#define CRYSTAL_TYPE_TELECRYSTAL "telecrystal" #define CRYSTAL_TYPE_BLUECRYSTAL "bluecrystal" /obj/item/stack/telecrystal name = "telecrystal" desc = "It seems to be pulsing with suspiciously enticing energies." singular_name = "telecrystal" icon_state = "telecrystal" w_class = WEIGHT_CLASS_TINY max_amount = 50 item_flags = ITEM_FLAG_NO_BLUDGEON origin_tech = list(TECH_MATERIAL = 6, TECH_BLUESPACE = 4) icon_has_variants = TRUE var/crystal_type = CRYSTAL_TYPE_TELECRYSTAL /obj/item/stack/telecrystal/antagonist_hints(mob/user, distance, is_adjacent) . += ..() . += "Crystals can be activated by utilizing them on devices with an actively running uplink. They will not activate on unactivated uplinks." /obj/item/stack/telecrystal/five/Initialize() . = ..() amount = 5 update_icon() /obj/item/stack/telecrystal/twentyfive/Initialize() . = ..() amount = 25 update_icon() /obj/item/stack/telecrystal/fifty/Initialize() . = ..() amount = 50 update_icon() /obj/item/stack/telecrystal/afterattack(var/obj/item/I, mob/user, proximity) if(!proximity) return if(istype(I, /obj/item)) if(I.hidden_uplink && I.hidden_uplink.active) //No metagaming by using this on every PDA around just to see if it gets used up. if(crystal_type == CRYSTAL_TYPE_TELECRYSTAL) I.hidden_uplink.telecrystals += amount else if(crystal_type == CRYSTAL_TYPE_BLUECRYSTAL) I.hidden_uplink.bluecrystals += amount I.hidden_uplink.update_tgui_data() SSnanoui.update_uis(I.hidden_uplink) use(amount) to_chat(user, SPAN_NOTICE("You slot \the [src] into \the [I] and charge its internal uplink.")) /obj/item/stack/telecrystal/blue name = "bluecrystal" singular_name = "bluecrystal" icon_state = "bluecrystal" crystal_type = CRYSTAL_TYPE_BLUECRYSTAL /obj/item/stack/telecrystal/blue/five/Initialize() . = ..() amount = 5 update_icon() /obj/item/stack/telecrystal/blue/twentyfive/Initialize() . = ..() amount = 25 update_icon() /obj/item/stack/telecrystal/blue/fifty/Initialize() . = ..() amount = 50 update_icon() #undef CRYSTAL_TYPE_TELECRYSTAL #undef CRYSTAL_TYPE_BLUECRYSTAL