shield system 2015-08-26 10:39:54 -04:00
mwerezak
0a751322e3 Rewrites shield handling
Rewrites shield handling to be less hardcoded.
Shields now take into account the damage source and direction when blocking.
Riot shields no longer block most bullets, but are better at blocking melee and thrown items than they were previously.
Energy shields block projectiles with a similar probability as they did before, and block melee and thrown as well as riot shields do.
Shields no longer block from directly behind the player.
Weapons now only block melee attacks.
Cool effects when blocking with an energy shield or energy sword (including holoswords).
2015-08-26 10:39:31 -04:00
PsiOmegaDelta
2fdf859122 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-08-25 08:20:13 +02:00
PsiOmegaDelta
713a7bd654 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/devices/flashlight.dm
2015-08-25 08:12:39 +02:00
PsiOmega
f28fa29d54 Having organs should no longer prevent vent crawling. 2015-08-24 17:27:22 +02:00
PsiOmegaDelta
3de6d1b19c Merge pull request #10381 from Zuhayr/hardsuitcontrol
Rig AI movement and module control buffs.
2015-08-24 12:04:31 +02:00
Zuhayr
c5972cb421 Removing an istype() check. 2015-08-24 19:03:57 +09:30
Zuhayr
c6964a9b0e Fixes for previous commits. 2015-08-24 18:31:52 +09:30
PsiOmegaDelta
e29f4eb3c1 Compilation and map merge fixes. 2015-08-24 10:45:08 +02:00
PsiOmegaDelta
9057655da6 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/clothing/clothing.dm
	code/modules/clothing/spacesuits/spacesuits.dm
	code/modules/clothing/spacesuits/void/merc.dm
	code/modules/clothing/spacesuits/void/void.dm
	code/modules/mob/living/carbon/human/examine.dm
	code/modules/mob/living/silicon/ai/ai.dm
2015-08-24 10:31:30 +02:00
PsiOmegaDelta
c376c08cc0 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/structures/girders.dm
	code/modules/mob/living/carbon/human/human_damage.dm
2015-08-24 10:23:12 +02:00
Zuhayr
23564bda0c Merge pull request #10694 from PsiOmegaDelta/150817-SynthAccess
Synths now relies on access permissions as well.
2015-08-24 17:45:10 +09:30
Zuhayr
ddcf7ec282 Merge pull request #10837 from mwerezak/brainloss-fix
Fixes adjustBrainLoss
2015-08-24 15:24:12 +09:30
mwerezak
5bcede5801 Fixes adjustBrainLoss
adjustBrainLoss() was giving damage to the brain organ and then setting it back to brainloss, undoing the change.
2015-08-23 20:22:15 -04:00
Chinsky
13257b52c4 Merge pull request #10824 from mwerezak/stump-desc-fix
Fixes limb stump examine text
2015-08-24 00:31:05 +03:00
mwerezak
3c86715474 Fixes limb stump examine text 2015-08-23 15:35:45 -04:00
volas
d31203c70f Sanitize for AI emergency message 2015-08-23 15:24:52 +03:00
Zuhayr
9cbacd6653 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
Conflicts:
	code/_onclick/click.dm
2015-08-23 02:24:34 +09:30
GinjaNinja32
222049dd3c Merge pull request #10791 from Zuhayr/speciestweaks
Species tweaks
2015-08-22 17:50:43 +01:00
Zuhayr
90e51b87e3 Refactoring hardsuit click checking. 2015-08-23 02:14:55 +09:30
mwerezak
13c760c5bb Fixes #9453 and fixes #10614 2015-08-22 11:09:17 -04:00
PsiOmegaDelta
8f431c3832 Merge pull request #10801 from mwerezak/movement-cooldown
Adds missing TK move cooldowns, fixes #10800
2015-08-22 10:50:13 +02:00
mwerezak
a9f6d01647 Fixes #10800
Also does some minor refactoring and removes a duplicate check
2015-08-22 01:55:26 -04:00
Chinsky
bd9b6fd4c6 Merge pull request #10771 from DelZeta/MRGLGRGLGR
Fixes permahallucinations.
2015-08-22 05:33:34 +03:00
mwerezak
4396e5a5bc Merge pull request #9891 from Zuhayr/dev
Adds variables for CentComm, NanoTrasen and the station name.
