Commit Graph

4895 Commits

Author SHA1 Message Date
LordFowl
29eb1b6642 Fixes #468 (#469) 2016-06-30 00:28:44 +03:00
Alberyk
9c6393a12d Small bookbag and janibelt fix (#463)
Now you can carry seven books into it.

* Fixing janitor's belt

Now it probably has enough space
2016-06-26 03:34:07 +03:00
LordFowl
56e288e910 Vaurca Content 2 (#426)
Vaurca hivemind language added.
Vaurca appropriate name generator added.
Tied Vaurca language to their neural socket organ.
Added a method for non-Vaurca to intercept the Vaurca hivenet so long as they construct the correct item.
Sprites for Vaurca organs.
Neutered all Vaurca.
Cutting open a Vaurca for surgery now requires heavier equipment.
Injecting a Vaurca with a syringe now will take time.
Adds various Vaurca cosmetic items available via loadout.
Adds a few new burst-fire weapons exploiting the burstfire fix - obtainable via research or adminbus.
Ports the ability to stick heads on spears from Paradise-code.
Added an error message when trying to bite someone before the cooldown expires.
Removed spoken Vaurca language.
Heavily nerfed K'ois' properties.
Halved the nutrition value of nutriment, returning it to old-code state.
Nerfed the damage dealt by bite, while reducing the cooldown.
Fixed burstfire weapons spamming attack messages when fired, allowing for more automatic weapons.
Fixed Vaurca player ability to select coloured eyes.
2016-06-24 14:55:44 +03:00
Bedshaped
b104c36ccb Fixes #402 (#443) 2016-06-23 19:20:37 +03:00
Alberyk
8ff246ae13 Adding more barsigns (#421)
Adding more barsigns sprites that the bartender can select.
2016-06-23 02:19:03 +03:00
Alberyk
703b3ca15a Fixing heist not ending when the shuttle docks on cc (#399)
Fixing heist not ending when the shuttle docks.

Also, adding extended round description to the gamemodes missing them.
2016-06-23 02:18:48 +03:00
Alberyk
36cacd28a4 Gun update (#387)
This pull adds bolt actions rifles, they are like pump shotguns, with the capacity for 5 7.62mm bullets.
Also adds a 7.62mm clip in the hacked autolathe. Raiders have a chance to spawn with one.
2016-06-23 02:16:57 +03:00
NanakoAC
27ff6d3e4c Borg Jetpack Overhaul (#341)
Somewhat rewrote the cyborg jetpack to be an internal component instead of a software upgrade. this allows it to be removed or destroyed, and to work without putting something in the borg's inventory. Also fixed it, it was broken. Cyborg jetpack can now be installed on a wider array of borgs that have reason to go EVA: Crisis, security, engineering, construction (also the unused combat borg, incase that gets re-enabled)
2016-06-23 02:16:37 +03:00
NanakoAC
8a4bf1d738 Alt-attack and trays (#394)
Added alt-attack function to held items/weapons, triggered by holding alt while clicking. Opens a lot of future possibilities. Works for cyborgs too. Only trays use it right now.

Overhauled trays to be useful and not-broken. See changelog for specifics.
2016-06-23 02:14:55 +03:00
Alberyk
2a262cd234 Porting book bags (#390)
Adding books bags, also the librarian starts with one.
2016-06-20 17:53:58 +03:00
Alberyk
bfcb0a4207 Adding military and janibelts (#391)
* Adding military and janibelts

Adding the syndicate and janitor belts from the old code.

* Belt sprites

* Adding more sprites

* Adding changelog.

* Adding the janitor belt to the janitor's locker

* Mercenaries start with the belt on spawn

Because I have no idea how to merge map things.
2016-06-20 17:53:44 +03:00
Alberyk
e9c0dce6cf Adding more options to the custom loadout (#401)
Adding regular gloves for tajaran and unathi, besides the Synthetic Intelligence Movement armband and the return of the wallet.
2016-06-20 16:13:42 +03:00
Akrilla
5215aaf85a Stun baton fix. 2016-05-25 18:47:51 +01:00
skull132
af73877426 Merge pull request #310 from skull132/vampire_rewrite
Vampire rewrite
2016-05-18 22:03:04 +03:00
skull132
aec33074de Merge pull request #285 from LordFowl/development
Vaurca Changes + Map Batch
2016-05-15 21:00:17 +03:00
LordFowl
c7ca0887e7 Vaurca Changes
Various vaurca-based changes, as detailed in the changelogs.
2016-05-05 19:10:05 -04:00
skull132
3e8ac5ee39 Vampire Re-write: Block 1
The largest chunk of this rewrite.

Reworks the vampire powers, and makes them completely modular, as with changeling. Also adds a few powers, and so on.

A massive list of TO-DOs remains.
2016-04-26 20:29:14 +03:00
Lord Lag
edbec1962f Fixes #263, #235. Tweaks ED
Asides from two small bugfixes, adjusts Emergency Doors.
2016-04-17 14:09:31 +01:00
skull132
8b5c7bc2c5 Conflict resolution
Merge remote-tracking branch 'Aurorastation/development'

# Conflicts:
#	config/example/config.txt
2016-03-25 22:25:41 +02:00
skull132
17938853d5 Of Helper Procs & Dumbs
Makes a mob/proc/can_use_hand(), which determines whether or not a mob can use a given hand.

