/datum/battle_monsters/title name = "the Monster" elements = 0 //Elements to add, if any. rarity = 1 //Relative rarity multiplier. Use for whether or not this card is picked for generation. defense_mul = 1 //The added multipler for the monster's defense points. attack_mul = 1 //The added multiplier for the monsters' attack points. description = "" //Basically, why do they have this title? special_effects = ""// The special effects of this title attack_type = BATTLE_MONSTERS_ATTACKTYPE_NONE //The attack type flags added. defense_type = BATTLE_MONSTERS_ATTACKTYPE_NONE //The defense type flags added. /datum/battle_monsters/title/none name = "" id = "no_title" description = "" rarity = 0 /datum/battle_monsters/title/great name = "the Great" id = "great" power_add = BATTLE_MONSTERS_POWER_UPGRADE defense_mul = 1.1 power_mul = 1.1 description = "%NAME is known for their extensive adventuring exploits in the Great Kingdom of Al'Karbaro. Rumor has it that their trusty %WEAPON_AND was discovered in a secret underground cave that held the secrets to %ELEMENT_AND." rarity = 0.5 rarity_score = 1 /datum/battle_monsters/title/powerful name = "the Powerful" id = "powerful" attack_mul = 1.25 power_add = BATTLE_MONSTERS_POWER_UPGRADE power_mul = 1.25 description = "%NAME is feared upon by most lesser beings, and with good reason. A single stroke of their %WEAPON_AND is known to destroy the very souls of those unlucky enough to even witness it's power over %ELEMENT_AND." special_effects = "Absolute Power: %NAME cannot be attacked by monsters with 4 or lower stars." rarity = 0.5 rarity_score = 1 /datum/battle_monsters/title/wise name = "the Wise" id = "wise" power_add = BATTLE_MONSTERS_POWER_UPGRADE power_mul = 1.1 description = "Kings and philopshers all around the Kingdom send their servants to seek out %NAME for their sagely advice on %ELEMENT_AND. Their knowledge of such magic rivals even the greatest of the Old Wizards." special_effects = "Elemental Defense: %NAME temporarily gains 800 bonus defense points when defending against another %ELEMENT_OR type monster." rarity = 0.5 rarity_score = 1 /datum/battle_monsters/title/elemental name = "Master of Elements" id = "master" power_add = BATTLE_MONSTERS_POWER_UPGRADE power_mul = 1.1 attack_mul = 0.25 description = "To master one element takes decades of work, to master all 8 takes several lifetimes of constant dedication. It is no doubt that %NAME is old enough to have the time to study all elements, or is powerful enough to manipulate time itself." special_effects = "Neutral Restriction: %NAME can only be attacked by monsters with a neutral element." elements = BATTLE_MONSTERS_ELEMENT_ALL rarity = 0.5 rarity_score = 1