/obj/outfit/admin/ert/coalition name = "Coalition Ranger ERT" uniform = /obj/item/clothing/under/tactical shoes = /obj/item/clothing/shoes/magboots gloves = /obj/item/clothing/gloves/combat l_ear = /obj/item/radio/headset/distress l_pocket = /obj/item/tank/emergency_oxygen/double r_pocket = /obj/item/crowbar/red id = /obj/item/card/id/ert head = /obj/item/clothing/head/helmet/space/void/coalition suit = /obj/item/clothing/suit/space/void/coalition mask = /obj/item/clothing/mask/gas back = /obj/item/tank/jetpack/carbondioxide suit_store = /obj/item/gun/projectile/automatic/rifle/shorty belt = /obj/item/storage/belt/military belt_contents = list( /obj/item/ammo_magazine/c762 = 3, /obj/item/ammo_magazine/c45m = 2, /obj/item/material/knife/tacknife = 1, /obj/item/grenade/frag = 1, /obj/item/grenade/flashbang = 1 ) accessory = /obj/item/clothing/accessory/holster/hip/brown accessory_contents = list(/obj/item/gun/projectile/colt = 1) /obj/outfit/admin/ert/coalition/get_id_access() return list(ACCESS_DISTRESS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_COALITION, ACCESS_COALITION_NAVY) /obj/outfit/admin/ert/coalition/medic name = "Coalition Medic" belt = /obj/item/storage/belt/medical/paramedic/combat back = /obj/item/storage/backpack/satchel/med glasses = /obj/item/clothing/glasses/hud/health gloves = /obj/item/clothing/gloves/latex backpack_contents = list( /obj/item/storage/firstaid/combat = 1, /obj/item/ammo_magazine/c45m = 3, /obj/item/storage/firstaid/adv = 1, /obj/item/handcuffs/ziptie = 1, /obj/item/healthanalyzer = 1, /obj/item/stack/medical/advanced/bruise_pack = 1, /obj/item/stack/medical/advanced/ointment = 1, /obj/item/material/knife/tacknife = 1 ) belt_contents = list( /obj/item/reagent_containers/hypospray/cmo = 1, /obj/item/reagent_containers/glass/bottle/inaprovaline = 1, /obj/item/reagent_containers/glass/bottle/antitoxin = 1, /obj/item/reagent_containers/glass/bottle/dexalin_plus = 1, /obj/item/reagent_containers/glass/bottle/bicaridine = 1, /obj/item/reagent_containers/glass/bottle/thetamycin = 1, /obj/item/reagent_containers/glass/bottle/dermaline = 1, /obj/item/reagent_containers/glass/bottle/perconol = 1 ) /obj/outfit/admin/ert/coalition/sapper name = "Coalition Sapper" back = /obj/item/storage/backpack/duffel/eng belt = /obj/item/storage/belt/utility/very_full gloves = /obj/item/clothing/gloves/yellow suit_store = /obj/item/gun/projectile/shotgun/pump/combat backpack_contents = list( /obj/item/plastique = 3, /obj/item/storage/box/shells/buckshot = 1, /obj/item/ammo_magazine/c45m = 3, /obj/item/handcuffs/ziptie = 1, /obj/item/clothing/glasses/welding/superior = 1, /obj/item/grenade/frag = 2 ) belt_contents = null /obj/outfit/admin/ert/coalition/leader name = "Coalition Team Leader" head = null suit = null gloves = null shoes = /obj/item/clothing/shoes/combat mask = /obj/item/clothing/mask/gas/tactical back = /obj/item/rig/gunslinger/equipped/ert suit_store = /obj/item/tank/oxygen l_hand = /obj/item/gun/projectile/automatic/rifle/shorty belt_contents = list( /obj/item/ammo_magazine/plasma = 3, /obj/item/ammo_magazine/c45m = 2, /obj/item/material/knife/tacknife = 1, /obj/item/grenade/frag = 1, /obj/item/grenade/flashbang = 1 ) /obj/outfit/admin/ert/konyang name = "KASF Emergency Responder" uniform = /obj/item/clothing/under/rank/konyang/space suit = /obj/item/clothing/suit/space/void/sol/konyang head = /obj/item/clothing/head/helmet/space/void/sol/konyang shoes = /obj/item/clothing/shoes/magboots back = /obj/item/tank/jetpack/carbondioxide l_pocket = /obj/item/tank/emergency_oxygen/double r_pocket = /obj/item/crowbar/red l_ear = /obj/item/radio/headset/distress gloves = /obj/item/clothing/gloves/swat/ert mask = /obj/item/clothing/mask/gas/tactical suit_store = /obj/item/gun/projectile/automatic/rifle/konyang/k556 accessory = /obj/item/clothing/accessory/holster/hip accessory_contents = list(/obj/item/gun/projectile/pistol/sol/konyang = 1) belt = /obj/item/storage/belt/military id = /obj/item/card/id/ert belt_contents = list( /obj/item/ammo_magazine/a556/k556 = 2, /obj/item/ammo_magazine/mc9mm = 2, /obj/item/handcuffs/ziptie = 2, /obj/item/grenade/frag = 1, /obj/item/melee/energy/sword/knife/sol = 1 ) /obj/outfit/admin/ert/konyang/get_id_access() return list(ACCESS_DISTRESS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_COALITION, ACCESS_COALITION_NAVY, ACCESS_KONYANG_POLICE) /obj/outfit/admin/ert/konyang/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) . = ..() if(H.isSynthetic()) H.equip_to_slot_or_del(new /obj/item/suit_cooling_unit(H), slot_back) /obj/outfit/admin/ert/konyang/medic name = "KASF Medic" belt = /obj/item/storage/belt/medical/paramedic/combat back = /obj/item/storage/backpack/satchel/med glasses = /obj/item/clothing/glasses/hud/health gloves = /obj/item/clothing/gloves/latex belt_contents = list( /obj/item/reagent_containers/hypospray/cmo = 1, /obj/item/reagent_containers/glass/bottle/inaprovaline = 1, /obj/item/reagent_containers/glass/bottle/antitoxin = 1, /obj/item/reagent_containers/glass/bottle/dexalin_plus = 1, /obj/item/reagent_containers/glass/bottle/bicaridine = 1, /obj/item/reagent_containers/glass/bottle/thetamycin = 1, /obj/item/reagent_containers/glass/bottle/dermaline = 1, /obj/item/reagent_containers/glass/bottle/perconol = 1 ) backpack_contents = list( /obj/item/storage/firstaid/combat = 1, /obj/item/ammo_magazine/mc9mm = 2, /obj/item/storage/firstaid/adv = 1, /obj/item/handcuffs/ziptie = 1, /obj/item/healthanalyzer = 1, /obj/item/stack/medical/advanced/bruise_pack = 1, /obj/item/stack/medical/advanced/ointment = 1, /obj/item/melee/energy/sword/knife/sol = 1 ) /obj/outfit/admin/ert/konyang/sapper name = "KASF Sapper" back = /obj/item/storage/backpack/industrial belt = /obj/item/storage/belt/utility/very_full gloves = /obj/item/clothing/gloves/yellow suit_store = /obj/item/gun/projectile/automatic/rifle/shotgun/konyang accessory = /obj/item/clothing/accessory/storage/brown_vest accessory_contents = list( /obj/item/plastique = 5, /obj/item/ammo_magazine/konyang_shotgun = 2 ) backpack_contents = list( /obj/item/ammo_magazine/mc9mm = 3, /obj/item/gun/projectile/pistol/sol/konyang = 1, /obj/item/handcuffs/ziptie = 1, /obj/item/clothing/glasses/welding/superior = 1, /obj/item/grenade/frag = 2 ) belt_contents = null /obj/outfit/admin/ert/konyang/leader name = "KASF Officer" uniform = /obj/item/clothing/under/rank/konyang/space/officer