//Used to create small industrial-esque lifts used between two floors /datum/shuttle/autodock/ferry/lift warmup_time = 3 knockdown = FALSE squishes = FALSE ceiling_type = null sound_takeoff = 'sound/effects/lift_heavy_start.ogg' sound_landing = 'sound/effects/lift_heavy_stop.ogg' category = /datum/shuttle/autodock/ferry/lift var/obj/machinery/computer/shuttle_control/assigned_controller /datum/shuttle/autodock/ferry/lift/New(_name, var/obj/effect/shuttle_landmark/initial_location) ..() for(var/obj/machinery/computer/shuttle_control/lift/controller in shuttle_area[1]) assigned_controller = controller break /datum/shuttle/autodock/ferry/lift/Destroy() assigned_controller = null ..() /datum/shuttle/autodock/ferry/lift/short_jump(var/obj/effect/shuttle_landmark/destination) var/obj/effect/shuttle_landmark/start_location = current_location if(!obstruction_check(start_location, destination)) if(assigned_controller) assigned_controller.audible_message("\The [assigned_controller] buzzes loudly: Obstruction detected!") playsound(assigned_controller.loc, 'sound/machines/buzz-two.ogg', 50, 1) return FALSE ..() /datum/shuttle/autodock/ferry/lift/proc/obstruction_check(var/obj/effect/shuttle_landmark/start, var/obj/effect/shuttle_landmark/destination) var/list/translation = list() for(var/area/A in shuttle_area) translation += get_turf_translation(get_turf(current_location), get_turf(destination), A.contents) for(var/turf/src_turf in translation) var/turf/dst_turf = translation[src_turf] if(dst_turf.density) return FALSE if(!location) if(!istype(dst_turf, /turf/simulated/open)) return FALSE else for(var/atom/A in dst_turf) if(A.density) return FALSE if(istype(A, /mob/living)) var/mob/living/blockage = A if(blockage.mob_size > MOB_SMALL) return FALSE if(location) squishes = TRUE else squishes = FALSE return TRUE /obj/machinery/computer/shuttle_control/lift name = "lift controller" ui_template = "ShuttleControlConsoleLift" icon = 'icons/obj/computer.dmi' icon_state = "lift" icon_screen = null density = FALSE /obj/machinery/computer/shuttle_control/lift/wall icon_state = "lift_wall"