/obj/structure/hadii_statue name = "president Hadii statue" desc = "A statue of the current president of the People's Republic of Adhomai, Njadrasanukii Hadii." icon = 'icons/obj/hadii_statue.dmi' icon_state = "bronze" density = TRUE anchored = TRUE layer = ABOVE_HUMAN_LAYER var/toppled = FALSE var/outside = FALSE var/already_toppled = FALSE var/toppling_sound = 'sound/effects/metalhit.ogg' var/health = 100 /obj/structure/hadii_statue/stone icon_state = "stone" toppling_sound = 'sound/effects/meteorimpact.ogg' /obj/structure/hadii_statue/Initialize() . = ..() if(already_toppled) topple() /obj/structure/hadii_statue/update_icon() ClearOverlays() if(toppled) icon_state = "[initial(icon_state)]_toppled" return if(outside) AddOverlays("snow") /obj/structure/hadii_statue/ex_act(severity) switch(severity) if(1.0) qdel(src) else topple() /obj/structure/hadii_statue/proc/topple() if(toppled) return visible_message(SPAN_WARNING("\The [src] topples down!")) playsound(src, toppling_sound, 75, 1) toppled = TRUE update_icon() /obj/structure/hadii_statue/attackby(obj/item/attacking_item, mob/user) if(toppled) return user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) user.do_attack_animation(src) if(attacking_item.force <= 15) visible_message(SPAN_WARNING("\The [attacking_item] bounces off \the [src]!")) return visible_message(SPAN_WARNING("\The [user] strikes \the [src] with \the [attacking_item]!")) do_integrity_check(attacking_item.force) /obj/structure/hadii_statue/proc/do_integrity_check(damage) if(toppled) return if(damage) health -= damage if(health <= 0) topple() /obj/structure/hadii_statue/bullet_act(obj/projectile/hitting_projectile, def_zone, piercing_hit) if(toppled) return BULLET_ACT_BLOCK if(!hitting_projectile) return BULLET_ACT_BLOCK if(!hitting_projectile.damage) visible_message(SPAN_WARNING("\The [hitting_projectile] bounces off \the [src]!")) return BULLET_ACT_BLOCK . = ..() if(. != BULLET_ACT_HIT) return . visible_message(SPAN_WARNING("\The [hitting_projectile] hits \the [src]!")) do_integrity_check(hitting_projectile.damage)