// // Hazmat Closets // // Parent Object /obj/structure/closet/hazmat name = "hazmat gear closet parent object" desc = DESC_PARENT // General /obj/structure/closet/hazmat/general name = "hazmat gear closet" desc = "A closet for hazmat gear." icon_state = "hazmat" /obj/structure/closet/hazmat/general/fill() new /obj/item/clothing/head/hazmat/general(src) new /obj/item/clothing/head/hazmat/general(src) new /obj/item/clothing/suit/hazmat/general(src) new /obj/item/clothing/suit/hazmat/general(src) new /obj/item/clothing/mask/gas/half(src) new /obj/item/clothing/mask/gas/half(src) new /obj/item/tank/oxygen(src) new /obj/item/tank/oxygen(src) // Research /obj/structure/closet/hazmat/research name = "research hazmat gear closet" desc = "A closet for research hazmat gear." icon_state = "hazmat" /obj/structure/closet/hazmat/research/fill() new /obj/item/clothing/head/hazmat/research(src) new /obj/item/clothing/head/hazmat/research(src) new /obj/item/clothing/suit/hazmat/research(src) new /obj/item/clothing/suit/hazmat/research(src) new /obj/item/clothing/mask/gas/half(src) new /obj/item/clothing/mask/gas/half(src) new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/mask/gas(src) new /obj/item/tank/oxygen(src) new /obj/item/tank/oxygen(src) // Security /obj/structure/closet/hazmat/security name = "security hazmat gear closet" desc = "A closet for security hazmat gear." icon_state = "hazmat" /obj/structure/closet/hazmat/security/fill() new /obj/item/clothing/head/hazmat/security(src) new /obj/item/clothing/head/hazmat/security(src) new /obj/item/clothing/suit/hazmat/security(src) new /obj/item/clothing/suit/hazmat/security(src) new /obj/item/clothing/mask/gas/half(src) new /obj/item/clothing/mask/gas/half(src) // Custodial /obj/structure/closet/hazmat/custodial name = "custodial hazmat gear closet" desc = "A closet for custodial hazmat gear." icon_state = "hazmat_custodial" /obj/structure/closet/hazmat/custodial/fill() new /obj/item/clothing/head/hazmat/custodial(src) new /obj/item/clothing/suit/hazmat/custodial(src) new /obj/item/clothing/mask/gas/half(src) new /obj/item/watertank/janitor(src)