/obj/item/implanter name = "implanter" icon = 'icons/obj/item/implants.dmi' contained_sprite = TRUE icon_state = "implanter-0" throw_speed = 1 throw_range = 5 w_class = WEIGHT_CLASS_SMALL matter = list(DEFAULT_WALL_MATERIAL = 320, MATERIAL_GLASS = 800) var/obj/item/implant/imp = null /obj/item/implanter/New() if(ispath(imp)) imp = new imp(src) ..() update_icon() /obj/item/implanter/update_icon() ClearOverlays() icon_state = "implanter-[imp ? "1" : "0"]" if (imp) var/mutable_appearance/overlay_implant_icon = mutable_appearance(icon, "implanter-overlay") overlay_implant_icon.color = imp.implant_color AddOverlays(overlay_implant_icon) /obj/item/implanter/attackby(obj/item/attacking_item, mob/user) if(!imp && istype(attacking_item, /obj/item/implant) && user.unEquip(attacking_item, src)) to_chat(usr, SPAN_NOTICE("You slide \the [attacking_item] into \the [src].")) imp = attacking_item attacking_item.forceMove(src) update_icon() else ..() /obj/item/implanter/attack(mob/living/target_mob, mob/living/user, target_zone) var/mob/living/carbon/human/M = target_mob if(!istype(M)) return var/obj/item/organ/external/affected = M.get_organ(target_zone) if(user && imp && affected) M.visible_message(SPAN_WARNING("[user] is attempting to implant [M] in \the [affected.name].")) user.setClickCooldown(DEFAULT_QUICK_COOLDOWN) user.do_attack_animation(M) var/turf/T1 = get_turf(M) if (T1 && ((M == user) || do_after(user, 5 SECONDS))) if(user && M && (get_turf(M) == T1) && src && imp) M.visible_message(SPAN_WARNING("[M] has been implanted by [user] in the [affected.name].")) admin_attack_log(user, M, "Implanted using \the [name] ([imp.name])", "Implanted with \the [name] ([imp.name])", "used an implanter, [name] ([imp.name]), on") if(imp.implanted(M, user)) imp.forceMove(M) imp.imp_in = M imp.implanted = TRUE affected.implants += imp imp.part = affected BITSET(M.hud_updateflag, IMPLOYAL_HUD) imp = null update_icon() return /obj/item/implanter/ipc_tag name = "IPC tag implanter" desc = "A special implanter used for implanting synthetics with a special tag." var/obj/item/organ/internal/machine/ipc_tag/ipc_tag /obj/item/implanter/ipc_tag/Initialize() . = ..() ipc_tag = new /obj/item/organ/internal/machine/ipc_tag(src) update_icon() /obj/item/implanter/ipc_tag/update_icon() icon_state = "implanter-[ipc_tag ? "1" : "0"]" return /obj/item/implanter/ipc_tag/attack(mob/living/target_mob, mob/living/user, target_zone) if(!ishuman(target_mob)) return if(!ipc_tag) to_chat(user, SPAN_WARNING("\The [src] doesn't have an IPC tag loaded!")) return var/mob/living/carbon/human/H = target_mob if(!H.species || !isipc(H) || !H.organs_by_name[BP_HEAD]) to_chat(user, SPAN_WARNING("You cannot use \the [src] on a non-IPC!")) return if(H.internal_organs_by_name[BP_IPCTAG]) to_chat(user, SPAN_WARNING("\The [H] is already tagged!")) return user.visible_message(SPAN_WARNING("\The [user] tags \the [target_mob] with \the [src]!"), SPAN_NOTICE("You tag \the [target_mob] with \the [src]."), range = 3) target_mob.attack_log += "\[[time_stamp()]\] Implanted with [name] ([ipc_tag.name]) by [user.name] ([user.ckey])" user.attack_log += "\[[time_stamp()]\] Used the [name] ([ipc_tag.name]) to implant [target_mob.name] ([target_mob.ckey])" msg_admin_attack("[key_name_admin(user)] implanted [key_name_admin(target_mob)] with [name] (INTENT: [uppertext(user.a_intent)]) (JMP)",ckey=key_name(user),ckey_target=key_name(target_mob)) ipc_tag.replaced(H, H.organs_by_name[BP_HEAD]) ipc_tag.forceMove(target_mob) if(ipc_tag.auto_generate) ipc_tag.serial_number = uppertext(dd_limittext(md5(target_mob.real_name), 12)) ipc_tag = null update_icon() /obj/item/implanter/ipc_tag/attackby(obj/item/attacking_item, mob/user) if(attacking_item.tool_behaviour == TOOL_SCREWDRIVER) if(!ipc_tag) to_chat(user, SPAN_WARNING("\The [src] doesn't have an IPC tag loaded.")) return to_chat(user, SPAN_NOTICE("You remove \the [ipc_tag] from \the [src].")) ipc_tag.forceMove(get_turf(user)) user.put_in_hands(ipc_tag) ipc_tag = null update_icon() return if(istype(attacking_item, /obj/item/organ/internal/machine/ipc_tag)) if(ipc_tag) to_chat(user, SPAN_WARNING("\The [src] already has an IPC tag loaded.")) return ipc_tag = attacking_item user.drop_from_inventory(attacking_item, src) update_icon() return ..()