Redefined in human.dm to check a hand's status and usability.
2016-03-25 20:33:10 +02:00
skull132
3d3dbcb8f0 JMP logs for days
Adds JMP messages to most forms of physical attacks.
2016-03-25 18:27:37 +02:00
skull132
3d90716324 Reworking hand usability checks; Fixes #200
Hand usability checks are moved into `mob/living/carbon/human/put_in_l_hand()` and `put_in_r_hand()` respectively. This changes how `obj/item/attack_hand()` functions slightly.
2016-03-25 17:32:49 +02:00
skull132
0a93920b54 Fixes #199
No more cuffing people from tiles away.
2016-03-25 01:56:29 +02:00
skull132
71b7758248 Merge pull request #228 from skull132/webinterface-integration
Webinterface integration
2016-03-24 20:49:18 +02:00
skull132
899f8cdbec contract_uplink device & data parsing fix
A contract_uplink device has been added, for rounds where no TCs are to be given to antags, but access to the database is neat. Namely: heist.

The blacklist was removed, the issue proved to be carriage return characters breaking nanoUI. They are now removed.
2016-03-24 01:26:36 +02:00
skull132
7e266649ea Syndicate Contracts - Initial Implementation
Adds SQL database based syndicate contracts to be viewed from any uplink. These can be used as IC traitor objectives, but hopefully with more RP and stuff.
2016-03-21 23:07:04 +02:00
Lord Lag
cc9079a69d Return of borers
Borers brought up to spec.
2016-02-27 15:55:52 +00:00
Lord Lag
1106cd7c1f Fixes #124
Vaurca use name instead of a flag for mechanics.
2016-02-15 16:14:33 +00:00
skull132
39303fbcec Merge pull request #113 from skull132/master
Hotfix Roundup
2016-02-11 21:17:52 +02:00
skull132
4fd56183fc Can Pick Vox 2016-02-11 20:54:00 +02:00
skull132
860ac3b19f Merge pull request #80 from FelisCorax/empty_in_sink
Empty in sink
2016-02-11 18:45:26 +02:00
FelisCorax
5e4e000a28 emptying reagent containers in sink
filling/emptying syringes from sink
2016-02-08 21:39:08 -05:00
skull132
36dbadc106 Del() -> Qdel() 2016-02-07 14:59:21 +02:00
Ryan784
1e4745d2a8 Merge pull request #1 from skull132/master
Dev Flags
2016-02-03 16:10:07 -05:00
skull132
7be87fce5d Baton Buff
Should near-insta stun normal people now.
2016-02-02 14:56:01 +02:00
skull132
b8d5c57d79 Merge pull request #35 from skull132/master
Changelogs & Quick Tweaks
2016-02-01 19:06:36 +02:00
skull132
69e355fe9f Sec Related Tweaks
* Tasers are projectiles once more.
* Handcuffs don't need level 2 grab to work.
2016-02-01 18:59:02 +02:00
skull132
0b85a4321f Porting Zuhayr's Fixes For Forensics 2016-02-01 17:31:29 +02:00
skull132
fe48f26d71 Porting forensics from Aurora. 2016-02-01 17:08:47 +02:00
skull132
205ed7ed42 Merge remote-tracking branch 'origin/just-in-case'
# Conflicts:
#	code/game/objects/items/weapons/weaponry.dm

Conflict clearance for vampire.
2016-01-28 01:32:20 +02:00
skull132
912fe7356e Merge remote-tracking branch 'Aurorastation/development' into new-engine
# Conflicts:
#	code/__HELPERS/unsorted.dm
2016-01-24 23:25:08 +02:00
skull132
c83e8374d3 Merge pull request #23 from Ryan784/step-sounds
Step sounds
2016-01-24 23:12:50 +02:00
skull132
4c0867c922 Merge pull request #22 from Ryan784/Lawgiver-1.0
Lawgiver
2016-01-24 23:12:44 +02:00
skull132
ed5ecab289 Merge pull request #16 from Mahzel/development
MagLock integration + Prisoner suit management
2016-01-24 23:12:03 +02:00
skull132
2bded92969 Merge pull request #10 from Ryan784/Welder-Bomb-Delay
Welder bomb delay
2016-01-24 23:11:41 +02:00
skull132
de8728986a Merge pull request #8 from Ryan784/Null-Rod-Conversion
Null rod conversion
2016-01-24 23:11:36 +02:00
skull132
df009a3307 Merge pull request #3 from skull132/telescience-import
Telescience import
2016-01-24 23:11:09 +02:00
Ryan784
5f655dbbdb Vampire Gamemode Developement Test
The Vampire gamemode, as ported right now. The gamemode is in, as well
as creating a vampire through the traitor panel. All abilities seem to
function, unable to test enthrall however (though I have a feeling it
will have to be redone). Enthralling someone without a CKey will give
you the correct response, however.

Any abilities having to do with lums will need to be redone. Vamphud as
well.

If looking over this and pointing out errors/fixing is faster than
simply porting it yourself, then feel free to do so!
2016-01-20 22:14:21 -05:00
Lord Lag
ee583b913d Vaurca Update
Vaurca for ne code, now with better sprites
2016-01-20 19:50:19 +00:00
Ryan784
1072aa68d9 Footstep Sounds + ASFX Tab
Footstep sounds and the ASFX Tab is back! You can not only hear
footsteps once again, but enable/disable the voting sound.
2016-01-14 18:28:09 -05:00