/obj/item/research_slip name = "research slip" desc = "A small slip of plastic with an embedded chip. It is commonly used to store small amounts of research data." icon = 'icons/obj/item/research_slip.dmi' icon_state = "slip_nt" contained_sprite = TRUE /obj/item/research_slip/mechanics_hints(mob/user, distance, is_adjacent) . += ..() . += "This item is to be used in the destructive analyzer to gain research points." /obj/item/research_slip/Initialize(mapload, var/list/research_levels) . = ..() if(length(research_levels)) origin_tech = research_levels