/datum/technomancer/consumable/hypo_brute name = "Trauma Hypo" desc = "A extended capacity hypo which can treat blunt trauma." cost = 25 obj_path = /obj/item/reagent_containers/hypospray/autoinjector/trauma /datum/technomancer/consumable/hypo_burn name = "Burn Hypo-Injector" desc = "A extended capacity hypo which can treat severe burns." cost = 25 obj_path = /obj/item/reagent_containers/hypospray/autoinjector/burn /datum/technomancer/consumable/hypo_oxy name = "Oxy Hypo-Injector" desc = "A extended capacity hypo which can treat oxygen deprivation." cost = 25 obj_path = /obj/item/reagent_containers/hypospray/autoinjector/oxygen /datum/technomancer/consumable/hypo_purity name = "Purity Hypo-Injector" desc = "A extended capacity hypo which can remove various inpurities in the system such as infections, \ radiation, and genetic problems." cost = 25 obj_path = /obj/item/reagent_containers/hypospray/autoinjector/purity /datum/technomancer/consumable/hypo_pain name = "Pain Hypo-Injector" desc = "A extended capacity hypo which contains potent painkillers." cost = 25 obj_path = /obj/item/reagent_containers/hypospray/autoinjector/pain /datum/technomancer/consumable/hypo_organ name = "Organ Hypo-Injector" desc = "A extended capacity hypo which is designed to fix internal organ problems." cost = 50 obj_path = /obj/item/reagent_containers/hypospray/autoinjector/organ /datum/technomancer/consumable/hypo_combat name = "Combat Hypospray" desc = "A extended capacity hypo containing a dangerous cocktail of various combat stims." cost = 75 obj_path = /obj/item/reagent_containers/hypospray/combat