/obj/machinery/igniter name = "igniter" desc = "It's useful for igniting flammable items." icon = 'icons/obj/stationobjs.dmi' icon_state = "igniter1" var/id = null var/on = 0 anchored = 1 idle_power_usage = 2 active_power_usage = 4 var/_wifi_id var/datum/wifi/receiver/button/igniter/wifi_receiver /obj/machinery/igniter/Initialize() . = ..() update_icon() if(_wifi_id) wifi_receiver = new(_wifi_id, src) /obj/machinery/igniter/update_icon() ..() icon_state = "igniter[on]" /obj/machinery/igniter/Destroy() qdel(wifi_receiver) wifi_receiver = null return ..() /obj/machinery/igniter/attack_ai(mob/user as mob) if(!ai_can_interact(user)) return return src.attack_hand(user) /obj/machinery/igniter/attack_hand(mob/user as mob) if(..()) return add_fingerprint(user) ignite() return /obj/machinery/igniter/process() //ugh why is this even in process()? if (on && powered() ) var/turf/location = src.loc if (isturf(location)) location.hotspot_expose(1000,500,1) return 1 /obj/machinery/igniter/power_change() ..() update_icon() /obj/machinery/igniter/proc/ignite() use_power_oneoff(50) on = !on if(on) START_PROCESSING_MACHINE(src, MACHINERY_PROCESS_SELF) else STOP_PROCESSING_MACHINE(src, MACHINERY_PROCESS_SELF) update_icon() // Wall mounted remote-control igniter. /obj/machinery/sparker name = "Mounted igniter" desc = "A wall-mounted ignition device." icon = 'icons/obj/stationobjs.dmi' icon_state = "migniter" var/id = null var/disable = 0 var/last_spark = 0 var/base_state = "migniter" anchored = 1 idle_power_usage = 2 active_power_usage = 4 var/_wifi_id var/datum/wifi/receiver/button/sparker/wifi_receiver /obj/machinery/sparker/Initialize() . = ..() if(_wifi_id) wifi_receiver = new(_wifi_id, src) /obj/machinery/sparker/Destroy() qdel(wifi_receiver) wifi_receiver = null return ..() /obj/machinery/sparker/update_icon() ..() if(disable) icon_state = "migniter-d" else if(powered()) icon_state = "migniter" // src.sd_SetLuminosity(2) else icon_state = "migniter-p" // src.sd_SetLuminosity(0) /obj/machinery/sparker/power_change() ..() update_icon() /obj/machinery/sparker/attackby(obj/item/attacking_item, mob/user) if (attacking_item.tool_behaviour == TOOL_SCREWDRIVER) add_fingerprint(user) disable = !disable if(disable) user.visible_message(SPAN_WARNING("[user] has disabled the [src]!"), SPAN_WARNING("You disable the connection to the [src].")) else if(!disable) user.visible_message(SPAN_WARNING("[user] has reconnected the [src]!"), SPAN_WARNING("You fix the connection to the [src].")) update_icon() return TRUE /obj/machinery/sparker/attack_ai(mob/user) if(!ai_can_interact(user)) return if (anchored) return ignite() /obj/machinery/sparker/proc/ignite() if (!powered()) return if (disable || (last_spark && world.time < last_spark + 50)) return flick("migniter-spark", src) spark(src, 2, GLOB.alldirs) src.last_spark = world.time use_power_oneoff(1000) var/turf/location = src.loc if (isturf(location)) location.hotspot_expose(1000,500,1) return 1 /obj/machinery/sparker/emp_act(severity) . = ..() if(stat & (BROKEN|NOPOWER)) return ignite() /obj/machinery/button/ignition name = "ignition switch" desc = "A remote control switch for a mounted igniter." active_time = 5 SECONDS var/list/datum/weakref/linked_sparkers var/list/datum/weakref/linked_igniters /obj/machinery/button/ignition/Initialize() ..() return INITIALIZE_HINT_LATELOAD /obj/machinery/button/ignition/LateInitialize() . = ..() for (var/obj/machinery/M in SSmachinery.machinery) var/obj/machinery/sparker/S = M if (istype(S) && S.id == id) LAZYADD(linked_sparkers, WEAKREF(S)) else var/obj/machinery/igniter/I = M if (istype(I) && I.id == id) LAZYADD(linked_igniters, WEAKREF(I)) /obj/machinery/button/ignition/activate(mob/living/user) if(..()) return for (var/datum/weakref/W in linked_sparkers) var/obj/machinery/sparker/S = W.resolve() if(!isnull(S)) INVOKE_ASYNC(S, TYPE_PROC_REF(/obj/machinery/sparker, ignite)) for (var/datum/weakref/W in linked_igniters) var/obj/machinery/igniter/I = W.resolve() if(!isnull(I)) I.ignite()