//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32 /mob/living/carbon/brain var/obj/item/container = null var/timeofhostdeath = 0 var/emp_damage = 0//Handles a type of MMI damage var/alert = null use_me = 0 //Can't use the me verb, it's a freaking immobile brain icon = 'icons/obj/surgery.dmi' icon_state = "brain" accent = ACCENT_TTS /mob/living/carbon/brain/Initialize() . = ..() add_language(LANGUAGE_TCB) default_language = GLOB.all_languages[LANGUAGE_TCB] /mob/living/carbon/brain/Destroy() if(key) //If there is a mob connected to this thing. Have to check key twice to avoid false death reporting. if(stat != DEAD) //If not dead. death(1) //Brains can die again. AND THEY SHOULD AHA HA HA HA HA HA ghostize() //Ghostize checks for key so nothing else is necessary. container = null return ..() /mob/living/carbon/brain/IsAdvancedToolUser() // to be able to use weapons when piloting a hardsuit return TRUE /mob/living/carbon/brain/update_canmove() if(istype(loc, /obj/item/mmi)) canmove = 1 use_me = 1 else canmove = 0 return canmove