2015-08-21 14:23:57 -04:00
Zuhayr
1d13b989df Gluttonous var changes. 2015-08-22 03:33:18 +09:30
Zuhayr
23fa130d6a Species attack damage nerfs. 2015-08-22 03:33:18 +09:30
Zuhayr
6841776992 Taj/Unathi slowdown and burn/brute malus tweaks. 2015-08-22 03:33:18 +09:30
Zuhayr
69dfd23d1b Compile fix. 2015-08-22 03:26:41 +09:30
Zuhayr
56131e1053 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into devupdate
Conflicts:
	code/modules/clothing/clothing.dm
2015-08-22 03:17:16 +09:30
Zuhayr
3c477dfa5e Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
Conflicts:
	code/game/jobs/access.dm
	code/modules/mob/living/carbon/brain/brain_item.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/organs/organ_icon.dm
2015-08-22 03:11:53 +09:30
Zuhayr
eb0f48d412 Xenos use bodytype for species_restricted, Vox can wear softsuits.
Conflicts:
	code/modules/clothing/clothing.dm
2015-08-22 02:54:14 +09:30
Zuhayr
bb82f80885 Added get_bodytype() species proc as groundwork for subspecies.
Conflicts:
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/organs/organ_icon.dm
2015-08-22 02:53:16 +09:30
Zuhayr
8701205783 Pariah nerfs.
Conflicts:
	code/modules/mob/living/carbon/human/species/outsider/vox.dm
	code/modules/organs/organ_alien.dm
2015-08-22 02:51:42 +09:30
Zuhayr
a00ac82221 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
Conflicts:
	code/_onclick/rig.dm
2015-08-22 02:36:05 +09:30
Zuhayr
edf74e4721 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	code/modules/admin/topic.dm
2015-08-22 02:30:14 +09:30
Zuhayr
bf313ae238 Merge pull request #9851 from mwerezak/armourpen
Adds armor penetration system
2015-08-22 02:22:17 +09:30
Zuhayr
55c1331261 Merge pull request #10004 from PsiOmegaDelta/150703-AISight
Active AI cores now provides camera coverage.
2015-08-22 02:21:36 +09:30
Zuhayr
3bfa541612 Adds variables for CentComm, NanoTrasen and the station name. 2015-08-22 02:10:11 +09:30
Zuhayr
6c27a8dd8d Merge pull request #9159 from Kelenius/ofClicksAndCooldowns
Removes click cooldowns almost everywhere.
2015-08-22 01:51:05 +09:30
Kelenius
bed03443d1 Merge branch 'dev' into ofClicksAndCooldowns
Conflicts:
	code/ZAS/Airflow.dm
	code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
PsiOmegaDelta
56523d0941 Cleans out (mostly) unused access definitions and makes access lists sorted. 2015-08-21 14:45:45 +02:00
PsiOmegaDelta
1e7251ded4 Id card handling changes.
Equipment now first checks if an id card may be removed, rather than always forcefully doing so.
Station synthetics now have a custom id, rather than re-using the captain's spare, as utilizing robotic storage would otherwise make their id cards available for public use.
2015-08-21 14:04:06 +02:00
DelZeta
54dd93997d Useful procs are useful. 2015-08-20 20:24:15 -07:00
Chinsky
317eaf4771 Merge pull request #10101 from mwerezak/shards
Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
DelZeta
3baa60465e Removes duplicate hallucination code. 2015-08-20 08:44:32 -07:00
PsiOmegaDelta
cd06409a1f Makes it possible for syndicate borgs to copy access from other ids. 2015-08-20 13:49:53 +02:00
PsiOmegaDelta
c2e2252342 Synth access and icon update changes.
Refactors how synthetics set their modules. On login, if appearance selection was initiated but not finalized, the selection options popup again. Fixes a long-standing issue of borgs being able to look like the standard module by loging out.
Ensures the syndicate agent IDs and syndicate borgs will always have the same initial access permissions.
Removes now unnecessary syndicate snowflake code from NanoUI.
Synths now utilize actual ids.
2015-08-20 12:40:08 +02:00
DelZeta
81ccf07d80 Halloss now decays naturally after hallucinations, to avoid edge cases with other sources. 2015-08-20 02:26:46 -07:00
DelZeta
c97b1d4ea4 Fixes permahallucinations. 2015-08-20 01:14:41 -07:00