/obj/item/storage/bible name = "bible" desc = "A holy item, containing the written words of a religion." icon_state = "bible" item_state = "bible" icon = 'icons/obj/library.dmi' throw_speed = 1 throw_range = 5 w_class = WEIGHT_CLASS_SMALL // POKKET - geeves var/mob/affecting = null use_sound = 'sound/items/bureaucracy/bookopen.ogg' drop_sound = 'sound/items/bureaucracy/bookclose.ogg' /obj/item/storage/bible/booze name = "bible" desc = "A holy item, containing the written words of a religion." icon_state = "bible" starts_with = list( /obj/item/reagent_containers/food/drinks/bottle/small/beer = 2, /obj/item/spacecash = 3 ) /obj/item/storage/bible/afterattack(atom/A, mob/user as mob, proximity) if(!proximity) return if(user.mind && (user.mind.assigned_role == "Chaplain")) if(A.reagents && A.reagents.has_reagent(/singleton/reagent/water)) //blesses all the water in the holder if(REAGENT_VOLUME(A.reagents, /singleton/reagent/water) > 60) to_chat(user, SPAN_NOTICE("There's too much water for you to bless at once!")) else to_chat(user, SPAN_NOTICE("You bless the water in [A], turning it into holy water.")) var/water2holy = REAGENT_VOLUME(A.reagents, /singleton/reagent/water) A.reagents.del_reagent(/singleton/reagent/water) A.reagents.add_reagent(/singleton/reagent/water/holywater, water2holy) /obj/item/storage/bible/attackby(obj/item/attacking_item, mob/user) if(src.use_sound) playsound(src.loc, src.use_sound, 50, 1, -5) return ..() /obj/item/storage/bible/verb/Set_Religion(mob/user) set name = "Set Religion" set desc = "Set your own religion." set src in usr if(use_check(user)) return if(!ishuman(user)) return var/religion_name = "Christianity" var/new_religion = sanitize(input(user, "Would you like to change your religion? Default is Christianity.", "Name change", religion_name), MAX_NAME_LEN) if(!new_religion) new_religion = religion_name var/book_name = sanitize(input(user, "Would you like the change your bible name? Default is holy bible.", "Book name change", name), MAX_NAME_LEN) if(book_name) name = book_name if(user.mind && (user.mind.assigned_role == "Chaplain")) SSticker.Bible_name = book_name var/new_book_style = tgui_input_list(user, "Which holy book style would you like?", "Holy Book", list("Generic", "Bible", "White Bible", "Melted Bible", "Quran", "Torah", "Holy Light", "Tome", "Scroll", "Guru", "The King in Yellow", "Ithaqua", "Trinary", "Stars", "Scrapbook", "Atheist", "Necronomicon")) switch(new_book_style) if("Bible") icon_state = "bible" item_state = "bible" if("White Bible") icon_state = "white" item_state = "white" if("Melted Bible") icon_state = "melted" item_state = "melted" if("Quran") icon_state = "quran" item_state = "quran" if("Torah") icon_state = "torah" item_state = "torah" if("Kojiki") icon_state = "kojiki" item_state = "kojiki" if("Holy Light") icon_state = "holylight" item_state = "holylight" if("Tome") icon_state = "tome" item_state = "tome" if("Scroll") icon_state = "scroll" item_state = "scroll" if("Ithaqua") icon_state = "ithaqua" item_state = "ithaqua" if("Trinary") icon_state = "trinary" item_state = "trinary" if("Guru") icon_state = "guru" item_state = "book" if("Stars") icon_state = "skrellbible" item_state = "skrellbible" if("Scrapbook") icon_state = "scrapbook" item_state = "scrapbook" if("Atheist") icon_state = "atheist" item_state = "atheist" if("Necronomicon") icon_state = "necronomicon" item_state = "necronomicon" if("Skrell") icon_state = "skrellbible" item_state = "skrellbible" if("Diona Eternal") icon_state = "eternal" item_state = "eternal" else var/randbook = "book" + pick("1", "2", "3", "4", "5", "6" , "7", "8", "9", "10", "11", "12", "13" , "14", "15" , "16") icon_state = randbook item_state = randbook if(user.mind && (user.mind.assigned_role == "Chaplain")) SSticker.Bible_icon_state = icon_state SSticker.Bible_item_state = item_state verbs -= /obj/item/storage/bible/verb/Set_Religion