/obj/item/mech_component/propulsion/hover name = "heavy thrusters" exosuit_desc_string = "heavy thrusters" desc = "An set of very powerful hover-thrusters meant to propel an exosuit. These seem bulky." icon_state = "heavy-hoverlegs" mech_turn_sound = null mech_step_sound = null max_damage = 150 move_delay = 5 turn_delay = 2 strafe_delay_modifier = 1 // No delay on strafing. reverse_delay = 10 power_use = 2500 trample_damage = 0 hover = TRUE /obj/item/mech_component/propulsion/hover/light name = "light thrusters" exosuit_desc_string = "light thrusters" desc = "A set of fragile hover-thrusters. This variant seems to sacrifice vast structural integrity for... more speed." icon_state = "light-hoverlegs" max_damage = 75 move_delay = 2 turn_delay = 2 strafe_delay_modifier = 1 // No delay on strafing. reverse_delay = 5 power_use = 2000