/obj/item/clothing/gloves/attackby(obj/item/attacking_item, mob/user) if(attacking_item.tool_behaviour == TOOL_MULTITOOL) var/siemens_percentage = 100 * siemens_coefficient to_chat(user, SPAN_NOTICE("You probe \the [src] with \the [attacking_item]. The gloves will let [siemens_percentage]% of an electric shock through.")) return if(is_sharp(attacking_item)) if(clipped) to_chat(user, SPAN_NOTICE("\The [src] have already been clipped!")) update_icon() return playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1) user.visible_message(SPAN_WARNING("[user] cuts the fingertips off of \the [src]."),SPAN_WARNING("You cut the fingertips off of \the [src].")) clipped = 1 siemens_coefficient += 0.25 name = "modified [name]" desc = "[desc]
They have had the fingertips cut off of them." if("exclude" in species_restricted) species_restricted -= BODYTYPE_UNATHI species_restricted -= BODYTYPE_TAJARA species_restricted -= BODYTYPE_VAURCA return if(istype(src, /obj/item/clothing/gloves/boxing)) //quick fix for stunglove overlay not working nicely with boxing gloves. to_chat(user, SPAN_NOTICE("That won't work.")) //i'm not putting my lips on that!) ..() return else if(istype(src, /obj/item/clothing/gloves/force)) to_chat(user, SPAN_NOTICE("That seems like a terrible idea.")) ..() return //add wires if(attacking_item.tool_behaviour == TOOL_CABLECOIL) var/obj/item/stack/cable_coil/C = attacking_item if (clipped) to_chat(user, SPAN_NOTICE("The [src] are too badly mangled for wiring.")) return if(wired) to_chat(user, SPAN_NOTICE("The [src] are already wired.")) return if(C.amount < 2) to_chat(user, SPAN_NOTICE("There is not enough wire to cover the [src].")) return C.use(2) wired = 1 siemens_coefficient = 3.0 to_chat(user, SPAN_NOTICE("You wrap some wires around the [src].")) update_icon() return //add cell else if(wired && istype(attacking_item, /obj/item/cell)) if(cell) to_chat(user, SPAN_NOTICE("\A [cell] is already attached to the [src].")) return user.drop_from_inventory(attacking_item, src) cell = attacking_item w_class = WEIGHT_CLASS_NORMAL to_chat(user, SPAN_NOTICE("You attach \the [cell] to the [src].")) update_icon() return else if((cell || wired) && (attacking_item.tool_behaviour == TOOL_WIRECUTTER || istype(attacking_item, /obj/item/surgery/scalpel))) //stunglove stuff if(cell) cell.update_icon() to_chat(user, SPAN_NOTICE("You cut \the [cell] away from the [src].")) cell.forceMove(get_turf(src.loc)) cell = null w_class = WEIGHT_CLASS_SMALL update_icon() return if(wired) //wires disappear into the void because fuck that shit wired = 0 siemens_coefficient = initial(siemens_coefficient) to_chat(user, SPAN_NOTICE("You cut the wires away from the [src].")) update_icon() return return ..()