/singleton/biome/marsh turf_type = /turf/simulated/floor/exoplanet/grass/marsh generators = list( LARGE_FLORA = list(POISSON_SAMPLE, 15), GRASSES = list(BATCHED_NOISE, -0.1, 360, 16), SMALL_FLORA = list(POISSON_SAMPLE, 6), WILDLIFE = list(POISSON_SAMPLE, 15) ) exclusive_generators = list(LARGE_FLORA) spawn_types = list( LARGE_FLORA = list( /obj/structure/flora/tree/mushroom = 1 ), GRASSES = list( /obj/effect/floor_decal/fungus/random = 1 ), SMALL_FLORA = list( /obj/structure/flora/bush/mushroom = 1, /obj/effect/landmark/exoplanet_spawn/plant = 1 ), WILDLIFE = list( /mob/living/simple_animal/yithian = 1, /mob/living/simple_animal/tindalos = 1, /mob/living/simple_animal/cosmozoan = 3, ) ) /singleton/biome/marsh/forest generators = list( LARGE_FLORA = list(POISSON_SAMPLE, 4), GRASSES = list(BATCHED_NOISE, -0.3, 360, 16), SMALL_FLORA = list(POISSON_SAMPLE, 2), WILDLIFE = list(POISSON_SAMPLE, 10) )