// // Constants and standard colors for the holomap/minimap // // Holomap colors #define HOLOMAP_OBSTACLE "#FFFFFF" // Color of walls and barriers #define HOLOMAP_PATH "#666666" // Color of floors #define HOLOMAP_MINERAL_WALL "#704d31" // Color of minerals/rocks #define HOLOMAP_MINERAL_FLOOR "#6d5a4a" // Color of minerals/rocks #define HOLOMAP_TRANSPARENT "#00000000"// #define HOLOMAP_AREACOLOR_COMMAND "#386d80" #define HOLOMAP_AREACOLOR_SECURITY "#ae1212" #define HOLOMAP_AREACOLOR_MEDICAL "#6f9e00" #define HOLOMAP_AREACOLOR_SCIENCE "#A154A6" #define HOLOMAP_AREACOLOR_ENGINEERING "#F1C231" #define HOLOMAP_AREACOLOR_OPERATIONS "#E06F00" #define HOLOMAP_AREACOLOR_HALLWAYS "#ffffff" #define HOLOMAP_AREACOLOR_DOCK "#0000FF" #define HOLOMAP_AREACOLOR_HANGAR "#777777" #define HOLOMAP_AREACOLOR_CIVILIAN "#5bc1c1" // If someone can come up with a non-conflicting color for the lifts, please update this. #define HOLOMAP_AREACOLOR_LIFTS null