/obj/outfit/admin/ert/elyran_trooper name = "Elyran Navy Crewman" uniform = /obj/item/clothing/under/rank/elyran_fatigues shoes = /obj/item/clothing/shoes/magboots gloves = /obj/item/clothing/gloves/combat l_ear = /obj/item/radio/headset/distress l_pocket = /obj/item/tank/emergency_oxygen/double r_pocket = /obj/item/crowbar/red id = /obj/item/card/id/ert head = /obj/item/clothing/head/helmet/space/void/valkyrie suit = /obj/item/clothing/suit/space/void/valkyrie mask = /obj/item/clothing/mask/gas back = /obj/item/tank/jetpack/carbondioxide suit_store = /obj/item/gun/projectile/plasma/bolter belt = /obj/item/storage/belt/military belt_contents = list( /obj/item/ammo_magazine/plasma/light = 3, /obj/item/ammo_magazine/c45m = 2, /obj/item/shield/energy = 1, /obj/item/melee/energy/sword = 1, /obj/item/grenade/frag = 1, /obj/item/grenade/flashbang = 1 ) accessory = /obj/item/clothing/accessory/holster/hip/brown accessory_contents = list(/obj/item/gun/projectile/sec/lethal = 1) /obj/outfit/admin/ert/elyran_trooper/get_id_access() return get_distress_access() /obj/outfit/admin/ert/elyran_trooper/leader name = "Elyran Navy Officer" uniform = /obj/item/clothing/under/rank/elyran_fatigues/commander belt_contents = list( /obj/item/ammo_magazine/plasma = 5, /obj/item/shield/energy = 1, /obj/item/melee/energy/sword = 1, /obj/item/grenade/frag = 2, /obj/item/grenade/flashbang = 2 ) l_hand = /obj/item/gun/projectile/plasma /obj/outfit/admin/ert/elyran_trooper/engineer name = "Elyran Navy Engineer" back = /obj/item/storage/backpack/duffel/eng belt = /obj/item/storage/belt/utility/very_full r_pocket = /obj/item/plastique backpack_contents = list( /obj/item/tank/oxygen = 1, /obj/item/clothing/gloves/yellow = 1, /obj/item/melee/energy/sword = 1 ) belt_contents = null /obj/outfit/admin/ert/elyran_trooper/medical name = "Elyran Navy Corpsman" belt = /obj/item/storage/belt/medical/paramedic/combat back = /obj/item/storage/backpack/satchel/med glasses = /obj/item/clothing/glasses/hud/health gloves = /obj/item/clothing/gloves/latex backpack_contents = list( /obj/item/storage/firstaid/combat = 1, /obj/item/ammo_magazine/c45m = 3, /obj/item/storage/firstaid/adv = 1, /obj/item/handcuffs/ziptie = 1, /obj/item/healthanalyzer = 1, /obj/item/stack/medical/advanced/bruise_pack = 1, /obj/item/stack/medical/advanced/ointment = 1, /obj/item/melee/energy/sword = 1 ) belt_contents = list( /obj/item/reagent_containers/hypospray/cmo = 1, /obj/item/reagent_containers/glass/bottle/inaprovaline = 1, /obj/item/reagent_containers/glass/bottle/antitoxin = 1, /obj/item/reagent_containers/glass/bottle/dexalin_plus = 1, /obj/item/reagent_containers/glass/bottle/bicaridine = 1, /obj/item/reagent_containers/glass/bottle/thetamycin = 1, /obj/item/reagent_containers/glass/bottle/dermaline = 1, /obj/item/reagent_containers/glass/bottle/perconol = 1 ) /obj/outfit/admin/ert/elyran_trooper/heavy name = "Elyran Navy Heavy Specialist" head = null suit = null gloves = null shoes = /obj/item/clothing/shoes/combat mask = /obj/item/clothing/mask/gas/tactical back = /obj/item/rig/elyran l_pocket = /obj/item/plastique r_pocket = /obj/item/crowbar/red belt_contents = list( /obj/item/ammo_magazine/plasma = 5, /obj/item/shield/energy = 1, /obj/item/melee/energy/sword = 1, /obj/item/grenade/frag = 2, /obj/item/grenade/flashbang = 2 ) l_hand = /obj/item/gun/projectile/plasma accessory = /obj/item/clothing/accessory/storage/black_vest accessory_contents = list(/obj/item/flash = 1, /obj/item/handcuffs = 2, /obj/item/gun/projectile/pistol = 1)